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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-02-18 21:51:42 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2020-04-22 17:36:04 +0200
commit084ceb925acad470b69467d64e4dfbb3bd7ef3f1 (patch)
tree3e4dcc3a3671b85cb3ac5f812159974c006e3c47 /src/yuzu_cmd
parentMerge pull request #3714 from lioncash/copies (diff)
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Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r--src/yuzu_cmd/config.cpp4
-rw-r--r--src/yuzu_cmd/default_ini.h6
2 files changed, 5 insertions, 5 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 80341747f..d1ac354bf 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -388,8 +388,8 @@ void Config::ReadValues() {
static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
Settings::values.use_disk_shader_cache =
sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false);
- Settings::values.use_accurate_gpu_emulation =
- sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false);
+ const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0);
+ Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(gpu_accuracy_level);
Settings::values.use_asynchronous_gpu_emulation =
sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false);
Settings::values.use_vsync =
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 171d16fa0..60b1a62fa 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -146,9 +146,9 @@ frame_limit =
# 0 (default): Off, 1 : On
use_disk_shader_cache =
-# Whether to use accurate GPU emulation
-# 0 (default): Off (fast), 1 : On (slow)
-use_accurate_gpu_emulation =
+# Which gpu accuracy level to use
+# 0 (Normal), 1 (High), 2 (Extreme)
+gpu_accuracy =
# Whether to use asynchronous GPU emulation
# 0 : Off (slow), 1 (default): On (fast)