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authorMarkus Wick <markus@selfnet.de>2021-04-06 20:30:22 +0200
committerMarkus Wick <markus@selfnet.de>2021-04-07 22:38:52 +0200
commit4aec060f6de410698d5b0a5bffd42d4327b258e4 (patch)
tree224799482cc260b15af31274497d92c308393113 /src/video_core
parentMerge pull request #6130 from degasus/better_assert_handling (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/gpu_thread.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 99353f15f..cd59a7faf 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -29,8 +29,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
system.RegisterHostThread();
// Wait for first GPU command before acquiring the window context
- while (state.queue.Empty())
- ;
+ state.queue.Wait();
// If emulation was stopped during disk shader loading, abort before trying to acquire context
if (!state.is_running) {