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author | bunnei <bunneidev@gmail.com> | 2020-09-25 06:02:42 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-25 06:02:42 +0200 |
commit | 2634e3c6eb6ede6e72c71bc8c5357569f422207c (patch) | |
tree | 6119bcd57946415c7026301d33a4abf5d332847c /src/video_core/shader/decode/arithmetic_integer_immediate.cpp | |
parent | Merge pull request #4678 from Morph1984/LoadOpenContext-partial-impl (diff) | |
parent | arithmetic_integer_immediate: Make use of std::move where applicable (diff) | |
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Diffstat (limited to 'src/video_core/shader/decode/arithmetic_integer_immediate.cpp')
-rw-r--r-- | src/video_core/shader/decode/arithmetic_integer_immediate.cpp | 35 |
1 files changed, 19 insertions, 16 deletions
diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp index 73880db0e..2a30aab2b 100644 --- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp +++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp @@ -28,23 +28,26 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) { case OpCode::Id::IADD32I: { UNIMPLEMENTED_IF_MSG(instr.iadd32i.saturate, "IADD32I saturation is not implemented"); - op_a = GetOperandAbsNegInteger(op_a, false, instr.iadd32i.negate_a, true); + op_a = GetOperandAbsNegInteger(std::move(op_a), false, instr.iadd32i.negate_a != 0, true); - const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b); + Node value = Operation(OperationCode::IAdd, PRECISE, std::move(op_a), std::move(op_b)); - SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc); - SetRegister(bb, instr.gpr0, value); + SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc != 0); + SetRegister(bb, instr.gpr0, std::move(value)); break; } case OpCode::Id::LOP32I: { - if (instr.alu.lop32i.invert_a) - op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_a); + if (instr.alu.lop32i.invert_a) { + op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_a)); + } - if (instr.alu.lop32i.invert_b) - op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b); + if (instr.alu.lop32i.invert_b) { + op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_b)); + } - WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, op_a, op_b, - PredicateResultMode::None, Pred::UnusedIndex, instr.op_32.generates_cc); + WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, std::move(op_a), + std::move(op_b), PredicateResultMode::None, Pred::UnusedIndex, + instr.op_32.generates_cc != 0); break; } default: @@ -58,14 +61,14 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) { void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation logic_op, Node op_a, Node op_b, PredicateResultMode predicate_mode, Pred predicate, bool sets_cc) { - const Node result = [&]() { + Node result = [&] { switch (logic_op) { case LogicOperation::And: - return Operation(OperationCode::IBitwiseAnd, PRECISE, op_a, op_b); + return Operation(OperationCode::IBitwiseAnd, PRECISE, std::move(op_a), std::move(op_b)); case LogicOperation::Or: - return Operation(OperationCode::IBitwiseOr, PRECISE, op_a, op_b); + return Operation(OperationCode::IBitwiseOr, PRECISE, std::move(op_a), std::move(op_b)); case LogicOperation::Xor: - return Operation(OperationCode::IBitwiseXor, PRECISE, op_a, op_b); + return Operation(OperationCode::IBitwiseXor, PRECISE, std::move(op_a), std::move(op_b)); case LogicOperation::PassB: return op_b; default: @@ -84,8 +87,8 @@ void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation return; case PredicateResultMode::NotZero: { // Set the predicate to true if the result is not zero. - const Node compare = Operation(OperationCode::LogicalINotEqual, result, Immediate(0)); - SetPredicate(bb, static_cast<u64>(predicate), compare); + Node compare = Operation(OperationCode::LogicalINotEqual, std::move(result), Immediate(0)); + SetPredicate(bb, static_cast<u64>(predicate), std::move(compare)); break; } default: |