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authorbunnei <bunneidev@gmail.com>2021-07-25 20:39:04 +0200
committerGitHub <noreply@github.com>2021-07-25 20:39:04 +0200
commit98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch)
tree816faa96c2c4d291825063433331a8ea4b3d08f1 /src/video_core/shader/decode/bfi.cpp
parentMerge pull request #6699 from lat9nq/common-threads (diff)
parentshader: Support out of bound local memory reads and immediate writes (diff)
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Diffstat (limited to 'src/video_core/shader/decode/bfi.cpp')
-rw-r--r--src/video_core/shader/decode/bfi.cpp45
1 files changed, 0 insertions, 45 deletions
diff --git a/src/video_core/shader/decode/bfi.cpp b/src/video_core/shader/decode/bfi.cpp
deleted file mode 100644
index 70d1c055b..000000000
--- a/src/video_core/shader/decode/bfi.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "video_core/engines/shader_bytecode.h"
-#include "video_core/shader/node_helper.h"
-#include "video_core/shader/shader_ir.h"
-
-namespace VideoCommon::Shader {
-
-using Tegra::Shader::Instruction;
-using Tegra::Shader::OpCode;
-
-u32 ShaderIR::DecodeBfi(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
-
- const auto [packed_shift, base] = [&]() -> std::pair<Node, Node> {
- switch (opcode->get().GetId()) {
- case OpCode::Id::BFI_RC:
- return {GetRegister(instr.gpr39),
- GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
- case OpCode::Id::BFI_IMM_R:
- return {Immediate(instr.alu.GetSignedImm20_20()), GetRegister(instr.gpr39)};
- default:
- UNREACHABLE();
- return {Immediate(0), Immediate(0)};
- }
- }();
- const Node insert = GetRegister(instr.gpr8);
- const Node offset = BitfieldExtract(packed_shift, 0, 8);
- const Node bits = BitfieldExtract(packed_shift, 8, 8);
-
- const Node value =
- Operation(OperationCode::UBitfieldInsert, PRECISE, base, insert, offset, bits);
-
- SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
- SetRegister(bb, instr.gpr0, value);
-
- return pc;
-}
-
-} // namespace VideoCommon::Shader