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author | Liam <byteslice@airmail.cc> | 2023-02-13 17:21:43 +0100 |
---|---|---|
committer | Liam <byteslice@airmail.cc> | 2023-02-14 01:03:12 +0100 |
commit | ceda2d280e8a3030c1e23083c5cea9158387fe4c (patch) | |
tree | 8041460840ed81d4cb74d87eecfb8fb720cdfa15 /src/yuzu | |
parent | kernel: use GetCurrentProcess (diff) | |
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Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/bootmanager.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index d65991734..352300e88 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -67,7 +67,7 @@ void EmuThread::run() { emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); if (Settings::values.use_disk_shader_cache.GetValue()) { m_system.Renderer().ReadRasterizer()->LoadDiskResources( - m_system.GetCurrentProcessProgramID(), stop_token, + m_system.GetApplicationProcessProgramID(), stop_token, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) { emit LoadProgress(stage, value, total); }); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index c278d8dab..94ae441e5 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1779,7 +1779,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())} .filename()); } - const bool is_64bit = system->Kernel().CurrentProcess()->Is64BitProcess(); + const bool is_64bit = system->Kernel().ApplicationProcess()->Is64BitProcess(); const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)"); title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit") .arg(QString::fromStdString(title_name), instruction_set_suffix) @@ -3532,7 +3532,7 @@ void GMainWindow::OnToggleGraphicsAPI() { } void GMainWindow::OnConfigurePerGame() { - const u64 title_id = system->GetCurrentProcessProgramID(); + const u64 title_id = system->GetApplicationProcessProgramID(); OpenPerGameConfiguration(title_id, current_game_path.toStdString()); } @@ -3691,7 +3691,7 @@ void GMainWindow::OnCaptureScreenshot() { return; } - const u64 title_id = system->GetCurrentProcessProgramID(); + const u64 title_id = system->GetApplicationProcessProgramID(); const auto screenshot_path = QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir)); const auto date = |