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authorJames Rowe <jroweboy@gmail.com>2018-01-12 03:21:20 +0100
committerJames Rowe <jroweboy@gmail.com>2018-01-13 03:11:03 +0100
commitebf9a784a9f7f4148a669dbb39e7cd50df779a14 (patch)
treed585685a1c0a34b903af1d086d62560bf56bb29f /src/yuzu_cmd/config.cpp
parentconfig: Default CPU core to Unicorn. (diff)
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Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r--src/yuzu_cmd/config.cpp160
1 files changed, 160 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
new file mode 100644
index 000000000..94d1a9f1c
--- /dev/null
+++ b/src/yuzu_cmd/config.cpp
@@ -0,0 +1,160 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+#include <SDL.h>
+#include <inih/cpp/INIReader.h>
+#include "citra/config.h"
+#include "citra/default_ini.h"
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/param_package.h"
+#include "core/settings.h"
+#include "input_common/main.h"
+
+Config::Config() {
+ // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
+ sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini";
+ sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
+
+ Reload();
+}
+
+Config::~Config() = default;
+
+bool Config::LoadINI(const std::string& default_contents, bool retry) {
+ const char* location = this->sdl2_config_loc.c_str();
+ if (sdl2_config->ParseError() < 0) {
+ if (retry) {
+ LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location);
+ FileUtil::CreateFullPath(location);
+ FileUtil::WriteStringToFile(true, default_contents, location);
+ sdl2_config = std::make_unique<INIReader>(location); // Reopen file
+
+ return LoadINI(default_contents, false);
+ }
+ LOG_ERROR(Config, "Failed.");
+ return false;
+ }
+ LOG_INFO(Config, "Successfully loaded %s", location);
+ return true;
+}
+
+static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
+ SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
+ SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
+ SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
+};
+
+static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
+ {
+ SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D,
+ },
+ {
+ SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L, SDL_SCANCODE_D,
+ },
+}};
+
+void Config::ReadValues() {
+ // Controls
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ Settings::values.buttons[i] =
+ sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param);
+ if (Settings::values.buttons[i].empty())
+ Settings::values.buttons[i] = default_param;
+ }
+
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_analogs[i][4], 0.5f);
+ Settings::values.analogs[i] =
+ sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param);
+ if (Settings::values.analogs[i].empty())
+ Settings::values.analogs[i] = default_param;
+ }
+
+ Settings::values.motion_device = sdl2_config->Get(
+ "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
+ Settings::values.touch_device =
+ sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
+
+ // Core
+ Settings::values.cpu_core =
+ static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 0));
+
+ // Renderer
+ Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
+ Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
+ Settings::values.resolution_factor =
+ (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
+ Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false);
+ Settings::values.toggle_framelimit =
+ sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true);
+
+ Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0);
+ Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
+ Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0);
+
+ // Layout
+ Settings::values.layout_option =
+ static_cast<Settings::LayoutOption>(sdl2_config->GetInteger("Layout", "layout_option", 0));
+ Settings::values.swap_screen = sdl2_config->GetBoolean("Layout", "swap_screen", false);
+ Settings::values.custom_layout = sdl2_config->GetBoolean("Layout", "custom_layout", false);
+ Settings::values.custom_top_left =
+ static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_left", 0));
+ Settings::values.custom_top_top =
+ static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_top", 0));
+ Settings::values.custom_top_right =
+ static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_right", 400));
+ Settings::values.custom_top_bottom =
+ static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_bottom", 240));
+ Settings::values.custom_bottom_left =
+ static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_left", 40));
+ Settings::values.custom_bottom_top =
+ static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_top", 240));
+ Settings::values.custom_bottom_right =
+ static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_right", 360));
+ Settings::values.custom_bottom_bottom =
+ static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_bottom", 480));
+
+ // Audio
+ Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
+ Settings::values.enable_audio_stretching =
+ sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
+ Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
+
+ // Data Storage
+ Settings::values.use_virtual_sd =
+ sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
+
+ // System
+ Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false);
+ Settings::values.region_value =
+ sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT);
+
+ // Miscellaneous
+ Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info");
+
+ // Debugging
+ Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
+ Settings::values.gdbstub_port =
+ static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
+
+ // Web Service
+ Settings::values.enable_telemetry =
+ sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
+ Settings::values.telemetry_endpoint_url = sdl2_config->Get(
+ "WebService", "telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry");
+ Settings::values.verify_endpoint_url = sdl2_config->Get(
+ "WebService", "verify_endpoint_url", "https://services.citra-emu.org/api/profile");
+ Settings::values.citra_username = sdl2_config->Get("WebService", "citra_username", "");
+ Settings::values.citra_token = sdl2_config->Get("WebService", "citra_token", "");
+}
+
+void Config::Reload() {
+ LoadINI(DefaultINI::sdl2_config_file);
+ ReadValues();
+}