diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-09-22 18:33:13 +0200 |
---|---|---|
committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-05 00:52:53 +0200 |
commit | 189a50bc2addbf43824be396f205e900af7523b3 (patch) | |
tree | a90f376dece470233b110c16d12fb58ce03f6385 /src/video_core | |
parent | Shader_IR: corrections and clang-format (diff) | |
download | yuzu-189a50bc2addbf43824be396f205e900af7523b3.tar yuzu-189a50bc2addbf43824be396f205e900af7523b3.tar.gz yuzu-189a50bc2addbf43824be396f205e900af7523b3.tar.bz2 yuzu-189a50bc2addbf43824be396f205e900af7523b3.tar.lz yuzu-189a50bc2addbf43824be396f205e900af7523b3.tar.xz yuzu-189a50bc2addbf43824be396f205e900af7523b3.tar.zst yuzu-189a50bc2addbf43824be396f205e900af7523b3.zip |
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 35 |
1 files changed, 18 insertions, 17 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index b8c3442bc..572fae353 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -355,7 +355,7 @@ public: if (!ir.IsFlowStackDisabled()) { for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) { code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE); - code.AddLine("uint {} = 0u;", FlowStackTopName(stack)); + code.AddLine("uint {} = 0U;", FlowStackTopName(stack)); } } @@ -1837,10 +1837,9 @@ private: return {}; } - Expression WriteExit() { + void PreExit() { if (stage != ProgramType::Fragment) { - code.AddLine("return;"); - return {}; + return; } const auto& used_registers = ir.GetRegisters(); const auto SafeGetRegister = [&](u32 reg) -> Expression { @@ -1872,13 +1871,12 @@ private: // already contains one past the last color register. code.AddLine("gl_FragDepth = {};", SafeGetRegister(current_reg + 1).AsFloat()); } - - code.AddLine("return;"); - return {}; } Expression Exit(Operation operation) { - return WriteExit(); + PreExit(); + code.AddLine("return;"); + return {}; } Expression Discard(Operation operation) { @@ -2277,7 +2275,7 @@ const std::string flow_var = "flow_var_"; class ExprDecompiler { public: - ExprDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {} + explicit ExprDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {} void operator()(VideoCommon::Shader::ExprAnd& expr) { inner += "( "; @@ -2301,12 +2299,12 @@ public: } void operator()(VideoCommon::Shader::ExprPredicate& expr) { - auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate); + const auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate); inner += decomp.GetPredicate(pred); } void operator()(VideoCommon::Shader::ExprCondCode& expr) { - Node cc = decomp.ir.GetConditionCode(expr.cc); + const Node cc = decomp.ir.GetConditionCode(expr.cc); std::string target; if (const auto pred = std::get_if<PredicateNode>(&*cc)) { @@ -2321,6 +2319,8 @@ public: } } else if (const auto flag = std::get_if<InternalFlagNode>(&*cc)) { target = decomp.GetInternalFlag(flag->GetFlag()); + } else { + UNREACHABLE(); } inner += target; } @@ -2338,13 +2338,13 @@ public: } private: - std::string inner{}; + std::string inner; GLSLDecompiler& decomp; }; class ASTDecompiler { public: - ASTDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {} + explicit ASTDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {} void operator()(VideoCommon::Shader::ASTProgram& ast) { ASTNode current = ast.nodes.GetFirst(); @@ -2417,7 +2417,7 @@ public: } void operator()(VideoCommon::Shader::ASTReturn& ast) { - bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition); + const bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition); if (!is_true) { ExprDecompiler expr_parser{decomp}; std::visit(expr_parser, *ast.condition); @@ -2427,7 +2427,8 @@ public: if (ast.kills) { decomp.code.AddLine("discard;"); } else { - decomp.WriteExit(); + decomp.PreExit(); + decomp.code.AddLine("return;"); } if (!is_true) { decomp.code.scope--; @@ -2436,7 +2437,7 @@ public: } void operator()(VideoCommon::Shader::ASTBreak& ast) { - bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition); + const bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition); if (!is_true) { ExprDecompiler expr_parser{decomp}; std::visit(expr_parser, *ast.condition); @@ -2459,7 +2460,7 @@ private: }; void GLSLDecompiler::DecompileAST() { - u32 num_flow_variables = ir.GetASTNumVariables(); + const u32 num_flow_variables = ir.GetASTNumVariables(); for (u32 i = 0; i < num_flow_variables; i++) { code.AddLine("bool {}{} = false;", flow_var, i); } |