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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-09-19 22:15:02 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-09-20 21:29:41 +0200
commit7003090187e02c8625f4eb7a024ac97f9b0159aa (patch)
treeb38f399967df79eb7c0dc711508cd54b7c9bf62e /src/yuzu_cmd/emu_window
parentMerge pull request #4643 from FearlessTobi/decrease-pad-update-interval (diff)
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Diffstat (limited to 'src/yuzu_cmd/emu_window')
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h9
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp15
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp9
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h7
6 files changed, 10 insertions, 40 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index a804d5185..521209622 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -13,9 +13,8 @@
#include "input_common/sdl/sdl.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
-EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem_)
- : system{system}, input_subsystem{input_subsystem_} {
+EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_)
+ : input_subsystem{input_subsystem_} {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
exit(1);
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index 82750ffec..53d756c3c 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -20,8 +20,7 @@ class InputSubsystem;
class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
public:
- explicit EmuWindow_SDL2(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem);
+ explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem);
~EmuWindow_SDL2();
/// Polls window events
@@ -33,9 +32,6 @@ public:
/// Returns if window is shown (not minimized)
bool IsShown() const override;
- /// Presents the next frame
- virtual void Present() = 0;
-
protected:
/// Called by PollEvents when a key is pressed or released.
void OnKeyEvent(int key, u8 state);
@@ -67,9 +63,6 @@ protected:
/// Called when a configuration change affects the minimal size of the window
void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) override;
- /// Instance of the system, used to access renderer for the presentation thread
- Core::System& system;
-
/// Is the window still open?
bool is_open = true;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index 881b67a76..5f35233b5 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -87,9 +87,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
return unsupported_ext.empty();
}
-EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem)
- : EmuWindow_SDL2{system, fullscreen, input_subsystem} {
+EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen)
+ : EmuWindow_SDL2{input_subsystem} {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
@@ -163,13 +162,3 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {
return std::make_unique<SDLGLContext>();
}
-
-void EmuWindow_SDL2_GL::Present() {
- SDL_GL_MakeCurrent(render_window, window_context);
- SDL_GL_SetSwapInterval(Settings::values.use_vsync.GetValue() ? 1 : 0);
- while (IsOpen()) {
- system.Renderer().TryPresent(100);
- SDL_GL_SwapWindow(render_window);
- }
- SDL_GL_MakeCurrent(render_window, nullptr);
-}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
index 732a64edd..dba5c293c 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
@@ -14,12 +14,9 @@ class InputSubsystem;
class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem);
+ explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen);
~EmuWindow_SDL2_GL();
- void Present() override;
-
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private:
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
index 53491f86e..3ba657c00 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
@@ -19,9 +19,8 @@
#include <SDL.h>
#include <SDL_syswm.h>
-EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem)
- : EmuWindow_SDL2{system, fullscreen, input_subsystem} {
+EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem)
+ : EmuWindow_SDL2{input_subsystem} {
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
@@ -74,7 +73,3 @@ EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() = default;
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
return std::make_unique<DummyContext>();
}
-
-void EmuWindow_SDL2_VK::Present() {
- // TODO (bunnei): ImplementMe
-}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
index f99704d4c..bdfdc3c6f 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
@@ -19,11 +19,8 @@ class InputSubsystem;
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem);
- ~EmuWindow_SDL2_VK();
-
- void Present() override;
+ explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem);
+ ~EmuWindow_SDL2_VK() override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
};