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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-07-18 02:03:53 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-09-11 01:22:31 +0200
commit36abf67e79b234a361b99a342391249095ccd79c (patch)
tree3e6e0e818e952a038fbe10262bf39cf6d52eaa61 /src/video_core/shader
parentMerge pull request #2823 from ReinUsesLisp/shr-clamp (diff)
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Diffstat (limited to 'src/video_core/shader')
-rw-r--r--src/video_core/shader/decode/image.cpp92
-rw-r--r--src/video_core/shader/node.h57
-rw-r--r--src/video_core/shader/shader_ir.h10
3 files changed, 122 insertions, 37 deletions
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index 008109a99..d54fb88c9 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -44,7 +44,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
switch (opcode->get().GetId()) {
case OpCode::Id::SUST: {
UNIMPLEMENTED_IF(instr.sust.mode != Tegra::Shader::SurfaceDataMode::P);
- UNIMPLEMENTED_IF(instr.sust.image_type == Tegra::Shader::ImageType::TextureBuffer);
UNIMPLEMENTED_IF(instr.sust.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore);
UNIMPLEMENTED_IF(instr.sust.component_mask_selector != 0xf); // Ensure we have an RGBA store
@@ -66,8 +65,46 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
image.MarkWrite();
MetaImage meta{image, values};
- const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))};
- bb.push_back(store);
+ bb.push_back(Operation(OperationCode::ImageStore, meta, std::move(coords)));
+ break;
+ }
+ case OpCode::Id::SUATOM: {
+ UNIMPLEMENTED_IF(instr.suatom_d.is_ba != 0);
+
+ Node value = GetRegister(instr.gpr0);
+
+ std::vector<Node> coords;
+ const std::size_t num_coords{GetImageTypeNumCoordinates(instr.sust.image_type)};
+ for (std::size_t i = 0; i < num_coords; ++i) {
+ coords.push_back(GetRegister(instr.gpr8.Value() + i));
+ }
+
+ const OperationCode operation_code = [instr] {
+ switch (instr.suatom_d.operation) {
+ case Tegra::Shader::ImageAtomicOperation::Add:
+ return OperationCode::AtomicImageAdd;
+ case Tegra::Shader::ImageAtomicOperation::Min:
+ return OperationCode::AtomicImageMin;
+ case Tegra::Shader::ImageAtomicOperation::Max:
+ return OperationCode::AtomicImageMax;
+ case Tegra::Shader::ImageAtomicOperation::And:
+ return OperationCode::AtomicImageAnd;
+ case Tegra::Shader::ImageAtomicOperation::Or:
+ return OperationCode::AtomicImageOr;
+ case Tegra::Shader::ImageAtomicOperation::Xor:
+ return OperationCode::AtomicImageXor;
+ case Tegra::Shader::ImageAtomicOperation::Exch:
+ return OperationCode::AtomicImageExchange;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented operation={}",
+ static_cast<u32>(instr.suatom_d.operation.Value()));
+ return OperationCode::AtomicImageAdd;
+ }
+ }();
+
+ const auto& image{GetImage(instr.image, instr.suatom_d.image_type, instr.suatom_d.size)};
+ MetaImage meta{image, {std::move(value)}};
+ SetRegister(bb, instr.gpr0, Operation(operation_code, meta, std::move(coords)));
break;
}
default:
@@ -77,38 +114,51 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
return pc;
}
-Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
- const auto offset{static_cast<u64>(image.index.Value())};
-
- // If this image has already been used, return the existing mapping.
- const auto it = used_images.find(offset);
- if (it != used_images.end()) {
- ASSERT(it->second.GetType() == type);
- return it->second;
+Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type,
+ std::optional<Tegra::Shader::ImageAtomicSize> size) {
+ const auto offset{static_cast<std::size_t>(image.index.Value())};
+ if (const auto image = TryUseExistingImage(offset, type, size)) {
+ return *image;
}
- // Otherwise create a new mapping for this image.
const std::size_t next_index{used_images.size()};
- return used_images.emplace(offset, Image{offset, next_index, type}).first->second;
+ return used_images.emplace(offset, Image{offset, next_index, type, size}).first->second;
}
-Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
+Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type,
+ std::optional<Tegra::Shader::ImageAtomicSize> size) {
const Node image_register{GetRegister(reg)};
const auto [base_image, cbuf_index, cbuf_offset]{
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))};
const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)};
- // If this image has already been used, return the existing mapping.
- const auto it = used_images.find(cbuf_key);
- if (it != used_images.end()) {
- ASSERT(it->second.GetType() == type);
- return it->second;
+ if (const auto image = TryUseExistingImage(cbuf_key, type, size)) {
+ return *image;
}
- // Otherwise create a new mapping for this image.
const std::size_t next_index{used_images.size()};
- return used_images.emplace(cbuf_key, Image{cbuf_index, cbuf_offset, next_index, type})
+ return used_images.emplace(cbuf_key, Image{cbuf_index, cbuf_offset, next_index, type, size})
.first->second;
}
+Image* ShaderIR::TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type,
+ std::optional<Tegra::Shader::ImageAtomicSize> size) {
+ auto it = used_images.find(offset);
+ if (it == used_images.end()) {
+ return nullptr;
+ }
+ auto& image = it->second;
+ ASSERT(image.GetType() == type);
+
+ if (size) {
+ // We know the size, if it's known it has to be the same as before, otherwise we can set it.
+ if (image.IsSizeKnown()) {
+ ASSERT(image.GetSize() == size);
+ } else {
+ image.SetSize(*size);
+ }
+ }
+ return &image;
+}
+
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index b29aedce8..b47b201cf 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -7,6 +7,7 @@
#include <array>
#include <cstddef>
#include <memory>
+#include <optional>
#include <string>
#include <tuple>
#include <utility>
@@ -148,7 +149,14 @@ enum class OperationCode {
TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
TexelFetch, /// (MetaTexture, int[N], int) -> float4
- ImageStore, /// (MetaImage, float[N] coords) -> void
+ ImageStore, /// (MetaImage, int[N] values) -> void
+ AtomicImageAdd, /// (MetaImage, int[N] coords) -> void
+ AtomicImageMin, /// (MetaImage, int[N] coords) -> void
+ AtomicImageMax, /// (MetaImage, int[N] coords) -> void
+ AtomicImageAnd, /// (MetaImage, int[N] coords) -> void
+ AtomicImageOr, /// (MetaImage, int[N] coords) -> void
+ AtomicImageXor, /// (MetaImage, int[N] coords) -> void
+ AtomicImageExchange, /// (MetaImage, int[N] coords) -> void
Branch, /// (uint branch_target) -> void
BranchIndirect, /// (uint branch_target) -> void
@@ -275,25 +283,32 @@ private:
class Image final {
public:
- constexpr explicit Image(u64 offset, std::size_t index, Tegra::Shader::ImageType type)
- : offset{offset}, index{index}, type{type}, is_bindless{false} {}
+ constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
+ std::optional<Tegra::Shader::ImageAtomicSize> size)
+ : offset{offset}, index{index}, type{type}, is_bindless{false}, size{size} {}
constexpr explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
- Tegra::Shader::ImageType type)
+ Tegra::Shader::ImageType type,
+ std::optional<Tegra::Shader::ImageAtomicSize> size)
: offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
- is_bindless{true} {}
+ is_bindless{true}, size{size} {}
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
- bool is_bindless, bool is_written, bool is_read)
+ bool is_bindless, bool is_written, bool is_read,
+ std::optional<Tegra::Shader::ImageAtomicSize> size)
: offset{offset}, index{index}, type{type}, is_bindless{is_bindless},
- is_written{is_written}, is_read{is_read} {}
+ is_written{is_written}, is_read{is_read}, size{size} {}
+
+ void MarkWrite() {
+ is_written = true;
+ }
void MarkRead() {
is_read = true;
}
- void MarkWrite() {
- is_written = true;
+ void SetSize(Tegra::Shader::ImageAtomicSize size_) {
+ size = size_;
}
constexpr std::size_t GetOffset() const {
@@ -312,25 +327,39 @@ public:
return is_bindless;
}
- constexpr bool IsRead() const {
- return is_read;
- }
-
constexpr bool IsWritten() const {
return is_written;
}
+ constexpr bool IsRead() const {
+ return is_read;
+ }
+
constexpr std::pair<u32, u32> GetBindlessCBuf() const {
return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
}
+ constexpr bool IsSizeKnown() const {
+ return size.has_value();
+ }
+
+ constexpr Tegra::Shader::ImageAtomicSize GetSize() const {
+ return size.value();
+ }
+
+ constexpr bool operator<(const Image& rhs) const {
+ return std::tie(offset, index, type, size, is_bindless) <
+ std::tie(rhs.offset, rhs.index, rhs.type, rhs.size, rhs.is_bindless);
+ }
+
private:
u64 offset{};
std::size_t index{};
Tegra::Shader::ImageType type{};
bool is_bindless{};
- bool is_read{};
bool is_written{};
+ bool is_read{};
+ std::optional<Tegra::Shader::ImageAtomicSize> size{};
};
struct GlobalMemoryBase {
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 0f891eace..62816bd56 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -272,10 +272,16 @@ private:
bool is_shadow);
/// Accesses an image.
- Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
+ Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type,
+ std::optional<Tegra::Shader::ImageAtomicSize> size = {});
/// Access a bindless image sampler.
- Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
+ Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type,
+ std::optional<Tegra::Shader::ImageAtomicSize> size = {});
+
+ /// Tries to access an existing image, updating it's state as needed
+ Image* TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type,
+ std::optional<Tegra::Shader::ImageAtomicSize> size);
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);