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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-04-28 05:57:24 +0200
committerFernando Sahmkow <fsahmkow27@gmail.com>2020-04-28 19:44:14 +0200
commit37c690576f8b7b9b4207973807b826411452f0c3 (patch)
tree0719af9c7f600f69d45ae22de039265d35f175e1 /src/video_core/textures
parentVideoCore/GPU: Delegate subchannel engines to the dma pusher. (diff)
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Diffstat (limited to 'src/video_core/textures')
-rw-r--r--src/video_core/textures/decoders.cpp14
-rw-r--r--src/video_core/textures/decoders.h3
2 files changed, 17 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index fae8638ec..548e4c3fe 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -382,4 +382,18 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
}
}
+u64 GetGOBOffset(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
+ u32 bytes_per_pixel) {
+ auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
+ const u32 gobs_in_block = 1 << block_height;
+ const u32 y_blocks = gob_size_y << block_height;
+ const u32 x_per_gob = gob_size_x / bytes_per_pixel;
+ const u32 x_blocks = div_ceil(width, x_per_gob);
+ const u32 block_size = gob_size * gobs_in_block;
+ const u32 stride = block_size * x_blocks;
+ const u32 base = (dst_y / y_blocks) * stride + (dst_x / x_per_gob) * block_size;
+ const u32 relative_y = dst_y % y_blocks;
+ return base + (relative_y / gob_size_y) * gob_size;
+}
+
} // namespace Tegra::Texture
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 9f2d6d308..e0ff83754 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -59,4 +59,7 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
void SwizzleKepler(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
std::size_t copy_size, const u8* source_data, u8* swizzle_data);
+u64 GetGOBOffset(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
+ u32 bytes_per_pixel);
+
} // namespace Tegra::Texture