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author | Lioncash <mathew1800@gmail.com> | 2018-04-20 02:02:24 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-04-20 02:04:09 +0200 |
commit | aa26baa3dbfeb5f75202ec23730519d1815a995f (patch) | |
tree | b516c509f193ce82d7fe6ba7812177b5f3c950f5 /src/video_core | |
parent | glsl_shader_decompiler: Append indentation without constructing a separate std::string (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 389a23edb..9e60c911c 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -117,6 +117,13 @@ public: shader_source += text + '\n'; } + void AddLine(char character) { + DEBUG_ASSERT(scope >= 0); + AppendIndentation(); + shader_source += character; + shader_source += '\n'; + } + std::string GetResult() { return std::move(shader_source); } @@ -511,14 +518,14 @@ private: } --shader.scope; - shader.AddLine("}"); + shader.AddLine('}'); } shader.AddLine("default: return false;"); - shader.AddLine("}"); + shader.AddLine('}'); --shader.scope; - shader.AddLine("}"); + shader.AddLine('}'); shader.AddLine("return false;"); } @@ -568,7 +575,7 @@ private: unsigned const_buffer_layout = 0; for (const auto& entry : GetConstBuffersDeclarations()) { declarations.AddLine("layout(std430) buffer " + entry.GetName()); - declarations.AddLine("{"); + declarations.AddLine('{'); declarations.AddLine(" float c" + std::to_string(entry.GetIndex()) + "[];"); declarations.AddLine("};"); declarations.AddLine(""); |