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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-06-28 18:53:17 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-28 18:53:17 +0200 |
commit | b60b70e86d7c32b06a7580ddc286279a83587e11 (patch) | |
tree | ea6092ba2bda4b2f685926ba133faedd5c65fa57 /src/video_core/texture_cache | |
parent | Merge pull request #10933 from merryhime/dunno (diff) | |
parent | renderer_vulkan: Prevent crashes when blitting depth stencil (diff) | |
download | yuzu-b60b70e86d7c32b06a7580ddc286279a83587e11.tar yuzu-b60b70e86d7c32b06a7580ddc286279a83587e11.tar.gz yuzu-b60b70e86d7c32b06a7580ddc286279a83587e11.tar.bz2 yuzu-b60b70e86d7c32b06a7580ddc286279a83587e11.tar.lz yuzu-b60b70e86d7c32b06a7580ddc286279a83587e11.tar.xz yuzu-b60b70e86d7c32b06a7580ddc286279a83587e11.tar.zst yuzu-b60b70e86d7c32b06a7580ddc286279a83587e11.zip |
Diffstat (limited to 'src/video_core/texture_cache')
-rw-r--r-- | src/video_core/texture_cache/decode_bc.cpp | 129 | ||||
-rw-r--r-- | src/video_core/texture_cache/decode_bc.h (renamed from src/video_core/texture_cache/decode_bc4.h) | 6 | ||||
-rw-r--r-- | src/video_core/texture_cache/decode_bc4.cpp | 96 | ||||
-rw-r--r-- | src/video_core/texture_cache/util.cpp | 24 |
4 files changed, 149 insertions, 106 deletions
diff --git a/src/video_core/texture_cache/decode_bc.cpp b/src/video_core/texture_cache/decode_bc.cpp new file mode 100644 index 000000000..3e26474a3 --- /dev/null +++ b/src/video_core/texture_cache/decode_bc.cpp @@ -0,0 +1,129 @@ +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <algorithm> +#include <array> +#include <span> +#include <bc_decoder.h> + +#include "common/common_types.h" +#include "video_core/texture_cache/decode_bc.h" + +namespace VideoCommon { + +namespace { +constexpr u32 BLOCK_SIZE = 4; + +using VideoCore::Surface::PixelFormat; + +constexpr bool IsSigned(PixelFormat pixel_format) { + switch (pixel_format) { + case PixelFormat::BC4_SNORM: + case PixelFormat::BC4_UNORM: + case PixelFormat::BC5_SNORM: + case PixelFormat::BC5_UNORM: + case PixelFormat::BC6H_SFLOAT: + case PixelFormat::BC6H_UFLOAT: + return true; + default: + return false; + } +} + +constexpr u32 BlockSize(PixelFormat pixel_format) { + switch (pixel_format) { + case PixelFormat::BC1_RGBA_SRGB: + case PixelFormat::BC1_RGBA_UNORM: + case PixelFormat::BC4_SNORM: + case PixelFormat::BC4_UNORM: + return 8; + default: + return 16; + } +} +} // Anonymous namespace + +u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format) { + switch (pixel_format) { + case PixelFormat::BC4_SNORM: + case PixelFormat::BC4_UNORM: + return 1; + case PixelFormat::BC5_SNORM: + case PixelFormat::BC5_UNORM: + return 2; + case PixelFormat::BC6H_SFLOAT: + case PixelFormat::BC6H_UFLOAT: + return 8; + default: + return 4; + } +} + +template <auto decompress, PixelFormat pixel_format> +void DecompressBlocks(std::span<const u8> input, std::span<u8> output, Extent3D extent, + bool is_signed = false) { + const u32 out_bpp = ConvertedBytesPerBlock(pixel_format); + const u32 block_width = std::min(extent.width, BLOCK_SIZE); + const u32 block_height = std::min(extent.height, BLOCK_SIZE); + const u32 pitch = extent.width * out_bpp; + size_t input_offset = 0; + size_t output_offset = 0; + for (u32 slice = 0; slice < extent.depth; ++slice) { + for (u32 y = 0; y < extent.height; y += block_height) { + size_t row_offset = 0; + for (u32 x = 0; x < extent.width; + x += block_width, row_offset += block_width * out_bpp) { + const u8* src = input.data() + input_offset; + u8* const dst = output.data() + output_offset + row_offset; + if constexpr (IsSigned(pixel_format)) { + decompress(src, dst, x, y, extent.width, extent.height, is_signed); + } else { + decompress(src, dst, x, y, extent.width, extent.height); + } + input_offset += BlockSize(pixel_format); + } + output_offset += block_height * pitch; + } + } +} + +void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent, + VideoCore::Surface::PixelFormat pixel_format) { + switch (pixel_format) { + case PixelFormat::BC1_RGBA_UNORM: + case PixelFormat::BC1_RGBA_SRGB: + DecompressBlocks<bcn::DecodeBc1, PixelFormat::BC1_RGBA_UNORM>(input, output, extent); + break; + case PixelFormat::BC2_UNORM: + case PixelFormat::BC2_SRGB: + DecompressBlocks<bcn::DecodeBc2, PixelFormat::BC2_UNORM>(input, output, extent); + break; + case PixelFormat::BC3_UNORM: + case PixelFormat::BC3_SRGB: + DecompressBlocks<bcn::DecodeBc3, PixelFormat::BC3_UNORM>(input, output, extent); + break; + case PixelFormat::BC4_SNORM: + case PixelFormat::BC4_UNORM: + DecompressBlocks<bcn::DecodeBc4, PixelFormat::BC4_UNORM>( + input, output, extent, pixel_format == PixelFormat::BC4_SNORM); + break; + case PixelFormat::BC5_SNORM: + case PixelFormat::BC5_UNORM: + DecompressBlocks<bcn::DecodeBc5, PixelFormat::BC5_UNORM>( + input, output, extent, pixel_format == PixelFormat::BC5_SNORM); + break; + case PixelFormat::BC6H_SFLOAT: + case PixelFormat::BC6H_UFLOAT: + DecompressBlocks<bcn::DecodeBc6, PixelFormat::BC6H_UFLOAT>( + input, output, extent, pixel_format == PixelFormat::BC6H_SFLOAT); + break; + case PixelFormat::BC7_SRGB: + case PixelFormat::BC7_UNORM: + DecompressBlocks<bcn::DecodeBc7, PixelFormat::BC7_UNORM>(input, output, extent); + break; + default: + LOG_WARNING(HW_GPU, "Unimplemented BCn decompression {}", pixel_format); + } +} + +} // namespace VideoCommon diff --git a/src/video_core/texture_cache/decode_bc4.h b/src/video_core/texture_cache/decode_bc.h index ab2f735be..41d1ec0a3 100644 --- a/src/video_core/texture_cache/decode_bc4.h +++ b/src/video_core/texture_cache/decode_bc.h @@ -6,10 +6,14 @@ #include <span> #include "common/common_types.h" +#include "video_core/surface.h" #include "video_core/texture_cache/types.h" namespace VideoCommon { -void DecompressBC4(std::span<const u8> data, Extent3D extent, std::span<u8> output); +[[nodiscard]] u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format); + +void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent, + VideoCore::Surface::PixelFormat pixel_format); } // namespace VideoCommon diff --git a/src/video_core/texture_cache/decode_bc4.cpp b/src/video_core/texture_cache/decode_bc4.cpp deleted file mode 100644 index ef98afdca..000000000 --- a/src/video_core/texture_cache/decode_bc4.cpp +++ /dev/null @@ -1,96 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include <algorithm> -#include <array> -#include <span> - -#include "common/assert.h" -#include "common/common_types.h" -#include "video_core/texture_cache/decode_bc4.h" -#include "video_core/texture_cache/types.h" - -namespace VideoCommon { - -// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_rgtc.txt -[[nodiscard]] constexpr u32 DecompressBlock(u64 bits, u32 x, u32 y) { - const u32 code_offset = 16 + 3 * (4 * y + x); - const u32 code = (bits >> code_offset) & 7; - const u32 red0 = (bits >> 0) & 0xff; - const u32 red1 = (bits >> 8) & 0xff; - if (red0 > red1) { - switch (code) { - case 0: - return red0; - case 1: - return red1; - case 2: - return (6 * red0 + 1 * red1) / 7; - case 3: - return (5 * red0 + 2 * red1) / 7; - case 4: - return (4 * red0 + 3 * red1) / 7; - case 5: - return (3 * red0 + 4 * red1) / 7; - case 6: - return (2 * red0 + 5 * red1) / 7; - case 7: - return (1 * red0 + 6 * red1) / 7; - } - } else { - switch (code) { - case 0: - return red0; - case 1: - return red1; - case 2: - return (4 * red0 + 1 * red1) / 5; - case 3: - return (3 * red0 + 2 * red1) / 5; - case 4: - return (2 * red0 + 3 * red1) / 5; - case 5: - return (1 * red0 + 4 * red1) / 5; - case 6: - return 0; - case 7: - return 0xff; - } - } - return 0; -} - -void DecompressBC4(std::span<const u8> input, Extent3D extent, std::span<u8> output) { - UNIMPLEMENTED_IF_MSG(extent.width % 4 != 0, "Unaligned width={}", extent.width); - UNIMPLEMENTED_IF_MSG(extent.height % 4 != 0, "Unaligned height={}", extent.height); - static constexpr u32 BLOCK_SIZE = 4; - size_t input_offset = 0; - for (u32 slice = 0; slice < extent.depth; ++slice) { - for (u32 block_y = 0; block_y < extent.height / 4; ++block_y) { - for (u32 block_x = 0; block_x < extent.width / 4; ++block_x) { - u64 bits; - std::memcpy(&bits, &input[input_offset], sizeof(bits)); - input_offset += sizeof(bits); - - for (u32 y = 0; y < BLOCK_SIZE; ++y) { - for (u32 x = 0; x < BLOCK_SIZE; ++x) { - const u32 linear_z = slice; - const u32 linear_y = block_y * BLOCK_SIZE + y; - const u32 linear_x = block_x * BLOCK_SIZE + x; - const u32 offset_z = linear_z * extent.width * extent.height; - const u32 offset_y = linear_y * extent.width; - const u32 offset_x = linear_x; - const u32 output_offset = (offset_z + offset_y + offset_x) * 4ULL; - const u32 color = DecompressBlock(bits, x, y); - output[output_offset + 0] = static_cast<u8>(color); - output[output_offset + 1] = 0; - output[output_offset + 2] = 0; - output[output_offset + 3] = 0xff; - } - } - } - } - } -} - -} // namespace VideoCommon diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index f781cb7a0..9a618a57a 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -24,7 +24,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/memory_manager.h" #include "video_core/surface.h" -#include "video_core/texture_cache/decode_bc4.h" +#include "video_core/texture_cache/decode_bc.h" #include "video_core/texture_cache/format_lookup_table.h" #include "video_core/texture_cache/formatter.h" #include "video_core/texture_cache/samples_helper.h" @@ -61,8 +61,6 @@ using VideoCore::Surface::PixelFormatFromDepthFormat; using VideoCore::Surface::PixelFormatFromRenderTargetFormat; using VideoCore::Surface::SurfaceType; -constexpr u32 CONVERTED_BYTES_PER_BLOCK = BytesPerBlock(PixelFormat::A8B8G8R8_UNORM); - struct LevelInfo { Extent3D size; Extent3D block; @@ -612,7 +610,8 @@ u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept { } return output_size; } - return NumBlocksPerLayer(info, TILE_SIZE) * info.resources.layers * CONVERTED_BYTES_PER_BLOCK; + return NumBlocksPerLayer(info, TILE_SIZE) * info.resources.layers * + ConvertedBytesPerBlock(info.format); } u32 CalculateLayerStride(const ImageInfo& info) noexcept { @@ -945,7 +944,8 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8 tile_size.height, output.subspan(output_offset)); output_offset += copy.image_extent.width * copy.image_extent.height * - copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; + copy.image_subresource.num_layers * + BytesPerBlock(PixelFormat::A8B8G8R8_UNORM); } else if (astc) { // BC1 uses 0.5 bytes per texel // BC3 uses 1 byte per texel @@ -956,7 +956,8 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8 const u32 plane_dim = copy.image_extent.width * copy.image_extent.height; const u32 level_size = plane_dim * copy.image_extent.depth * - copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; + copy.image_subresource.num_layers * + BytesPerBlock(PixelFormat::A8B8G8R8_UNORM); decode_scratch.resize_destructive(level_size); Tegra::Texture::ASTC::Decompress( @@ -976,10 +977,15 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8 bpp_div; output_offset += static_cast<u32>(copy.buffer_size); } else { - DecompressBC4(input_offset, copy.image_extent, output.subspan(output_offset)); - + const Extent3D image_extent{ + .width = copy.image_extent.width, + .height = copy.image_extent.height * copy.image_subresource.num_layers, + .depth = copy.image_extent.depth, + }; + DecompressBCn(input_offset, output.subspan(output_offset), image_extent, info.format); output_offset += copy.image_extent.width * copy.image_extent.height * - copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; + copy.image_subresource.num_layers * + ConvertedBytesPerBlock(info.format); } } } |