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author | Liam <byteslice@airmail.cc> | 2023-03-12 04:10:38 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2023-03-12 16:33:01 +0100 |
commit | 600f325d87e42f856da58c42a5280f098ebb6e8c (patch) | |
tree | 75c4fe48af55186a4e420e94a1d7e1bfd92e4ec0 /src/video_core/vulkan_common/vulkan_device.h | |
parent | general: use codespell to identify spelling mistakes (diff) | |
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Diffstat (limited to 'src/video_core/vulkan_common/vulkan_device.h')
-rw-r--r-- | src/video_core/vulkan_common/vulkan_device.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 0662a2d9f..41b5da18a 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -180,7 +180,7 @@ public: ~Device(); /** - * Returns a format supported by the device for the passed requeriments. + * Returns a format supported by the device for the passed requirements. * @param wanted_format The ideal format to be returned. It may not be the returned format. * @param wanted_usage The usage that must be fulfilled even if the format is not supported. * @param format_type Format type usage. @@ -259,12 +259,12 @@ public: bool ShouldBoostClocks() const; - /// Returns uniform buffer alignment requeriment. + /// Returns uniform buffer alignment requirement. VkDeviceSize GetUniformBufferAlignment() const { return properties.properties.limits.minUniformBufferOffsetAlignment; } - /// Returns storage alignment requeriment. + /// Returns storage alignment requirement. VkDeviceSize GetStorageBufferAlignment() const { return properties.properties.limits.minStorageBufferOffsetAlignment; } @@ -656,7 +656,7 @@ private: bool is_integrated{}; ///< Is GPU an iGPU. bool is_virtual{}; ///< Is GPU a virtual GPU. bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. - bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit + bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit bool has_renderdoc{}; ///< Has RenderDoc attached bool has_nsight_graphics{}; ///< Has Nsight Graphics attached bool supports_d24_depth{}; ///< Supports D24 depth buffers. |