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authorbunnei <bunneidev@gmail.com>2020-07-21 06:13:04 +0200
committerGitHub <noreply@github.com>2020-07-21 06:13:04 +0200
commit3d13d7f48f3bf7c1fb7b7673e963aa3e54db2838 (patch)
tree3214c882ce18526a3e57223ae96f06e7083369f2 /src/video_core/textures
parentMerge pull request #4168 from ReinUsesLisp/global-memory (diff)
parentvideo_core: Rearrange pixel format names (diff)
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Diffstat (limited to 'src/video_core/textures')
-rw-r--r--src/video_core/textures/convert.cpp6
-rw-r--r--src/video_core/textures/decoders.cpp89
-rw-r--r--src/video_core/textures/decoders.h4
-rw-r--r--src/video_core/textures/texture.h49
4 files changed, 26 insertions, 122 deletions
diff --git a/src/video_core/textures/convert.cpp b/src/video_core/textures/convert.cpp
index f3efa7eb0..962921483 100644
--- a/src/video_core/textures/convert.cpp
+++ b/src/video_core/textures/convert.cpp
@@ -35,7 +35,7 @@ void SwapS8Z24ToZ24S8(u8* data, u32 width, u32 height) {
S8Z24 s8z24_pixel{};
Z24S8 z24s8_pixel{};
constexpr auto bpp{
- VideoCore::Surface::GetBytesPerPixel(VideoCore::Surface::PixelFormat::S8Z24)};
+ VideoCore::Surface::GetBytesPerPixel(VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM)};
for (std::size_t y = 0; y < height; ++y) {
for (std::size_t x = 0; x < width; ++x) {
const std::size_t offset{bpp * (y * width + x)};
@@ -73,7 +73,7 @@ void ConvertFromGuestToHost(u8* in_data, u8* out_data, PixelFormat pixel_format,
in_data, width, height, depth, block_width, block_height);
std::copy(rgba8_data.begin(), rgba8_data.end(), out_data);
- } else if (convert_s8z24 && pixel_format == PixelFormat::S8Z24) {
+ } else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) {
Tegra::Texture::ConvertS8Z24ToZ24S8(in_data, width, height);
}
}
@@ -85,7 +85,7 @@ void ConvertFromHostToGuest(u8* data, PixelFormat pixel_format, u32 width, u32 h
static_cast<u32>(pixel_format));
UNREACHABLE();
- } else if (convert_s8z24 && pixel_format == PixelFormat::S8Z24) {
+ } else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) {
Tegra::Texture::ConvertZ24S8ToS8Z24(data, width, height);
}
}
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 98beabef1..474ae620a 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -184,53 +184,6 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
}
}
-u32 BytesPerPixel(TextureFormat format) {
- switch (format) {
- case TextureFormat::DXT1:
- case TextureFormat::DXN1:
- // In this case a 'pixel' actually refers to a 4x4 tile.
- return 8;
- case TextureFormat::DXT23:
- case TextureFormat::DXT45:
- case TextureFormat::DXN2:
- case TextureFormat::BC7U:
- case TextureFormat::BC6H_UF16:
- case TextureFormat::BC6H_SF16:
- // In this case a 'pixel' actually refers to a 4x4 tile.
- return 16;
- case TextureFormat::R32_G32_B32:
- return 12;
- case TextureFormat::ASTC_2D_4X4:
- case TextureFormat::ASTC_2D_5X4:
- case TextureFormat::ASTC_2D_8X8:
- case TextureFormat::ASTC_2D_8X5:
- case TextureFormat::ASTC_2D_10X8:
- case TextureFormat::ASTC_2D_5X5:
- case TextureFormat::A8R8G8B8:
- case TextureFormat::A2B10G10R10:
- case TextureFormat::BF10GF11RF11:
- case TextureFormat::R32:
- case TextureFormat::R16_G16:
- return 4;
- case TextureFormat::A1B5G5R5:
- case TextureFormat::B5G6R5:
- case TextureFormat::G8R8:
- case TextureFormat::R16:
- return 2;
- case TextureFormat::R8:
- return 1;
- case TextureFormat::R16_G16_B16_A16:
- return 8;
- case TextureFormat::R32_G32_B32_A32:
- return 16;
- case TextureFormat::R32_G32:
- return 8;
- default:
- UNIMPLEMENTED_MSG("Format not implemented");
- return 1;
- }
-}
-
void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height,
u32 block_depth, u32 width_spacing) {
@@ -348,48 +301,6 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
}
}
-std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
- u32 height) {
- std::vector<u8> rgba_data;
-
- // TODO(Subv): Implement.
- switch (format) {
- case TextureFormat::DXT1:
- case TextureFormat::DXT23:
- case TextureFormat::DXT45:
- case TextureFormat::DXN1:
- case TextureFormat::DXN2:
- case TextureFormat::BC7U:
- case TextureFormat::BC6H_UF16:
- case TextureFormat::BC6H_SF16:
- case TextureFormat::ASTC_2D_4X4:
- case TextureFormat::ASTC_2D_8X8:
- case TextureFormat::ASTC_2D_5X5:
- case TextureFormat::ASTC_2D_10X8:
- case TextureFormat::A8R8G8B8:
- case TextureFormat::A2B10G10R10:
- case TextureFormat::A1B5G5R5:
- case TextureFormat::B5G6R5:
- case TextureFormat::R8:
- case TextureFormat::G8R8:
- case TextureFormat::BF10GF11RF11:
- case TextureFormat::R32_G32_B32_A32:
- case TextureFormat::R32_G32:
- case TextureFormat::R32:
- case TextureFormat::R16:
- case TextureFormat::R16_G16:
- case TextureFormat::R32_G32_B32:
- // TODO(Subv): For the time being just forward the same data without any decoding.
- rgba_data = texture_data;
- break;
- default:
- UNIMPLEMENTED_MSG("Format not implemented");
- break;
- }
-
- return rgba_data;
-}
-
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
if (tiled) {
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 232b696b3..d6fe35d37 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -38,10 +38,6 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing);
-/// Decodes an unswizzled texture into a A8R8G8B8 texture.
-std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
- u32 height);
-
/// This function calculates the correct size of a texture depending if it's tiled or not.
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth);
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index eba05aced..0574fef12 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -12,10 +12,10 @@
namespace Tegra::Texture {
enum class TextureFormat : u32 {
- R32_G32_B32_A32 = 0x01,
- R32_G32_B32 = 0x02,
- R16_G16_B16_A16 = 0x03,
- R32_G32 = 0x04,
+ R32G32B32A32 = 0x01,
+ R32G32B32 = 0x02,
+ R16G16B16A16 = 0x03,
+ R32G32 = 0x04,
R32_B24G8 = 0x05,
ETC2_RGB = 0x06,
X8B8G8R8 = 0x07,
@@ -23,19 +23,19 @@ enum class TextureFormat : u32 {
A2B10G10R10 = 0x09,
ETC2_RGB_PTA = 0x0a,
ETC2_RGBA = 0x0b,
- R16_G16 = 0x0c,
- G8R24 = 0x0d,
- G24R8 = 0x0e,
+ R16G16 = 0x0c,
+ R24G8 = 0x0d,
+ R8G24 = 0x0e,
R32 = 0x0f,
- BC6H_SF16 = 0x10,
- BC6H_UF16 = 0x11,
+ BC6H_SFLOAT = 0x10,
+ BC6H_UFLOAT = 0x11,
A4B4G4R4 = 0x12,
A5B5G5R1 = 0x13,
A1B5G5R5 = 0x14,
B5G6R5 = 0x15,
B6G5R5 = 0x16,
- BC7U = 0x17,
- G8R8 = 0x18,
+ BC7 = 0x17,
+ R8G8 = 0x18,
EAC = 0x19,
EACX2 = 0x1a,
R16 = 0x1b,
@@ -43,23 +43,23 @@ enum class TextureFormat : u32 {
R8 = 0x1d,
G4R4 = 0x1e,
R1 = 0x1f,
- E5B9G9R9_SHAREDEXP = 0x20,
- BF10GF11RF11 = 0x21,
+ E5B9G9R9 = 0x20,
+ B10G11R11 = 0x21,
G8B8G8R8 = 0x22,
B8G8R8G8 = 0x23,
- DXT1 = 0x24,
- DXT23 = 0x25,
- DXT45 = 0x26,
- DXN1 = 0x27,
- DXN2 = 0x28,
- S8Z24 = 0x29,
+ BC1_RGBA = 0x24,
+ BC2 = 0x25,
+ BC3 = 0x26,
+ BC4 = 0x27,
+ BC5 = 0x28,
+ S8D24 = 0x29,
X8Z24 = 0x2a,
- Z24S8 = 0x2b,
+ D24S8 = 0x2b,
X4V4Z24__COV4R4V = 0x2c,
X4V4Z24__COV8R8V = 0x2d,
V8Z24__COV4R12V = 0x2e,
- ZF32 = 0x2f,
- ZF32_X24S8 = 0x30,
+ D32 = 0x2f,
+ D32S8 = 0x30,
X8Z24_X20V4S8__COV4R4V = 0x31,
X8Z24_X20V4S8__COV8R8V = 0x32,
ZF32_X20V4X8__COV4R4V = 0x33,
@@ -69,7 +69,7 @@ enum class TextureFormat : u32 {
X8Z24_X16V8S8__COV4R12V = 0x37,
ZF32_X16V8X8__COV4R12V = 0x38,
ZF32_X16V8S8__COV4R12V = 0x39,
- Z16 = 0x3a,
+ D16 = 0x3a,
V8Z24__COV8R24V = 0x3b,
X8Z24_X16V8S8__COV8R24V = 0x3c,
ZF32_X16V8X8__COV8R24V = 0x3d,
@@ -375,7 +375,4 @@ struct FullTextureInfo {
TSCEntry tsc;
};
-/// Returns the number of bytes per pixel of the input texture format.
-u32 BytesPerPixel(TextureFormat format);
-
} // namespace Tegra::Texture