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author | Chin <chin.bimbo@gmail.com> | 2014-12-21 00:28:17 +0100 |
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committer | Chin <chin.bimbo@gmail.com> | 2014-12-21 16:58:55 +0100 |
commit | 0199a7d9ef26516779f73192dd41738ce4116c20 (patch) | |
tree | 1b1529ae3d9e4e8e3d47d96893571a2eeb9fa4a2 /src/video_core | |
parent | Merge pull request #316 from yuriks/thread-handle (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/command_processor.cpp | 4 | ||||
-rw-r--r-- | src/video_core/pica.h | 10 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 9b8ecf8e3..0cc95860d 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -90,7 +90,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { const auto& index_info = registers.index_array; const u8* index_address_8 = Memory::GetPointer(PAddrToVAddr(base_address + index_info.offset)); const u16* index_address_16 = (u16*)index_address_8; - bool index_u16 = (bool)index_info.format; + bool index_u16 = index_info.format != 0; DebugUtils::GeometryDumper geometry_dumper; PrimitiveAssembler<VertexShader::OutputVertex> clipper_primitive_assembler(registers.triangle_topology.Value()); @@ -164,7 +164,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { case PICA_REG_INDEX(vs_bool_uniforms): for (unsigned i = 0; i < 16; ++i) - VertexShader::GetBoolUniform(i) = (registers.vs_bool_uniforms.Value() & (1 << i)); + VertexShader::GetBoolUniform(i) = (registers.vs_bool_uniforms.Value() & (1 << i)) != 0; break; diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 06552a3ef..c98425f39 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -201,9 +201,9 @@ struct Regs { }; const std::array<FullTextureConfig, 3> GetTextures() const { return {{ - { static_cast<bool>(texture0_enable), texture0, texture0_format }, - { static_cast<bool>(texture1_enable), texture1, texture1_format }, - { static_cast<bool>(texture2_enable), texture2, texture2_format } + { texture0_enable.ToBool(), texture0, texture0_format }, + { texture1_enable.ToBool(), texture1, texture1_format }, + { texture2_enable.ToBool(), texture2, texture2_format } }}; } @@ -590,11 +590,11 @@ struct Regs { static std::string GetCommandName(int index) { std::map<u32, std::string> map; - Regs regs; #define ADD_FIELD(name) \ do { \ map.insert({PICA_REG_INDEX(name), #name}); \ - for (u32 i = PICA_REG_INDEX(name) + 1; i < PICA_REG_INDEX(name) + sizeof(regs.name) / 4; ++i) \ + /* TODO: change to Regs::name when VS2015 and other compilers support it */ \ + for (u32 i = PICA_REG_INDEX(name) + 1; i < PICA_REG_INDEX(name) + sizeof(Regs().name) / 4; ++i) \ map.insert({i, #name + std::string("+") + std::to_string(i-PICA_REG_INDEX(name))}); \ } while(false) |