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authorbunnei <bunneidev@gmail.com>2015-08-19 04:02:25 +0200
committerbunnei <bunneidev@gmail.com>2015-08-19 04:02:25 +0200
commit3c5ff418ca9a0cf3af0a8eeae76bb111a7af73bc (patch)
tree079c8e9671bf16e9467248598d7d471dcac57943 /src/video_core/shader/shader_jit_x64.h
parentMerge pull request #1037 from aroulin/shader-ex2-lg2 (diff)
parentShader: Save caller-saved registers in JIT before a CALL (diff)
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Diffstat (limited to 'src/video_core/shader/shader_jit_x64.h')
-rw-r--r--src/video_core/shader/shader_jit_x64.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h
index 104f9f466..a6ae7fbf1 100644
--- a/src/video_core/shader/shader_jit_x64.h
+++ b/src/video_core/shader/shader_jit_x64.h
@@ -69,6 +69,9 @@ private:
void Compile_EvaluateCondition(Instruction instr);
void Compile_UniformCondition(Instruction instr);
+ void Compile_PushCallerSavedXMM();
+ void Compile_PopCallerSavedXMM();
+
/// Pointer to the variable that stores the current Pica code offset. Used to handle nested code blocks.
unsigned* offset_ptr = nullptr;