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author | liamwhite <liamwhite@users.noreply.github.com> | 2022-10-07 10:49:08 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-10-07 10:49:08 +0200 |
commit | 20cf09471aed3fd19d40452b050cc7dc841bc243 (patch) | |
tree | 54dcce6bd9fa41afa3767594ea3ae806a0dde5c5 /src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp | |
parent | Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address (diff) | |
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Diffstat (limited to 'src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp | 84 |
1 files changed, 27 insertions, 57 deletions
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp index 7fb256953..06f68d09a 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp @@ -26,39 +26,20 @@ using namespace Common::Literals; constexpr VkDeviceSize MAX_ALIGNMENT = 256; // Maximum size to put elements in the stream buffer constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8_MiB; +// Stream buffer size in bytes +constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128_MiB; +constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS; constexpr VkMemoryPropertyFlags HOST_FLAGS = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; constexpr VkMemoryPropertyFlags STREAM_FLAGS = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | HOST_FLAGS; -static bool IsStreamHeap(VkMemoryHeap heap, size_t staging_buffer_size) noexcept { - return staging_buffer_size < (heap.size * 2) / 3; -} - -static bool HasLargeDeviceLocalHostVisibleMemory(const VkPhysicalDeviceMemoryProperties& props) { - const auto flags{VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT}; - - for (u32 type_index = 0; type_index < props.memoryTypeCount; ++type_index) { - const auto& memory_type{props.memoryTypes[type_index]}; - - if ((memory_type.propertyFlags & flags) != flags) { - // Memory must be device local and host visible - continue; - } - - const auto& heap{props.memoryHeaps[memory_type.heapIndex]}; - if (heap.size >= 7168_MiB) { - // This is the right type of memory - return true; - } - } - - return false; +bool IsStreamHeap(VkMemoryHeap heap) noexcept { + return STREAM_BUFFER_SIZE < (heap.size * 2) / 3; } std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask, - VkMemoryPropertyFlags flags, - size_t staging_buffer_size) noexcept { + VkMemoryPropertyFlags flags) noexcept { for (u32 type_index = 0; type_index < props.memoryTypeCount; ++type_index) { if (((type_mask >> type_index) & 1) == 0) { // Memory type is incompatible @@ -69,7 +50,7 @@ std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& p // Memory type doesn't have the flags we want continue; } - if (!IsStreamHeap(props.memoryHeaps[memory_type.heapIndex], staging_buffer_size)) { + if (!IsStreamHeap(props.memoryHeaps[memory_type.heapIndex])) { // Memory heap is not suitable for streaming continue; } @@ -80,17 +61,17 @@ std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& p } u32 FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask, - bool try_device_local, size_t staging_buffer_size) { + bool try_device_local) { std::optional<u32> type; if (try_device_local) { // Try to find a DEVICE_LOCAL_BIT type, Nvidia and AMD have a dedicated heap for this - type = FindMemoryTypeIndex(props, type_mask, STREAM_FLAGS, staging_buffer_size); + type = FindMemoryTypeIndex(props, type_mask, STREAM_FLAGS); if (type) { return *type; } } // Otherwise try without the DEVICE_LOCAL_BIT - type = FindMemoryTypeIndex(props, type_mask, HOST_FLAGS, staging_buffer_size); + type = FindMemoryTypeIndex(props, type_mask, HOST_FLAGS); if (type) { return *type; } @@ -98,32 +79,20 @@ u32 FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_ throw vk::Exception(VK_ERROR_OUT_OF_DEVICE_MEMORY); } -size_t Region(size_t iterator, size_t region_size) noexcept { - return iterator / region_size; +size_t Region(size_t iterator) noexcept { + return iterator / REGION_SIZE; } } // Anonymous namespace StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_, Scheduler& scheduler_) : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} { - - const auto memory_properties{device.GetPhysical().GetMemoryProperties().memoryProperties}; - if (HasLargeDeviceLocalHostVisibleMemory(memory_properties)) { - // Possible on many integrated and newer discrete cards - staging_buffer_size = 1_GiB; - } else { - // Well-supported default size used by most Vulkan PC games - staging_buffer_size = 256_MiB; - } - - region_size = staging_buffer_size / StagingBufferPool::NUM_SYNCS; - const vk::Device& dev = device.GetLogical(); stream_buffer = dev.CreateBuffer(VkBufferCreateInfo{ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, .flags = 0, - .size = staging_buffer_size, + .size = STREAM_BUFFER_SIZE, .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, @@ -148,18 +117,19 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem .image = nullptr, .buffer = *stream_buffer, }; + const auto memory_properties = device.GetPhysical().GetMemoryProperties().memoryProperties; VkMemoryAllocateInfo stream_memory_info{ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, .pNext = make_dedicated ? &dedicated_info : nullptr, .allocationSize = requirements.size, - .memoryTypeIndex = FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, true, - staging_buffer_size), + .memoryTypeIndex = + FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, true), }; stream_memory = dev.TryAllocateMemory(stream_memory_info); if (!stream_memory) { LOG_INFO(Render_Vulkan, "Dynamic memory allocation failed, trying with system memory"); - stream_memory_info.memoryTypeIndex = FindMemoryTypeIndex( - memory_properties, requirements.memoryTypeBits, false, staging_buffer_size); + stream_memory_info.memoryTypeIndex = + FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, false); stream_memory = dev.AllocateMemory(stream_memory_info); } @@ -167,7 +137,7 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem stream_memory.SetObjectNameEXT("Stream Buffer Memory"); } stream_buffer.BindMemory(*stream_memory, 0); - stream_pointer = stream_memory.Map(0, staging_buffer_size); + stream_pointer = stream_memory.Map(0, STREAM_BUFFER_SIZE); } StagingBufferPool::~StagingBufferPool() = default; @@ -188,25 +158,25 @@ void StagingBufferPool::TickFrame() { } StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) { - if (AreRegionsActive(Region(free_iterator, region_size) + 1, - std::min(Region(iterator + size, region_size) + 1, NUM_SYNCS))) { + if (AreRegionsActive(Region(free_iterator) + 1, + std::min(Region(iterator + size) + 1, NUM_SYNCS))) { // Avoid waiting for the previous usages to be free return GetStagingBuffer(size, MemoryUsage::Upload); } const u64 current_tick = scheduler.CurrentTick(); - std::fill(sync_ticks.begin() + Region(used_iterator, region_size), - sync_ticks.begin() + Region(iterator, region_size), current_tick); + std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator), + current_tick); used_iterator = iterator; free_iterator = std::max(free_iterator, iterator + size); - if (iterator + size >= staging_buffer_size) { - std::fill(sync_ticks.begin() + Region(used_iterator, region_size), - sync_ticks.begin() + NUM_SYNCS, current_tick); + if (iterator + size >= STREAM_BUFFER_SIZE) { + std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS, + current_tick); used_iterator = 0; iterator = 0; free_iterator = size; - if (AreRegionsActive(0, Region(size, region_size) + 1)) { + if (AreRegionsActive(0, Region(size) + 1)) { // Avoid waiting for the previous usages to be free return GetStagingBuffer(size, MemoryUsage::Upload); } |