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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-04-08 01:47:31 +0200 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-04-08 01:47:31 +0200 |
commit | a209d464f913d743f644461e1c82634ec97f1e3e (patch) | |
tree | 1209ecf01c8fb3e676756c7c82a42f65ee6e490c /src/video_core/textures/texture.h | |
parent | video_core/texture: Use a LUT to convert sRGB texture borders (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/textures/texture.h | 20 |
1 files changed, 1 insertions, 19 deletions
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index 262cd3cc1..59b8a5e66 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -8,7 +8,6 @@ #include "common/assert.h" #include "common/bit_field.h" #include "common/common_types.h" -#include "core/settings.h" namespace Tegra::Texture { @@ -338,24 +337,7 @@ struct TSCEntry { std::array<float, 4> GetBorderColor() const noexcept; - float GetMaxAnisotropy() const { - const u32 min_value = [] { - switch (static_cast<Anisotropy>(Settings::values.max_anisotropy)) { - default: - case Anisotropy::Default: - return 1U; - case Anisotropy::Filter2x: - return 2U; - case Anisotropy::Filter4x: - return 4U; - case Anisotropy::Filter8x: - return 8U; - case Anisotropy::Filter16x: - return 16U; - } - }(); - return static_cast<float>(std::max(1U << max_anisotropy, min_value)); - } + float GetMaxAnisotropy() const noexcept; float GetMinLod() const { return static_cast<float>(min_lod_clamp) / 256.0f; |