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author | Zach Hilman <zachhilman@gmail.com> | 2019-03-26 01:30:36 +0100 |
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committer | Zach Hilman <zachhilman@gmail.com> | 2019-06-10 06:03:11 +0200 |
commit | 819006d0d3232d66d303daabe701ca031e4caeae (patch) | |
tree | 536d1a37cc7bd0f578bfdf5f8d32d81e9d6625c4 /src/yuzu_tester/config.cpp | |
parent | yuzu_tester: Add project subdirectory (diff) | |
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Diffstat (limited to 'src/yuzu_tester/config.cpp')
-rw-r--r-- | src/yuzu_tester/config.cpp | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp new file mode 100644 index 000000000..62407efac --- /dev/null +++ b/src/yuzu_tester/config.cpp @@ -0,0 +1,185 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <memory> +#include <sstream> +#include <SDL.h> +#include <inih/cpp/INIReader.h> +#include "common/file_util.h" +#include "common/logging/log.h" +#include "common/param_package.h" +#include "core/hle/service/acc/profile_manager.h" +#include "core/settings.h" +#include "input_common/main.h" +#include "yuzu_tester/config.h" +#include "yuzu_tester/default_ini.h" + +Config::Config() { + // TODO: Don't hardcode the path; let the frontend decide where to put the config files. + sdl2_config_loc = + FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini"; + sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); + + Reload(); +} + +Config::~Config() = default; + +bool Config::LoadINI(const std::string& default_contents, bool retry) { + const char* location = this->sdl2_config_loc.c_str(); + if (sdl2_config->ParseError() < 0) { + if (retry) { + LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); + FileUtil::CreateFullPath(location); + FileUtil::WriteStringToFile(true, default_contents, location); + sdl2_config = std::make_unique<INIReader>(location); // Reopen file + + return LoadINI(default_contents, false); + } + LOG_ERROR(Config, "Failed."); + return false; + } + LOG_INFO(Config, "Successfully loaded {}", location); + return true; +} + +void Config::ReadValues() { + // Controls + for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + Settings::values.players[p].buttons[i] = ""; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + Settings::values.players[p].analogs[i] = ""; + } + } + + Settings::values.mouse_enabled = false; + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + Settings::values.mouse_buttons[i] = ""; + } + + Settings::values.motion_device = ""; + + Settings::values.keyboard_enabled = false; + + Settings::values.debug_pad_enabled = false; + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + Settings::values.debug_pad_buttons[i] = ""; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + Settings::values.debug_pad_analogs[i] = ""; + } + + Settings::values.touchscreen.enabled = ""; + Settings::values.touchscreen.device = ""; + Settings::values.touchscreen.finger = 0; + Settings::values.touchscreen.rotation_angle = 0; + Settings::values.touchscreen.diameter_x = 15; + Settings::values.touchscreen.diameter_y = 15; + + // Data Storage + Settings::values.use_virtual_sd = + sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); + FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, + sdl2_config->Get("Data Storage", "nand_directory", + FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, + sdl2_config->Get("Data Storage", "sdmc_directory", + FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + + // System + Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); + Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true); + const auto size = sdl2_config->GetInteger("System", "users_size", 0); + + Settings::values.current_user = std::clamp<int>( + sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); + + const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); + if (rng_seed_enabled) { + Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0); + } else { + Settings::values.rng_seed = std::nullopt; + } + + const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false); + if (custom_rtc_enabled) { + Settings::values.custom_rtc = + std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0)); + } else { + Settings::values.custom_rtc = std::nullopt; + } + + // Core + Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); + Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false); + + // Renderer + Settings::values.resolution_factor = + static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0)); + Settings::values.use_frame_limit = false; + Settings::values.frame_limit = 100; + Settings::values.use_disk_shader_cache = + sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false); + Settings::values.use_accurate_gpu_emulation = + sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); + Settings::values.use_asynchronous_gpu_emulation = + sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false); + + Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0)); + Settings::values.bg_green = + static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0)); + Settings::values.bg_blue = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0)); + + // Audio + Settings::values.sink_id = "null"; + Settings::values.enable_audio_stretching = false; + Settings::values.audio_device_id = "auto"; + Settings::values.volume = 0; + + Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1); + + // Miscellaneous + Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); + Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false); + + // Debugging + Settings::values.use_gdbstub = false; + Settings::values.program_args = ""; + Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); + Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); + + const auto title_list = sdl2_config->Get("AddOns", "title_ids", ""); + std::stringstream ss(title_list); + std::string line; + while (std::getline(ss, line, '|')) { + const auto title_id = std::stoul(line, nullptr, 16); + const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, ""); + + std::stringstream inner_ss(disabled_list); + std::string inner_line; + std::vector<std::string> out; + while (std::getline(inner_ss, inner_line, '|')) { + out.push_back(inner_line); + } + + Settings::values.disabled_addons.insert_or_assign(title_id, out); + } + + // Web Service + Settings::values.enable_telemetry = + sdl2_config->GetBoolean("WebService", "enable_telemetry", true); + Settings::values.web_api_url = + sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org"); + Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", ""); + Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", ""); +} + +void Config::Reload() { + LoadINI(DefaultINI::sdl2_config_file); + ReadValues(); +} |