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author | bunnei <bunneidev@gmail.com> | 2015-08-19 04:02:25 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-08-19 04:02:25 +0200 |
commit | 3c5ff418ca9a0cf3af0a8eeae76bb111a7af73bc (patch) | |
tree | 079c8e9671bf16e9467248598d7d471dcac57943 /src/video_core/shader/shader_jit_x64.h | |
parent | Merge pull request #1037 from aroulin/shader-ex2-lg2 (diff) | |
parent | Shader: Save caller-saved registers in JIT before a CALL (diff) | |
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Diffstat (limited to 'src/video_core/shader/shader_jit_x64.h')
-rw-r--r-- | src/video_core/shader/shader_jit_x64.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h index 104f9f466..a6ae7fbf1 100644 --- a/src/video_core/shader/shader_jit_x64.h +++ b/src/video_core/shader/shader_jit_x64.h @@ -69,6 +69,9 @@ private: void Compile_EvaluateCondition(Instruction instr); void Compile_UniformCondition(Instruction instr); + void Compile_PushCallerSavedXMM(); + void Compile_PopCallerSavedXMM(); + /// Pointer to the variable that stores the current Pica code offset. Used to handle nested code blocks. unsigned* offset_ptr = nullptr; |