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author | Fernando S <fsahmkow27@gmail.com> | 2023-12-20 18:45:20 +0100 |
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committer | GitHub <noreply@github.com> | 2023-12-20 18:45:20 +0100 |
commit | 9e5b4052edddba9655be7293fe147619ccc86436 (patch) | |
tree | 26454a8e0b4e00e6c5a087ca23dac2674f486e49 /src/video_core/renderer_vulkan | |
parent | Merge pull request #12390 from liamwhite/binding-insanity (diff) | |
parent | shader_recompiler: use minimal clip distance array (diff) | |
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Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 2a13b2a72..fa63d6228 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -374,6 +374,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .has_broken_robust = device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal, .min_ssbo_alignment = device.GetStorageBufferAlignment(), + .max_user_clip_distances = device.GetMaxUserClipDistances(), }; host_info = Shader::HostTranslateInfo{ |