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author | spholz <44805808+spholz@users.noreply.github.com> | 2021-08-12 22:27:17 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-12 22:27:17 +0200 |
commit | 78a82495931e8c6b2161f79d2ac00ea88baea4f2 (patch) | |
tree | 94480efdcd09a71e676782434a44d124002f835a /src/video_core/texture_cache/texture_cache_base.h | |
parent | network: correct formatting in network.cpp and network_interface.cpp (diff) | |
parent | Merge pull request #6838 from ameerj/sws-align (diff) | |
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Diffstat (limited to 'src/video_core/texture_cache/texture_cache_base.h')
-rw-r--r-- | src/video_core/texture_cache/texture_cache_base.h | 385 |
1 files changed, 385 insertions, 0 deletions
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h new file mode 100644 index 000000000..e4ae351cb --- /dev/null +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -0,0 +1,385 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <mutex> +#include <span> +#include <type_traits> +#include <unordered_map> +#include <unordered_set> +#include <vector> + +#include "common/common_types.h" +#include "common/literals.h" +#include "video_core/compatible_formats.h" +#include "video_core/delayed_destruction_ring.h" +#include "video_core/engines/fermi_2d.h" +#include "video_core/engines/kepler_compute.h" +#include "video_core/engines/maxwell_3d.h" +#include "video_core/memory_manager.h" +#include "video_core/rasterizer_interface.h" +#include "video_core/surface.h" +#include "video_core/texture_cache/descriptor_table.h" +#include "video_core/texture_cache/image_base.h" +#include "video_core/texture_cache/image_info.h" +#include "video_core/texture_cache/image_view_info.h" +#include "video_core/texture_cache/render_targets.h" +#include "video_core/texture_cache/slot_vector.h" +#include "video_core/texture_cache/types.h" +#include "video_core/texture_cache/util.h" +#include "video_core/textures/texture.h" + +namespace VideoCommon { + +using Tegra::Texture::SwizzleSource; +using Tegra::Texture::TICEntry; +using Tegra::Texture::TSCEntry; +using VideoCore::Surface::GetFormatType; +using VideoCore::Surface::IsCopyCompatible; +using VideoCore::Surface::PixelFormat; +using VideoCore::Surface::PixelFormatFromDepthFormat; +using VideoCore::Surface::PixelFormatFromRenderTargetFormat; +using namespace Common::Literals; + +template <class P> +class TextureCache { + /// Address shift for caching images into a hash table + static constexpr u64 PAGE_BITS = 20; + + /// Enables debugging features to the texture cache + static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION; + /// Implement blits as copies between framebuffers + static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS; + /// True when some copies have to be emulated + static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES; + /// True when the API can provide info about the memory of the device. + static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO; + + /// Image view ID for null descriptors + static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0}; + /// Sampler ID for bugged sampler ids + static constexpr SamplerId NULL_SAMPLER_ID{0}; + + static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB; + static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB; + + using Runtime = typename P::Runtime; + using Image = typename P::Image; + using ImageAlloc = typename P::ImageAlloc; + using ImageView = typename P::ImageView; + using Sampler = typename P::Sampler; + using Framebuffer = typename P::Framebuffer; + + struct BlitImages { + ImageId dst_id; + ImageId src_id; + PixelFormat dst_format; + PixelFormat src_format; + }; + + template <typename T> + struct IdentityHash { + [[nodiscard]] size_t operator()(T value) const noexcept { + return static_cast<size_t>(value); + } + }; + +public: + explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&, + Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&); + + /// Notify the cache that a new frame has been queued + void TickFrame(); + + /// Return a constant reference to the given image view id + [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept; + + /// Return a reference to the given image view id + [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept; + + /// Mark an image as modified from the GPU + void MarkModification(ImageId id) noexcept; + + /// Fill image_view_ids with the graphics images in indices + void FillGraphicsImageViews(std::span<const u32> indices, + std::span<ImageViewId> image_view_ids); + + /// Fill image_view_ids with the compute images in indices + void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids); + + /// Get the sampler from the graphics descriptor table in the specified index + Sampler* GetGraphicsSampler(u32 index); + + /// Get the sampler from the compute descriptor table in the specified index + Sampler* GetComputeSampler(u32 index); + + /// Refresh the state for graphics image view and sampler descriptors + void SynchronizeGraphicsDescriptors(); + + /// Refresh the state for compute image view and sampler descriptors + void SynchronizeComputeDescriptors(); + + /// Update bound render targets and upload memory if necessary + /// @param is_clear True when the render targets are being used for clears + void UpdateRenderTargets(bool is_clear); + + /// Find a framebuffer with the currently bound render targets + /// UpdateRenderTargets should be called before this + Framebuffer* GetFramebuffer(); + + /// Mark images in a range as modified from the CPU + void WriteMemory(VAddr cpu_addr, size_t size); + + /// Download contents of host images to guest memory in a region + void DownloadMemory(VAddr cpu_addr, size_t size); + + /// Remove images in a region + void UnmapMemory(VAddr cpu_addr, size_t size); + + /// Remove images in a region + void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size); + + /// Blit an image with the given parameters + void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst, + const Tegra::Engines::Fermi2D::Surface& src, + const Tegra::Engines::Fermi2D::Config& copy); + + /// Try to find a cached image view in the given CPU address + [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr); + + /// Return true when there are uncommitted images to be downloaded + [[nodiscard]] bool HasUncommittedFlushes() const noexcept; + + /// Return true when the caller should wait for async downloads + [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept; + + /// Commit asynchronous downloads + void CommitAsyncFlushes(); + + /// Pop asynchronous downloads + void PopAsyncFlushes(); + + /// Return true when a CPU region is modified from the GPU + [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size); + + std::mutex mutex; + +private: + /// Iterate over all page indices in a range + template <typename Func> + static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) { + static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>; + const u64 page_end = (addr + size - 1) >> PAGE_BITS; + for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) { + if constexpr (RETURNS_BOOL) { + if (func(page)) { + break; + } + } else { + func(page); + } + } + } + + template <typename Func> + static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) { + static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>; + const u64 page_end = (addr + size - 1) >> PAGE_BITS; + for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) { + if constexpr (RETURNS_BOOL) { + if (func(page)) { + break; + } + } else { + func(page); + } + } + } + + /// Runs the Garbage Collector. + void RunGarbageCollector(); + + /// Fills image_view_ids in the image views in indices + void FillImageViews(DescriptorTable<TICEntry>& table, + std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices, + std::span<ImageViewId> image_view_ids); + + /// Find or create an image view in the guest descriptor table + ImageViewId VisitImageView(DescriptorTable<TICEntry>& table, + std::span<ImageViewId> cached_image_view_ids, u32 index); + + /// Find or create a framebuffer with the given render target parameters + FramebufferId GetFramebufferId(const RenderTargets& key); + + /// Refresh the contents (pixel data) of an image + void RefreshContents(Image& image, ImageId image_id); + + /// Upload data from guest to an image + template <typename StagingBuffer> + void UploadImageContents(Image& image, StagingBuffer& staging_buffer); + + /// Find or create an image view from a guest descriptor + [[nodiscard]] ImageViewId FindImageView(const TICEntry& config); + + /// Create a new image view from a guest descriptor + [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config); + + /// Find or create an image from the given parameters + [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr, + RelaxedOptions options = RelaxedOptions{}); + + /// Find an image from the given parameters + [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr, + RelaxedOptions options); + + /// Create an image from the given parameters + [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr, + RelaxedOptions options); + + /// Create a new image and join perfectly matching existing images + /// Remove joined images from the cache + [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr); + + /// Return a blit image pair from the given guest blit parameters + [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst, + const Tegra::Engines::Fermi2D::Surface& src); + + /// Find or create a sampler from a guest descriptor sampler + [[nodiscard]] SamplerId FindSampler(const TSCEntry& config); + + /// Find or create an image view for the given color buffer index + [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear); + + /// Find or create an image view for the depth buffer + [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear); + + /// Find or create a view for a render target with the given image parameters + [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr, + bool is_clear); + + /// Iterates over all the images in a region calling func + template <typename Func> + void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func); + + template <typename Func> + void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func); + + template <typename Func> + void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func); + + /// Iterates over all the images in a region calling func + template <typename Func> + void ForEachSparseSegment(ImageBase& image, Func&& func); + + /// Find or create an image view in the given image with the passed parameters + [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info); + + /// Register image in the page table + void RegisterImage(ImageId image); + + /// Unregister image from the page table + void UnregisterImage(ImageId image); + + /// Track CPU reads and writes for image + void TrackImage(ImageBase& image, ImageId image_id); + + /// Stop tracking CPU reads and writes for image + void UntrackImage(ImageBase& image, ImageId image_id); + + /// Delete image from the cache + void DeleteImage(ImageId image); + + /// Remove image views references from the cache + void RemoveImageViewReferences(std::span<const ImageViewId> removed_views); + + /// Remove framebuffers using the given image views from the cache + void RemoveFramebuffers(std::span<const ImageViewId> removed_views); + + /// Mark an image as modified from the GPU + void MarkModification(ImageBase& image) noexcept; + + /// Synchronize image aliases, copying data if needed + void SynchronizeAliases(ImageId image_id); + + /// Prepare an image to be used + void PrepareImage(ImageId image_id, bool is_modification, bool invalidate); + + /// Prepare an image view to be used + void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate); + + /// Execute copies from one image to the other, even if they are incompatible + void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies); + + /// Bind an image view as render target, downloading resources preemtively if needed + void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id); + + /// Create a render target from a given image and image view parameters + [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage( + ImageId, const ImageViewInfo& view_info); + + /// Returns true if the current clear parameters clear the whole image of a given image view + [[nodiscard]] bool IsFullClear(ImageViewId id); + + Runtime& runtime; + VideoCore::RasterizerInterface& rasterizer; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::Engines::KeplerCompute& kepler_compute; + Tegra::MemoryManager& gpu_memory; + + DescriptorTable<TICEntry> graphics_image_table{gpu_memory}; + DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory}; + std::vector<SamplerId> graphics_sampler_ids; + std::vector<ImageViewId> graphics_image_view_ids; + + DescriptorTable<TICEntry> compute_image_table{gpu_memory}; + DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory}; + std::vector<SamplerId> compute_sampler_ids; + std::vector<ImageViewId> compute_image_view_ids; + + RenderTargets render_targets; + + std::unordered_map<TICEntry, ImageViewId> image_views; + std::unordered_map<TSCEntry, SamplerId> samplers; + std::unordered_map<RenderTargets, FramebufferId> framebuffers; + + std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table; + std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table; + std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table; + + std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views; + + VAddr virtual_invalid_space{}; + + bool has_deleted_images = false; + u64 total_used_memory = 0; + u64 minimum_memory; + u64 expected_memory; + u64 critical_memory; + + SlotVector<Image> slot_images; + SlotVector<ImageMapView> slot_map_views; + SlotVector<ImageView> slot_image_views; + SlotVector<ImageAlloc> slot_image_allocs; + SlotVector<Sampler> slot_samplers; + SlotVector<Framebuffer> slot_framebuffers; + + // TODO: This data structure is not optimal and it should be reworked + std::vector<ImageId> uncommitted_downloads; + std::queue<std::vector<ImageId>> committed_downloads; + + static constexpr size_t TICKS_TO_DESTROY = 6; + DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images; + DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view; + DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers; + + std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table; + + u64 modification_tick = 0; + u64 frame_tick = 0; + typename SlotVector<Image>::Iterator deletion_iterator; +}; + +} // namespace VideoCommon |