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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-06-30 09:53:48 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-07-13 06:01:09 +0200
commit1d20aac795857f8d28e7fc196473a90da4ced33d (patch)
tree3ffb19ef38a1420967a55c8181554f7abe766293 /src/video_core
parentvideo_core: Implement RGBA32_SINT render target (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/gpu.h1
-rw-r--r--src/video_core/morton.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp117
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp1
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp1
-rw-r--r--src/video_core/surface.cpp2
-rw-r--r--src/video_core/surface.h5
7 files changed, 71 insertions, 58 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 102f528c5..464f5c7d6 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -54,6 +54,7 @@ enum class RenderTargetFormat : u32 {
BGRA8_UNORM = 0xCF,
BGRA8_SRGB = 0xD0,
RGB10_A2_UNORM = 0xD1,
+ RGB10_A2_UINT = 0xD2,
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
RGBA8_SNORM = 0xD7,
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp
index 18bcb60b0..889f7caac 100644
--- a/src/video_core/morton.cpp
+++ b/src/video_core/morton.cpp
@@ -47,6 +47,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
MortonCopy<true, PixelFormat::ABGR8UI>,
MortonCopy<true, PixelFormat::B5G6R5U>,
MortonCopy<true, PixelFormat::A2B10G10R10U>,
+ MortonCopy<true, PixelFormat::A2B10G10R10UI>,
MortonCopy<true, PixelFormat::A1B5G5R5U>,
MortonCopy<true, PixelFormat::R8U>,
MortonCopy<true, PixelFormat::R8S>,
@@ -137,6 +138,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
MortonCopy<false, PixelFormat::ABGR8UI>,
MortonCopy<false, PixelFormat::B5G6R5U>,
MortonCopy<false, PixelFormat::A2B10G10R10U>,
+ MortonCopy<false, PixelFormat::A2B10G10R10UI>,
MortonCopy<false, PixelFormat::A1B5G5R5U>,
MortonCopy<false, PixelFormat::R8U>,
MortonCopy<false, PixelFormat::R8S>,
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index de1e05cd2..b5ebe0c43 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -41,64 +41,65 @@ struct FormatTuple {
};
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // ABGR8U
- {GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // ABGR8S
- {GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // ABGR8I
- {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // ABGR8UI
- {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // B5G6R5U
- {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10U
- {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5U
- {GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8U
- {GL_R8_SNORM, GL_RED, GL_BYTE}, // R8S
- {GL_R8I, GL_RED_INTEGER, GL_BYTE}, // R8I
- {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8UI
- {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
- {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U
- {GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // RGBA16S
- {GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // RGBA16I
- {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // RGBA16UI
- {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // R11FG11FB10F
- {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // RGBA32UI
- {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // DXT1
- {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // DXT23
- {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // DXT45
- {GL_COMPRESSED_RED_RGTC1}, // DXN1
- {GL_COMPRESSED_RG_RGTC2}, // DXN2UNORM
- {GL_COMPRESSED_SIGNED_RG_RGTC2}, // DXN2SNORM
- {GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7U
- {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UF16
- {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SF16
- {GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4
- {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
- {GL_RGBA32F, GL_RGBA, GL_FLOAT}, // RGBA32F
- {GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // RGBA32I
- {GL_RG32F, GL_RG, GL_FLOAT}, // RG32F
- {GL_RG32I, GL_RG_INTEGER, GL_INT}, // RG32I
- {GL_R32F, GL_RED, GL_FLOAT}, // R32F
- {GL_R16F, GL_RED, GL_HALF_FLOAT}, // R16F
- {GL_R16, GL_RED, GL_UNSIGNED_SHORT}, // R16U
- {GL_R16_SNORM, GL_RED, GL_SHORT}, // R16S
- {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, // R16UI
- {GL_R16I, GL_RED_INTEGER, GL_SHORT}, // R16I
- {GL_RG16, GL_RG, GL_UNSIGNED_SHORT}, // RG16
- {GL_RG16F, GL_RG, GL_HALF_FLOAT}, // RG16F
- {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, // RG16UI
- {GL_RG16I, GL_RG_INTEGER, GL_SHORT}, // RG16I
- {GL_RG16_SNORM, GL_RG, GL_SHORT}, // RG16S
- {GL_RGB32F, GL_RGB, GL_FLOAT}, // RGB32F
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // RGBA8_SRGB
- {GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // RG8U
- {GL_RG8_SNORM, GL_RG, GL_BYTE}, // RG8S
- {GL_RG8I, GL_RG_INTEGER, GL_BYTE}, // RG8I
- {GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, // RG8UI
- {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG32UI
- {GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // RGBX16F
- {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32UI
- {GL_R32I, GL_RED_INTEGER, GL_INT}, // R32I
- {GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8
- {GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5
- {GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4
- {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // ABGR8U
+ {GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // ABGR8S
+ {GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // ABGR8I
+ {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // ABGR8UI
+ {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // B5G6R5U
+ {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10U
+ {GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10UI
+ {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5U
+ {GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8U
+ {GL_R8_SNORM, GL_RED, GL_BYTE}, // R8S
+ {GL_R8I, GL_RED_INTEGER, GL_BYTE}, // R8I
+ {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8UI
+ {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
+ {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U
+ {GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // RGBA16S
+ {GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // RGBA16I
+ {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // RGBA16UI
+ {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // R11FG11FB10F
+ {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // RGBA32UI
+ {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // DXT1
+ {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // DXT23
+ {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // DXT45
+ {GL_COMPRESSED_RED_RGTC1}, // DXN1
+ {GL_COMPRESSED_RG_RGTC2}, // DXN2UNORM
+ {GL_COMPRESSED_SIGNED_RG_RGTC2}, // DXN2SNORM
+ {GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7U
+ {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UF16
+ {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SF16
+ {GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
+ {GL_RGBA32F, GL_RGBA, GL_FLOAT}, // RGBA32F
+ {GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // RGBA32I
+ {GL_RG32F, GL_RG, GL_FLOAT}, // RG32F
+ {GL_RG32I, GL_RG_INTEGER, GL_INT}, // RG32I
+ {GL_R32F, GL_RED, GL_FLOAT}, // R32F
+ {GL_R16F, GL_RED, GL_HALF_FLOAT}, // R16F
+ {GL_R16, GL_RED, GL_UNSIGNED_SHORT}, // R16U
+ {GL_R16_SNORM, GL_RED, GL_SHORT}, // R16S
+ {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, // R16UI
+ {GL_R16I, GL_RED_INTEGER, GL_SHORT}, // R16I
+ {GL_RG16, GL_RG, GL_UNSIGNED_SHORT}, // RG16
+ {GL_RG16F, GL_RG, GL_HALF_FLOAT}, // RG16F
+ {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, // RG16UI
+ {GL_RG16I, GL_RG_INTEGER, GL_SHORT}, // RG16I
+ {GL_RG16_SNORM, GL_RG, GL_SHORT}, // RG16S
+ {GL_RGB32F, GL_RGB, GL_FLOAT}, // RGB32F
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // RGBA8_SRGB
+ {GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // RG8U
+ {GL_RG8_SNORM, GL_RG, GL_BYTE}, // RG8S
+ {GL_RG8I, GL_RG_INTEGER, GL_BYTE}, // RG8I
+ {GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, // RG8UI
+ {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG32UI
+ {GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // RGBX16F
+ {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32UI
+ {GL_R32I, GL_RED_INTEGER, GL_INT}, // R32I
+ {GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8
+ {GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5
+ {GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4
+ {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
// Compressed sRGB formats
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // DXT1_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // DXT23_SRGB
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index bab9f485f..134ef1781 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -123,6 +123,7 @@ struct FormatTuple {
{VK_FORMAT_A8B8G8R8_UINT_PACK32, Attachable | Storage}, // ABGR8UI
{VK_FORMAT_B5G6R5_UNORM_PACK16}, // B5G6R5U
{VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10U
+ {VK_FORMAT_A2B10G10R10_UINT_PACK32, Attachable | Storage}, // A2B10G10R10UI
{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1B5G5R5U (flipped with swizzle)
{VK_FORMAT_R8_UNORM, Attachable | Storage}, // R8U
{VK_FORMAT_R8_SNORM, Attachable | Storage}, // R8S
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index 173957533..2f5621889 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -81,6 +81,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
VK_FORMAT_A8B8G8R8_SRGB_PACK32,
VK_FORMAT_B5G6R5_UNORM_PACK16,
VK_FORMAT_A2B10G10R10_UNORM_PACK32,
+ VK_FORMAT_A2B10G10R10_UINT_PACK32,
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
VK_FORMAT_R32G32B32A32_SFLOAT,
VK_FORMAT_R32G32B32A32_SINT,
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index b287fe83f..ea1e20de7 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -122,6 +122,8 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
return PixelFormat::BGRA8_SRGB;
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
return PixelFormat::A2B10G10R10U;
+ case Tegra::RenderTargetFormat::RGB10_A2_UINT:
+ return PixelFormat::A2B10G10R10UI;
case Tegra::RenderTargetFormat::RGBA8_UNORM:
return PixelFormat::ABGR8U;
case Tegra::RenderTargetFormat::RGBA8_SRGB:
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index a564a00e9..aec6b1734 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -21,6 +21,7 @@ enum class PixelFormat {
ABGR8UI,
B5G6R5U,
A2B10G10R10U,
+ A2B10G10R10UI,
A1B5G5R5U,
R8U,
R8S,
@@ -143,6 +144,7 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
0, // ABGR8UI
0, // B5G6R5U
0, // A2B10G10R10U
+ 0, // A2B10G10R10UI
0, // A1B5G5R5U
0, // R8U
0, // R8S
@@ -249,6 +251,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
+ 1, // A2B10G10R10UI
1, // A1B5G5R5U
1, // R8U
1, // R8S
@@ -347,6 +350,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
+ 1, // A2B10G10R10UI
1, // A1B5G5R5U
1, // R8U
1, // R8S
@@ -445,6 +449,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
32, // ABGR8UI
16, // B5G6R5U
32, // A2B10G10R10U
+ 32, // A2B10G10R10UI
16, // A1B5G5R5U
8, // R8U
8, // R8S