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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-08-25 21:32:00 +0200 |
---|---|---|
committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-05 00:52:51 +0200 |
commit | ca9901867e91cd0be0cc75094ee8ea2fb2767c47 (patch) | |
tree | 1d46ef166d33459447a006f3da3dd663fab4fcaa /src/video_core | |
parent | Shader_IR: mark labels as unused for partial decompile. (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 298 | ||||
-rw-r--r-- | src/video_core/shader/ast.h | 22 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.h | 4 |
3 files changed, 301 insertions, 23 deletions
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 77fc58f25..505e49570 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -88,6 +88,9 @@ bool IsPrecise(Operation operand) { } // namespace +class ASTDecompiler; +class ExprDecompiler; + class SPIRVDecompiler : public Sirit::Module { public: explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderStage stage) @@ -97,27 +100,7 @@ public: AddExtension("SPV_KHR_variable_pointers"); } - void Decompile() { - AllocateBindings(); - AllocateLabels(); - - DeclareVertex(); - DeclareGeometry(); - DeclareFragment(); - DeclareRegisters(); - DeclarePredicates(); - DeclareLocalMemory(); - DeclareInternalFlags(); - DeclareInputAttributes(); - DeclareOutputAttributes(); - DeclareConstantBuffers(); - DeclareGlobalBuffers(); - DeclareSamplers(); - - execute_function = - Emit(OpFunction(t_void, spv::FunctionControlMask::Inline, TypeFunction(t_void))); - Emit(OpLabel()); - + void DecompileBranchMode() { const u32 first_address = ir.GetBasicBlocks().begin()->first; const Id loop_label = OpLabel("loop"); const Id merge_label = OpLabel("merge"); @@ -174,6 +157,43 @@ public: Emit(continue_label); Emit(OpBranch(loop_label)); Emit(merge_label); + } + + void DecompileAST(); + + void Decompile() { + const bool is_fully_decompiled = ir.IsDecompiled(); + AllocateBindings(); + if (!is_fully_decompiled) { + AllocateLabels(); + } + + DeclareVertex(); + DeclareGeometry(); + DeclareFragment(); + DeclareRegisters(); + DeclarePredicates(); + if (is_fully_decompiled) { + DeclareFlowVariables(); + } + DeclareLocalMemory(); + DeclareInternalFlags(); + DeclareInputAttributes(); + DeclareOutputAttributes(); + DeclareConstantBuffers(); + DeclareGlobalBuffers(); + DeclareSamplers(); + + execute_function = + Emit(OpFunction(t_void, spv::FunctionControlMask::Inline, TypeFunction(t_void))); + Emit(OpLabel()); + + if (is_fully_decompiled) { + DecompileAST(); + } else { + DecompileBranchMode(); + } + Emit(OpReturn()); Emit(OpFunctionEnd()); } @@ -206,6 +226,9 @@ public: } private: + friend class ASTDecompiler; + friend class ExprDecompiler; + static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount); void AllocateBindings() { @@ -294,6 +317,14 @@ private: } } + void DeclareFlowVariables() { + for (u32 i = 0; i < ir.GetASTNumVariables(); i++) { + const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false); + Name(id, fmt::format("flow_var_{}", static_cast<u32>(i))); + flow_variables.emplace(i, AddGlobalVariable(id)); + } + } + void DeclareLocalMemory() { if (const u64 local_memory_size = header.GetLocalMemorySize(); local_memory_size > 0) { const auto element_count = static_cast<u32>(Common::AlignUp(local_memory_size, 4) / 4); @@ -1019,7 +1050,7 @@ private: return {}; } - Id Exit(Operation operation) { + Id PreExit() { switch (stage) { case ShaderStage::Vertex: { // TODO(Rodrigo): We should use VK_EXT_depth_range_unrestricted instead, but it doesn't @@ -1067,6 +1098,11 @@ private: } } + return {}; + } + + Id Exit(Operation operation) { + PreExit(); BranchingOp([&]() { Emit(OpReturn()); }); return {}; } @@ -1545,6 +1581,7 @@ private: Id per_vertex{}; std::map<u32, Id> registers; std::map<Tegra::Shader::Pred, Id> predicates; + std::map<u32, Id> flow_variables; Id local_memory{}; std::array<Id, INTERNAL_FLAGS_COUNT> internal_flags{}; std::map<Attribute::Index, Id> input_attributes; @@ -1580,6 +1617,223 @@ private: std::map<u32, Id> labels; }; +class ExprDecompiler { +public: + ExprDecompiler(SPIRVDecompiler& decomp) : decomp{decomp} {} + + void operator()(VideoCommon::Shader::ExprAnd& expr) { + const Id type_def = decomp.GetTypeDefinition(Type::Bool); + const Id op1 = Visit(expr.operand1); + const Id op2 = Visit(expr.operand2); + current_id = decomp.Emit(decomp.OpLogicalAnd(type_def, op1, op2)); + } + + void operator()(VideoCommon::Shader::ExprOr& expr) { + const Id type_def = decomp.GetTypeDefinition(Type::Bool); + const Id op1 = Visit(expr.operand1); + const Id op2 = Visit(expr.operand2); + current_id = decomp.Emit(decomp.OpLogicalOr(type_def, op1, op2)); + } + + void operator()(VideoCommon::Shader::ExprNot& expr) { + const Id type_def = decomp.GetTypeDefinition(Type::Bool); + const Id op1 = Visit(expr.operand1); + current_id = decomp.Emit(decomp.OpLogicalNot(type_def, op1)); + } + + void operator()(VideoCommon::Shader::ExprPredicate& expr) { + auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate); + current_id = decomp.Emit(decomp.OpLoad(decomp.t_bool, decomp.predicates.at(pred))); + } + + void operator()(VideoCommon::Shader::ExprCondCode& expr) { + Node cc = decomp.ir.GetConditionCode(expr.cc); + Id target; + + if (const auto pred = std::get_if<PredicateNode>(&*cc)) { + const auto index = pred->GetIndex(); + switch (index) { + case Tegra::Shader::Pred::NeverExecute: + target = decomp.v_false; + case Tegra::Shader::Pred::UnusedIndex: + target = decomp.v_true; + default: + target = decomp.predicates.at(index); + } + } else if (const auto flag = std::get_if<InternalFlagNode>(&*cc)) { + target = decomp.internal_flags.at(static_cast<u32>(flag->GetFlag())); + } + current_id = decomp.Emit(decomp.OpLoad(decomp.t_bool, target)); + } + + void operator()(VideoCommon::Shader::ExprVar& expr) { + current_id = decomp.Emit(decomp.OpLoad(decomp.t_bool, decomp.flow_variables.at(expr.var_index))); + } + + void operator()(VideoCommon::Shader::ExprBoolean& expr) { + current_id = expr.value ? decomp.v_true : decomp.v_false; + } + + Id GetResult() { + return current_id; + } + + Id Visit(VideoCommon::Shader::Expr& node) { + std::visit(*this, *node); + return current_id; + } + +private: + Id current_id; + SPIRVDecompiler& decomp; +}; + +class ASTDecompiler { +public: + ASTDecompiler(SPIRVDecompiler& decomp) : decomp{decomp} {} + + void operator()(VideoCommon::Shader::ASTProgram& ast) { + ASTNode current = ast.nodes.GetFirst(); + while (current) { + Visit(current); + current = current->GetNext(); + } + } + + void operator()(VideoCommon::Shader::ASTIfThen& ast) { + ExprDecompiler expr_parser{decomp}; + const Id condition = expr_parser.Visit(ast.condition); + const Id then_label = decomp.OpLabel(); + const Id endif_label = decomp.OpLabel(); + decomp.Emit(decomp.OpSelectionMerge(endif_label, spv::SelectionControlMask::MaskNone)); + decomp.Emit(decomp.OpBranchConditional(condition, then_label, endif_label)); + decomp.Emit(then_label); + ASTNode current = ast.nodes.GetFirst(); + while (current) { + Visit(current); + current = current->GetNext(); + } + decomp.Emit(endif_label); + } + + void operator()(VideoCommon::Shader::ASTIfElse& ast) { + UNREACHABLE(); + } + + void operator()(VideoCommon::Shader::ASTBlockEncoded& ast) { + UNREACHABLE(); + } + + void operator()(VideoCommon::Shader::ASTBlockDecoded& ast) { + decomp.VisitBasicBlock(ast.nodes); + } + + void operator()(VideoCommon::Shader::ASTVarSet& ast) { + ExprDecompiler expr_parser{decomp}; + const Id condition = expr_parser.Visit(ast.condition); + decomp.Emit(decomp.OpStore(decomp.flow_variables.at(ast.index), condition)); + } + + void operator()(VideoCommon::Shader::ASTLabel& ast) { + // Do nothing + } + + void operator()(VideoCommon::Shader::ASTGoto& ast) { + UNREACHABLE(); + } + + void operator()(VideoCommon::Shader::ASTDoWhile& ast) { + const Id loop_label = decomp.OpLabel(); + const Id endloop_label = decomp.OpLabel(); + const Id loop_start_block = decomp.OpLabel(); + const Id loop_end_block = decomp.OpLabel(); + current_loop_exit = endloop_label; + decomp.Emit(loop_label); + decomp.Emit(decomp.OpLoopMerge(endloop_label, loop_end_block, spv::LoopControlMask::MaskNone)); + decomp.Emit(decomp.OpBranch(loop_start_block)); + decomp.Emit(loop_start_block); + ASTNode current = ast.nodes.GetFirst(); + while (current) { + Visit(current); + current = current->GetNext(); + } + decomp.Emit(decomp.OpBranch(loop_end_block)); + decomp.Emit(loop_end_block); + ExprDecompiler expr_parser{decomp}; + const Id condition = expr_parser.Visit(ast.condition); + decomp.Emit(decomp.OpBranchConditional(condition, loop_label, endloop_label)); + decomp.Emit(endloop_label); + } + + void operator()(VideoCommon::Shader::ASTReturn& ast) { + bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition); + if (!is_true) { + ExprDecompiler expr_parser{decomp}; + const Id condition = expr_parser.Visit(ast.condition); + const Id then_label = decomp.OpLabel(); + const Id endif_label = decomp.OpLabel(); + decomp.Emit(decomp.OpSelectionMerge(endif_label, spv::SelectionControlMask::MaskNone)); + decomp.Emit(decomp.OpBranchConditional(condition, then_label, endif_label)); + decomp.Emit(then_label); + if (ast.kills) { + decomp.Emit(decomp.OpKill()); + } else { + decomp.PreExit(); + decomp.Emit(decomp.OpReturn()); + } + decomp.Emit(endif_label); + } else { + decomp.Emit(decomp.OpLabel()); + if (ast.kills) { + decomp.Emit(decomp.OpKill()); + } else { + decomp.PreExit(); + decomp.Emit(decomp.OpReturn()); + } + decomp.Emit(decomp.OpLabel()); + } + } + + void operator()(VideoCommon::Shader::ASTBreak& ast) { + bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition); + if (!is_true) { + ExprDecompiler expr_parser{decomp}; + const Id condition = expr_parser.Visit(ast.condition); + const Id then_label = decomp.OpLabel(); + const Id endif_label = decomp.OpLabel(); + decomp.Emit(decomp.OpSelectionMerge(endif_label, spv::SelectionControlMask::MaskNone)); + decomp.Emit(decomp.OpBranchConditional(condition, then_label, endif_label)); + decomp.Emit(then_label); + decomp.Emit(decomp.OpBranch(current_loop_exit)); + decomp.Emit(endif_label); + } else { + decomp.Emit(decomp.OpLabel()); + decomp.Emit(decomp.OpBranch(current_loop_exit)); + decomp.Emit(decomp.OpLabel()); + } + } + + void Visit(VideoCommon::Shader::ASTNode& node) { + std::visit(*this, *node->GetInnerData()); + } + +private: + SPIRVDecompiler& decomp; + Id current_loop_exit; +}; + +void SPIRVDecompiler::DecompileAST() { + u32 num_flow_variables = ir.GetASTNumVariables(); + for (u32 i = 0; i < num_flow_variables; i++) { + const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false); + Name(id, fmt::format("flow_var_{}", i)); + flow_variables.emplace(i, AddGlobalVariable(id)); + } + ASTDecompiler decompiler{*this}; + VideoCommon::Shader::ASTNode program = ir.GetASTProgram(); + decompiler.Visit(program); +} + DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage) { auto decompiler = std::make_unique<SPIRVDecompiler>(device, ir, stage); diff --git a/src/video_core/shader/ast.h b/src/video_core/shader/ast.h index 07deb58e4..12db336df 100644 --- a/src/video_core/shader/ast.h +++ b/src/video_core/shader/ast.h @@ -205,13 +205,29 @@ public: return nullptr; } - void MarkLabelUnused() const { + void MarkLabelUnused() { auto inner = std::get_if<ASTLabel>(&data); if (inner) { inner->unused = true; } } + bool IsLabelUnused() const { + auto inner = std::get_if<ASTLabel>(&data); + if (inner) { + return inner->unused; + } + return true; + } + + u32 GetLabelIndex() const { + auto inner = std::get_if<ASTLabel>(&data); + if (inner) { + return inner->index; + } + return -1; + } + Expr GetIfCondition() const { auto inner = std::get_if<ASTIfThen>(&data); if (inner) { @@ -336,6 +352,10 @@ public: return variables; } + const std::vector<ASTNode>& GetLabels() const { + return labels; + } + private: bool IsBackwardsJump(ASTNode goto_node, ASTNode label_node) const; diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 7a91c9bb6..105981d67 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -151,6 +151,10 @@ public: return decompiled; } + const ASTManager& GetASTManager() const { + return program_manager; + } + ASTNode GetASTProgram() const { return program_manager.GetProgram(); } |