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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-22 01:46:40 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:33 +0200
commitc31521512fd49603ea42c93e2a6eac5d7985cd78 (patch)
treefdbf1009f76f543f11e3fd41df18f3a5b752637a /src/video_core
parentgl_shader_cache: Improve GLASM error print logic (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp74
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h2
2 files changed, 39 insertions, 37 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 747a133fb..2c0510f11 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -36,42 +36,6 @@
namespace OpenGL {
namespace {
-// FIXME: Move this somewhere else
-const Shader::Profile profile{
- .supported_spirv = 0x00010000,
-
- .unified_descriptor_binding = false,
- .support_descriptor_aliasing = false,
- .support_int8 = false,
- .support_int16 = false,
- .support_vertex_instance_id = true,
- .support_float_controls = false,
- .support_separate_denorm_behavior = false,
- .support_separate_rounding_mode = false,
- .support_fp16_denorm_preserve = false,
- .support_fp32_denorm_preserve = false,
- .support_fp16_denorm_flush = false,
- .support_fp32_denorm_flush = false,
- .support_fp16_signed_zero_nan_preserve = false,
- .support_fp32_signed_zero_nan_preserve = false,
- .support_fp64_signed_zero_nan_preserve = false,
- .support_explicit_workgroup_layout = false,
- .support_vote = true,
- .support_viewport_index_layer_non_geometry = true,
- .support_viewport_mask = true,
- .support_typeless_image_loads = true,
- .support_demote_to_helper_invocation = false,
- .support_int64_atomics = false,
-
- .warp_size_potentially_larger_than_guest = true,
- .lower_left_origin_mode = true,
-
- .has_broken_spirv_clamp = true,
- .has_broken_unsigned_image_offsets = true,
- .has_broken_signed_operations = true,
- .ignore_nan_fp_comparisons = true,
-};
-
using Shader::Backend::GLASM::EmitGLASM;
using Shader::Backend::SPIRV::EmitSPIRV;
using Shader::Maxwell::TranslateProgram;
@@ -279,7 +243,43 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
: VideoCommon::ShaderCache{rasterizer_, gpu_memory_, maxwell3d_, kepler_compute_},
emu_window{emu_window_}, device{device_}, texture_cache{texture_cache_},
buffer_cache{buffer_cache_}, program_manager{program_manager_}, state_tracker{
- state_tracker_} {}
+ state_tracker_} {
+ profile = Shader::Profile{
+ .supported_spirv = 0x00010000,
+
+ .unified_descriptor_binding = false,
+ .support_descriptor_aliasing = false,
+ .support_int8 = false,
+ .support_int16 = false,
+ .support_vertex_instance_id = true,
+ .support_float_controls = false,
+ .support_separate_denorm_behavior = false,
+ .support_separate_rounding_mode = false,
+ .support_fp16_denorm_preserve = false,
+ .support_fp32_denorm_preserve = false,
+ .support_fp16_denorm_flush = false,
+ .support_fp32_denorm_flush = false,
+ .support_fp16_signed_zero_nan_preserve = false,
+ .support_fp32_signed_zero_nan_preserve = false,
+ .support_fp64_signed_zero_nan_preserve = false,
+ .support_explicit_workgroup_layout = false,
+ .support_vote = true,
+ .support_viewport_index_layer_non_geometry =
+ device.HasNvViewportArray2() || device.HasVertexViewportLayer(),
+ .support_viewport_mask = true,
+ .support_typeless_image_loads = device.HasImageLoadFormatted(),
+ .support_demote_to_helper_invocation = false,
+ .support_int64_atomics = false,
+
+ .warp_size_potentially_larger_than_guest = true,
+ .lower_left_origin_mode = true,
+
+ .has_broken_spirv_clamp = true,
+ .has_broken_unsigned_image_offsets = true,
+ .has_broken_signed_operations = true,
+ .ignore_nan_fp_comparisons = true,
+ };
+}
ShaderCache::~ShaderCache() = default;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index b479d073a..b49cd0ac7 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -86,6 +86,8 @@ private:
ShaderPools main_pools;
std::unordered_map<GraphicsProgramKey, std::unique_ptr<GraphicsProgram>> graphics_cache;
std::unordered_map<ComputeProgramKey, std::unique_ptr<ComputeProgram>> compute_cache;
+
+ Shader::Profile profile;
};
} // namespace OpenGL