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authorNguyen Dac Nam <nam.kazt.91@gmail.com>2020-02-29 07:50:10 +0100
committerGitHub <noreply@github.com>2020-02-29 07:50:10 +0100
commit85a4222a8cb6facc92008b4c7db7dc387d4bad76 (patch)
treee9e97ab0ae78b65def3c8186df6c7394cc1be737 /src/video_core/shader/track.cpp
parentMerge branch 'patch-1' of https://github.com/namkazt/yuzu into patch-2 (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/shader/track.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index a113a5868..15e22b9fa 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -157,10 +157,10 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co
if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) {
return {};
}
- // Reduce the cursor in one to avoid infinite loops when the instruction sets the same
- // register that it uses as operand
s64 current_cursor = cursor;
while (current_cursor > 0) {
+ // Reduce the cursor in one to avoid infinite loops when the instruction sets the same
+ // register that it uses as operand
const auto [source, new_cursor] = TrackRegister(gpr, code, current_cursor - 1);
current_cursor = new_cursor;
if (!source) {