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author | bunnei <bunneidev@gmail.com> | 2018-08-21 03:53:49 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-08-21 03:53:49 +0200 |
commit | 2ae88feea771942afc3ec3422685725e5abd0e78 (patch) | |
tree | b962f42d0ef852a3c8338628f9331f6c1b00c1f8 /src/video_core | |
parent | gl_shader_decompiler: Implement Texture3D for TEXS. (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 3ba6fe614..875b90359 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -477,7 +477,9 @@ union Instruction { if (texture_info >= 12 && texture_info <= 13) return TextureType::TextureCube; - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", + static_cast<u32>(texture_info.Value())); + UNREACHABLE(); } bool IsArrayTexture() const { @@ -523,7 +525,9 @@ union Instruction { return TextureType::Texture3D; } - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", + static_cast<u32>(texture_info.Value())); + UNREACHABLE(); } bool IsArrayTexture() const { |