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authorbunnei <bunneidev@gmail.com>2018-10-14 20:44:24 +0200
committerGitHub <noreply@github.com>2018-10-14 20:44:24 +0200
commit14286f70f069f1db3c0c3ad42fc78b5d5504da7d (patch)
treeeed1628a39d2c85a45fd22f0b0d88a55a100505d /src/video_core
parentMerge pull request #1491 from lioncash/reference (diff)
parentAdded ASTC 5x4; 8x5 (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp16
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h20
-rw-r--r--src/video_core/textures/decoders.cpp2
3 files changed, 32 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 8fdb59b5b..801d45144 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -231,6 +231,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
// Depth formats
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
@@ -277,7 +279,9 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
static bool IsPixelFormatASTC(PixelFormat format) {
switch (format) {
case PixelFormat::ASTC_2D_4X4:
+ case PixelFormat::ASTC_2D_5X4:
case PixelFormat::ASTC_2D_8X8:
+ case PixelFormat::ASTC_2D_8X5:
return true;
default:
return false;
@@ -288,8 +292,12 @@ static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
switch (format) {
case PixelFormat::ASTC_2D_4X4:
return {4, 4};
+ case PixelFormat::ASTC_2D_5X4:
+ return {5, 4};
case PixelFormat::ASTC_2D_8X8:
return {8, 8};
+ case PixelFormat::ASTC_2D_8X5:
+ return {8, 5};
default:
LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
UNREACHABLE();
@@ -395,6 +403,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t,
MortonCopy<true, PixelFormat::RG32UI>,
MortonCopy<true, PixelFormat::R32UI>,
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
+ MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
+ MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>,
MortonCopy<true, PixelFormat::Z24S8>,
@@ -455,6 +465,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t,
MortonCopy<false, PixelFormat::RG32UI>,
MortonCopy<false, PixelFormat::R32UI>,
nullptr,
+ nullptr,
+ nullptr,
MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z16>,
MortonCopy<false, PixelFormat::Z24S8>,
@@ -790,7 +802,9 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
u32 width, u32 height) {
switch (pixel_format) {
case PixelFormat::ASTC_2D_4X4:
- case PixelFormat::ASTC_2D_8X8: {
+ case PixelFormat::ASTC_2D_8X8:
+ case PixelFormat::ASTC_2D_8X5:
+ case PixelFormat::ASTC_2D_5X4: {
// Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
u32 block_width{};
u32 block_height{};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 66d98ad4e..0b8ae3eb4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -74,19 +74,21 @@ struct SurfaceParams {
RG32UI = 43,
R32UI = 44,
ASTC_2D_8X8 = 45,
+ ASTC_2D_8X5 = 46,
+ ASTC_2D_5X4 = 47,
MaxColorFormat,
// Depth formats
- Z32F = 46,
- Z16 = 47,
+ Z32F = 48,
+ Z16 = 49,
MaxDepthFormat,
// DepthStencil formats
- Z24S8 = 48,
- S8Z24 = 49,
- Z32FS8 = 50,
+ Z24S8 = 50,
+ S8Z24 = 51,
+ Z32FS8 = 52,
MaxDepthStencilFormat,
@@ -220,6 +222,8 @@ struct SurfaceParams {
1, // RG32UI
1, // R32UI
4, // ASTC_2D_8X8
+ 4, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
1, // Z32F
1, // Z16
1, // Z24S8
@@ -282,6 +286,8 @@ struct SurfaceParams {
64, // RG32UI
32, // R32UI
16, // ASTC_2D_8X8
+ 32, // ASTC_2D_8X5
+ 32, // ASTC_2D_5X4
32, // Z32F
16, // Z16
32, // Z24S8
@@ -553,8 +559,12 @@ struct SurfaceParams {
return PixelFormat::BC6H_SF16;
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
return PixelFormat::ASTC_2D_4X4;
+ case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
+ return PixelFormat::ASTC_2D_5X4;
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
return PixelFormat::ASTC_2D_8X8;
+ case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
+ return PixelFormat::ASTC_2D_8X5;
case Tegra::Texture::TextureFormat::R16_G16:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 0fe91622e..18ab723f7 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -200,7 +200,9 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::R32_G32_B32:
return 12;
case TextureFormat::ASTC_2D_4X4:
+ case TextureFormat::ASTC_2D_5X4:
case TextureFormat::ASTC_2D_8X8:
+ case TextureFormat::ASTC_2D_8X5:
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
case TextureFormat::BF10GF11RF11: