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author | GPUCode <geoster3d@gmail.com> | 2023-06-05 18:27:36 +0200 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2023-06-28 03:00:09 +0200 |
commit | b8c96cee5f2eb0bd5ba9ef46746daec78ee3bb44 (patch) | |
tree | 2d3a0f346a361f14d46af1b9e16ca284056876e0 /src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | |
parent | renderer_vulkan: Don't assume debug tool with debug renderer (diff) | |
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Diffstat (limited to 'src/video_core/renderer_vulkan/vk_pipeline_cache.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 9f316113c..d600c4e61 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -309,7 +309,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .support_int16 = device.IsShaderInt16Supported(), .support_int64 = device.IsShaderInt64Supported(), .support_vertex_instance_id = false, - .support_float_controls = true, + .support_float_controls = device.IsKhrShaderFloatControlsSupported(), .support_separate_denorm_behavior = float_control.denormBehaviorIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL, .support_separate_rounding_mode = @@ -325,12 +325,13 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .support_fp64_signed_zero_nan_preserve = float_control.shaderSignedZeroInfNanPreserveFloat64 != VK_FALSE, .support_explicit_workgroup_layout = device.IsKhrWorkgroupMemoryExplicitLayoutSupported(), - .support_vote = true, + .support_vote = device.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_VOTE_BIT), .support_viewport_index_layer_non_geometry = device.IsExtShaderViewportIndexLayerSupported(), .support_viewport_mask = device.IsNvViewportArray2Supported(), .support_typeless_image_loads = device.IsFormatlessImageLoadSupported(), - .support_demote_to_helper_invocation = true, + .support_demote_to_helper_invocation = + device.IsExtShaderDemoteToHelperInvocationSupported(), .support_int64_atomics = device.IsExtShaderAtomicInt64Supported(), .support_derivative_control = true, .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), |