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authorbunnei <bunneidev@gmail.com>2018-04-17 03:23:28 +0200
committerbunnei <bunneidev@gmail.com>2018-04-17 03:23:28 +0200
commit77bdc49343e3f7e51a5908245f2259dae2d86060 (patch)
tree664653514751da1c4c92d186b06bd3e4616ae498 /src/video_core
parentgl_rasterizer: Implement indexed vertex mode. (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp6
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h15
2 files changed, 11 insertions, 10 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 309ad9af8..75b4031a7 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -151,9 +151,9 @@ void RasterizerOpenGL::SetupVertexArray(u8* array_ptr, GLintptr buffer_offset) {
// to avoid OpenGL errors.
for (unsigned index = 0; index < 16; ++index) {
auto& attrib = regs.vertex_attrib_format[index];
- LOG_DEBUG(HW_GPU, "vertex attrib %d, count=%d, size=%s, type=%s, offset=%d, normalize=%d",
- index, attrib.ComponentCount(), attrib.SizeString().c_str(),
- attrib.TypeString().c_str(), attrib.offset.Value(), attrib.IsNormalized());
+ NGLOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
+ index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
+ attrib.offset.Value(), attrib.IsNormalized());
glVertexAttribPointer(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, vertex_array.stride,
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 68bb77b4d..632d14b78 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -31,7 +31,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_UNSIGNED_BYTE;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size=%s", attrib.SizeString().c_str());
+ NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
return {};
}
@@ -40,7 +40,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_FLOAT;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type=%s", attrib.TypeString().c_str());
+ NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
UNREACHABLE();
return {};
}
@@ -54,7 +54,7 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
case Maxwell::IndexFormat::UnsignedInt:
return GL_UNSIGNED_INT;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented index_format=%d", index_format);
+ NGLOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast<u32>(index_format));
UNREACHABLE();
return {};
}
@@ -66,7 +66,7 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
case Maxwell::PrimitiveTopology::TriangleStrip:
return GL_TRIANGLE_STRIP;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented topology=%d", topology);
+ NGLOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
UNREACHABLE();
return {};
}
@@ -78,8 +78,8 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) {
case Tegra::Texture::TextureFilter::Nearest:
return GL_NEAREST;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode=%u",
- static_cast<u32>(filter_mode));
+ NGLOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
+ static_cast<u32>(filter_mode));
UNREACHABLE();
return {};
}
@@ -89,7 +89,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
case Tegra::Texture::WrapMode::ClampToEdge:
return GL_CLAMP_TO_EDGE;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode=%u", static_cast<u32>(wrap_mode));
+ NGLOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}",
+ static_cast<u32>(wrap_mode));
UNREACHABLE();
return {};
}