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author | Liam <byteslice@airmail.cc> | 2024-01-18 17:44:13 +0100 |
---|---|---|
committer | Liam <byteslice@airmail.cc> | 2024-01-31 17:27:21 +0100 |
commit | 9bdf09bd768f73073e9d1cbc65febfd7f7955db3 (patch) | |
tree | 7d29d4c4f61f4c0272056af2370a2c75a769f7d6 /src/video_core/renderer_vulkan/present | |
parent | renderer_opengl: split up blit screen resources into antialias and window adapt passes (diff) | |
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Diffstat (limited to 'src/video_core/renderer_vulkan/present')
-rw-r--r-- | src/video_core/renderer_vulkan/present/filters.cpp | 34 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/filters.h | 24 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/layer.cpp | 336 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/layer.h | 92 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/present_push_constants.h | 34 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/util.cpp | 31 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/util.h | 6 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/window_adapt_pass.cpp | 503 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/window_adapt_pass.h | 29 |
9 files changed, 576 insertions, 513 deletions
diff --git a/src/video_core/renderer_vulkan/present/filters.cpp b/src/video_core/renderer_vulkan/present/filters.cpp index ee6239cc4..b5e08938e 100644 --- a/src/video_core/renderer_vulkan/present/filters.cpp +++ b/src/video_core/renderer_vulkan/present/filters.cpp @@ -27,43 +27,29 @@ vk::ShaderModule SelectScaleForceShader(const Device& device) { } // Anonymous namespace -std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format) { - return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format, +std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, VkFormat frame_format) { + return std::make_unique<WindowAdaptPass>(device, frame_format, CreateNearestNeighborSampler(device), BuildShader(device, VULKAN_PRESENT_FRAG_SPV)); } -std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format) { - return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format, - CreateBilinearSampler(device), +std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, VkFormat frame_format) { + return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device), BuildShader(device, VULKAN_PRESENT_FRAG_SPV)); } -std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format) { - return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format, - CreateBilinearSampler(device), +std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format) { + return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device), BuildShader(device, PRESENT_BICUBIC_FRAG_SPV)); } -std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format) { - return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format, - CreateBilinearSampler(device), +std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format) { + return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device), BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV)); } -std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format) { - return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format, - CreateBilinearSampler(device), +std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format) { + return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device), SelectScaleForceShader(device)); } diff --git a/src/video_core/renderer_vulkan/present/filters.h b/src/video_core/renderer_vulkan/present/filters.h index 42d7052da..6c83726dd 100644 --- a/src/video_core/renderer_vulkan/present/filters.h +++ b/src/video_core/renderer_vulkan/present/filters.h @@ -7,24 +7,12 @@ namespace Vulkan { -std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format); +class MemoryAllocator; -std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format); - -std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format); - -std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format); - -std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, - const MemoryAllocator& memory_allocator, - size_t image_count, VkFormat frame_format); +std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, VkFormat frame_format); +std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, VkFormat frame_format); +std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format); +std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format); +std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format); } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/layer.cpp b/src/video_core/renderer_vulkan/present/layer.cpp new file mode 100644 index 000000000..cfc04be44 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/layer.cpp @@ -0,0 +1,336 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "video_core/renderer_vulkan/vk_rasterizer.h" + +#include "common/settings.h" +#include "video_core/framebuffer_config.h" +#include "video_core/renderer_vulkan/present/fsr.h" +#include "video_core/renderer_vulkan/present/fxaa.h" +#include "video_core/renderer_vulkan/present/layer.h" +#include "video_core/renderer_vulkan/present/present_push_constants.h" +#include "video_core/renderer_vulkan/present/smaa.h" +#include "video_core/renderer_vulkan/present/util.h" +#include "video_core/renderer_vulkan/vk_blit_screen.h" +#include "video_core/textures/decoders.h" + +namespace Vulkan { + +namespace { + +u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) { + using namespace VideoCore::Surface; + return BytesPerBlock(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)); +} + +std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) { + return static_cast<std::size_t>(framebuffer.stride) * + static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer); +} + +VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) { + switch (framebuffer.pixel_format) { + case Service::android::PixelFormat::Rgba8888: + case Service::android::PixelFormat::Rgbx8888: + return VK_FORMAT_A8B8G8R8_UNORM_PACK32; + case Service::android::PixelFormat::Rgb565: + return VK_FORMAT_R5G6B5_UNORM_PACK16; + case Service::android::PixelFormat::Bgra8888: + return VK_FORMAT_B8G8R8A8_UNORM; + default: + UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}", + static_cast<u32>(framebuffer.pixel_format)); + return VK_FORMAT_A8B8G8R8_UNORM_PACK32; + } +} + +} // Anonymous namespace + +Layer::Layer(const Device& device_, MemoryAllocator& memory_allocator_, Scheduler& scheduler_, + Tegra::MaxwellDeviceMemoryManager& device_memory_, size_t image_count_, + VkExtent2D output_size, VkDescriptorSetLayout layout) + : device(device_), memory_allocator(memory_allocator_), scheduler(scheduler_), + device_memory(device_memory_), image_count(image_count_) { + CreateDescriptorPool(); + CreateDescriptorSets(layout); + if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) { + CreateFSR(output_size); + } +} + +Layer::~Layer() { + ReleaseRawImages(); +} + +void Layer::ConfigureDraw(PresentPushConstants* out_push_constants, + VkDescriptorSet* out_descriptor_set, RasterizerVulkan& rasterizer, + VkSampler sampler, size_t image_index, + const Tegra::FramebufferConfig& framebuffer, + const Layout::FramebufferLayout& layout) { + const auto texture_info = rasterizer.AccelerateDisplay( + framebuffer, framebuffer.address + framebuffer.offset, framebuffer.stride); + const u32 texture_width = texture_info ? texture_info->width : framebuffer.width; + const u32 texture_height = texture_info ? texture_info->height : framebuffer.height; + const u32 scaled_width = texture_info ? texture_info->scaled_width : texture_width; + const u32 scaled_height = texture_info ? texture_info->scaled_height : texture_height; + const bool use_accelerated = texture_info.has_value(); + + RefreshResources(framebuffer); + SetAntiAliasPass(); + + // Finish any pending renderpass + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Wait(resource_ticks[image_index]); + SCOPE_EXIT({ resource_ticks[image_index] = scheduler.CurrentTick(); }); + + if (!use_accelerated) { + UpdateRawImage(framebuffer, image_index); + } + + VkImage source_image = texture_info ? texture_info->image : *raw_images[image_index]; + VkImageView source_image_view = + texture_info ? texture_info->image_view : *raw_image_views[image_index]; + + anti_alias->Draw(scheduler, image_index, &source_image, &source_image_view); + + auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height); + const VkExtent2D render_extent{ + .width = scaled_width, + .height = scaled_height, + }; + + if (fsr) { + source_image_view = fsr->Draw(scheduler, image_index, source_image, source_image_view, + render_extent, crop_rect); + crop_rect = {0, 0, 1, 1}; + } + + SetMatrixData(*out_push_constants, layout); + SetVertexData(*out_push_constants, layout, crop_rect); + + UpdateDescriptorSet(source_image_view, sampler, image_index); + *out_descriptor_set = descriptor_sets[image_index]; +} + +void Layer::CreateDescriptorPool() { + descriptor_pool = CreateWrappedDescriptorPool(device, image_count, image_count); +} + +void Layer::CreateDescriptorSets(VkDescriptorSetLayout layout) { + const std::vector layouts(image_count, layout); + descriptor_sets = CreateWrappedDescriptorSets(descriptor_pool, layouts); +} + +void Layer::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) { + const VkBufferCreateInfo ci{ + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = CalculateBufferSize(framebuffer), + .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | + VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }; + + buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload); +} + +void Layer::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) { + const auto format = GetFormat(framebuffer); + resource_ticks.resize(image_count); + raw_images.resize(image_count); + raw_image_views.resize(image_count); + + for (size_t i = 0; i < image_count; ++i) { + raw_images[i] = + CreateWrappedImage(memory_allocator, {framebuffer.width, framebuffer.height}, format); + raw_image_views[i] = CreateWrappedImageView(device, raw_images[i], format); + } +} + +void Layer::CreateFSR(VkExtent2D output_size) { + fsr = std::make_unique<FSR>(device, memory_allocator, image_count, output_size); +} + +void Layer::RefreshResources(const Tegra::FramebufferConfig& framebuffer) { + if (framebuffer.width == raw_width && framebuffer.height == raw_height && + framebuffer.pixel_format == pixel_format && !raw_images.empty()) { + return; + } + + raw_width = framebuffer.width; + raw_height = framebuffer.height; + pixel_format = framebuffer.pixel_format; + anti_alias.reset(); + + ReleaseRawImages(); + CreateStagingBuffer(framebuffer); + CreateRawImages(framebuffer); +} + +void Layer::SetAntiAliasPass() { + if (anti_alias && anti_alias_setting == Settings::values.anti_aliasing.GetValue()) { + return; + } + + anti_alias_setting = Settings::values.anti_aliasing.GetValue(); + + const VkExtent2D render_area{ + .width = Settings::values.resolution_info.ScaleUp(raw_width), + .height = Settings::values.resolution_info.ScaleUp(raw_height), + }; + + switch (anti_alias_setting) { + case Settings::AntiAliasing::Fxaa: + anti_alias = std::make_unique<FXAA>(device, memory_allocator, image_count, render_area); + break; + case Settings::AntiAliasing::Smaa: + anti_alias = std::make_unique<SMAA>(device, memory_allocator, image_count, render_area); + break; + default: + anti_alias = std::make_unique<NoAA>(); + break; + } +} + +void Layer::ReleaseRawImages() { + for (const u64 tick : resource_ticks) { + scheduler.Wait(tick); + } + raw_images.clear(); + buffer.reset(); +} + +u64 Layer::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const { + return GetSizeInBytes(framebuffer) * image_count; +} + +u64 Layer::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, + size_t image_index) const { + return GetSizeInBytes(framebuffer) * image_index; +} + +void Layer::SetMatrixData(PresentPushConstants& data, + const Layout::FramebufferLayout& layout) const { + data.modelview_matrix = + MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height)); +} + +void Layer::SetVertexData(PresentPushConstants& data, const Layout::FramebufferLayout& layout, + const Common::Rectangle<f32>& crop) const { + // Map the coordinates to the screen. + const auto& screen = layout.screen; + const auto x = static_cast<f32>(screen.left); + const auto y = static_cast<f32>(screen.top); + const auto w = static_cast<f32>(screen.GetWidth()); + const auto h = static_cast<f32>(screen.GetHeight()); + + data.vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top); + data.vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top); + data.vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom); + data.vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom); +} + +void Layer::UpdateDescriptorSet(VkImageView image_view, VkSampler sampler, size_t image_index) { + const VkDescriptorImageInfo image_info{ + .sampler = sampler, + .imageView = image_view, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }; + + const VkWriteDescriptorSet sampler_write{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = descriptor_sets[image_index], + .dstBinding = 0, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .pImageInfo = &image_info, + .pBufferInfo = nullptr, + .pTexelBufferView = nullptr, + }; + + device.GetLogical().UpdateDescriptorSets(std::array{sampler_write}, {}); +} + +void Layer::UpdateRawImage(const Tegra::FramebufferConfig& framebuffer, size_t image_index) { + const std::span<u8> mapped_span = buffer.Mapped(); + + const u64 image_offset = GetRawImageOffset(framebuffer, image_index); + + const DAddr framebuffer_addr = framebuffer.address + framebuffer.offset; + const u8* const host_ptr = device_memory.GetPointer<u8>(framebuffer_addr); + + // TODO(Rodrigo): Read this from HLE + constexpr u32 block_height_log2 = 4; + const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer); + const u64 linear_size{GetSizeInBytes(framebuffer)}; + const u64 tiled_size{Tegra::Texture::CalculateSize( + true, bytes_per_pixel, framebuffer.stride, framebuffer.height, 1, block_height_log2, 0)}; + Tegra::Texture::UnswizzleTexture( + mapped_span.subspan(image_offset, linear_size), std::span(host_ptr, tiled_size), + bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0); + + const VkBufferImageCopy copy{ + .bufferOffset = image_offset, + .bufferRowLength = 0, + .bufferImageHeight = 0, + .imageSubresource = + { + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .mipLevel = 0, + .baseArrayLayer = 0, + .layerCount = 1, + }, + .imageOffset = {.x = 0, .y = 0, .z = 0}, + .imageExtent = + { + .width = framebuffer.width, + .height = framebuffer.height, + .depth = 1, + }, + }; + scheduler.Record([this, copy, index = image_index](vk::CommandBuffer cmdbuf) { + const VkImage image = *raw_images[index]; + const VkImageMemoryBarrier base_barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = 0, + .dstAccessMask = 0, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = image, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }, + }; + VkImageMemoryBarrier read_barrier = base_barrier; + read_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + read_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; + read_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; + + VkImageMemoryBarrier write_barrier = base_barrier; + write_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + write_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + write_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; + + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, + read_barrier); + cmdbuf.CopyBufferToImage(*buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | + VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, + 0, write_barrier); + }); +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/layer.h b/src/video_core/renderer_vulkan/present/layer.h new file mode 100644 index 000000000..88d43fc5f --- /dev/null +++ b/src/video_core/renderer_vulkan/present/layer.h @@ -0,0 +1,92 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/math_util.h" +#include "video_core/host1x/gpu_device_memory_manager.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Layout { +struct FramebufferLayout; +} + +namespace Tegra { +struct FramebufferConfig; +} + +namespace Service::android { +enum class PixelFormat : u32; +} + +namespace Settings { +enum class AntiAliasing : u32; +} + +namespace Vulkan { + +class AntiAliasPass; +class Device; +class FSR; +class MemoryAllocator; +struct PresentPushConstants; +class RasterizerVulkan; +class Scheduler; + +class Layer final { +public: + explicit Layer(const Device& device, MemoryAllocator& memory_allocator, Scheduler& scheduler, + Tegra::MaxwellDeviceMemoryManager& device_memory, size_t image_count, + VkExtent2D output_size, VkDescriptorSetLayout layout); + ~Layer(); + + void ConfigureDraw(PresentPushConstants* out_push_constants, + VkDescriptorSet* out_descriptor_set, RasterizerVulkan& rasterizer, + VkSampler sampler, size_t image_index, + const Tegra::FramebufferConfig& framebuffer, + const Layout::FramebufferLayout& layout); + +private: + void CreateDescriptorPool(); + void CreateDescriptorSets(VkDescriptorSetLayout layout); + void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer); + void CreateRawImages(const Tegra::FramebufferConfig& framebuffer); + void CreateFSR(VkExtent2D output_size); + + void RefreshResources(const Tegra::FramebufferConfig& framebuffer); + void SetAntiAliasPass(); + void ReleaseRawImages(); + + u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const; + u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, size_t image_index) const; + + void SetMatrixData(PresentPushConstants& data, const Layout::FramebufferLayout& layout) const; + void SetVertexData(PresentPushConstants& data, const Layout::FramebufferLayout& layout, + const Common::Rectangle<f32>& crop) const; + void UpdateDescriptorSet(VkImageView image_view, VkSampler sampler, size_t image_index); + void UpdateRawImage(const Tegra::FramebufferConfig& framebuffer, size_t image_index); + +private: + const Device& device; + MemoryAllocator& memory_allocator; + Scheduler& scheduler; + Tegra::MaxwellDeviceMemoryManager& device_memory; + const size_t image_count{}; + vk::DescriptorPool descriptor_pool{}; + vk::DescriptorSets descriptor_sets{}; + + vk::Buffer buffer{}; + std::vector<vk::Image> raw_images{}; + std::vector<vk::ImageView> raw_image_views{}; + u32 raw_width{}; + u32 raw_height{}; + Service::android::PixelFormat pixel_format{}; + + Settings::AntiAliasing anti_alias_setting{}; + std::unique_ptr<AntiAliasPass> anti_alias{}; + + std::unique_ptr<FSR> fsr{}; + std::vector<u64> resource_ticks{}; +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/present_push_constants.h b/src/video_core/renderer_vulkan/present/present_push_constants.h new file mode 100644 index 000000000..f1949e7aa --- /dev/null +++ b/src/video_core/renderer_vulkan/present/present_push_constants.h @@ -0,0 +1,34 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/common_types.h" + +namespace Vulkan { + +struct ScreenRectVertex { + ScreenRectVertex() = default; + explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {} + + std::array<f32, 2> position; + std::array<f32, 2> tex_coord; +}; + +static inline std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) { + // clang-format off + return { 2.f / width, 0.f, 0.f, 0.f, + 0.f, 2.f / height, 0.f, 0.f, + 0.f, 0.f, 1.f, 0.f, + -1.f, -1.f, 0.f, 1.f}; + // clang-format on +} + +struct PresentPushConstants { + std::array<f32, 4 * 4> modelview_matrix; + std::array<ScreenRectVertex, 4> vertices; +}; + +static_assert(sizeof(PresentPushConstants) <= 128, "Push constants are too large"); + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/util.cpp b/src/video_core/renderer_vulkan/present/util.cpp index 9c08ac613..7bff1c436 100644 --- a/src/video_core/renderer_vulkan/present/util.cpp +++ b/src/video_core/renderer_vulkan/present/util.cpp @@ -113,16 +113,18 @@ vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkF }); } -vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format) { +vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format, + VkImageLayout initial_layout) { const VkAttachmentDescription attachment{ .flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT, .format = format, .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, + .loadOp = initial_layout == VK_IMAGE_LAYOUT_UNDEFINED ? VK_ATTACHMENT_LOAD_OP_DONT_CARE + : VK_ATTACHMENT_LOAD_OP_LOAD, .storeOp = VK_ATTACHMENT_STORE_OP_STORE, .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD, .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE, - .initialLayout = VK_IMAGE_LAYOUT_GENERAL, + .initialLayout = initial_layout, .finalLayout = VK_IMAGE_LAYOUT_GENERAL, }; @@ -244,8 +246,7 @@ vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout( .binding = static_cast<u32>(i), .descriptorType = std::data(types)[i], .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | - VK_SHADER_STAGE_COMPUTE_BIT, + .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, .pImmutableSamplers = nullptr, }; } @@ -285,7 +286,8 @@ vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device, vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass, vk::PipelineLayout& layout, - std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders) { + std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders, + bool enable_blending) { const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{ { .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, @@ -363,7 +365,7 @@ vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderp .alphaToOneEnable = VK_FALSE, }; - constexpr VkPipelineColorBlendAttachmentState color_blend_attachment{ + constexpr VkPipelineColorBlendAttachmentState color_blend_attachment_disabled{ .blendEnable = VK_FALSE, .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO, .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO, @@ -375,6 +377,18 @@ vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderp VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, }; + constexpr VkPipelineColorBlendAttachmentState color_blend_attachment_enabled{ + .blendEnable = VK_TRUE, + .srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA, + .dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, + .colorBlendOp = VK_BLEND_OP_ADD, + .srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE, + .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, + .alphaBlendOp = VK_BLEND_OP_ADD, + .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | + VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, + }; + const VkPipelineColorBlendStateCreateInfo color_blend_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, .pNext = nullptr, @@ -382,7 +396,8 @@ vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderp .logicOpEnable = VK_FALSE, .logicOp = VK_LOGIC_OP_COPY, .attachmentCount = 1, - .pAttachments = &color_blend_attachment, + .pAttachments = + enable_blending ? &color_blend_attachment_enabled : &color_blend_attachment_disabled, .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, }; diff --git a/src/video_core/renderer_vulkan/present/util.h b/src/video_core/renderer_vulkan/present/util.h index 2f3a538fa..fb4e4a8e4 100644 --- a/src/video_core/renderer_vulkan/present/util.h +++ b/src/video_core/renderer_vulkan/present/util.h @@ -20,7 +20,8 @@ void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& sc void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image); vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format); -vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format); +vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format, + VkImageLayout initial_layout = VK_IMAGE_LAYOUT_GENERAL); vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& render_pass, vk::ImageView& dest_image, VkExtent2D extent); vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter = VK_FILTER_LINEAR); @@ -37,7 +38,8 @@ vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device, vk::DescriptorSetLayout& layout); vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass, vk::PipelineLayout& layout, - std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders); + std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders, + bool enable_blending = false); VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>& images, VkSampler sampler, VkImageView view, VkDescriptorSet set, u32 binding); diff --git a/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp index 1d1828a4c..c5db0230d 100644 --- a/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp +++ b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp @@ -1,10 +1,11 @@ // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include <cstring> - #include "core/frontend/framebuffer_layout.h" +#include "video_core/framebuffer_config.h" #include "video_core/host_shaders/vulkan_present_vert_spv.h" +#include "video_core/renderer_vulkan/present/layer.h" +#include "video_core/renderer_vulkan/present/present_push_constants.h" #include "video_core/renderer_vulkan/present/util.h" #include "video_core/renderer_vulkan/present/window_adapt_pass.h" #include "video_core/renderer_vulkan/vk_present_manager.h" @@ -14,501 +15,123 @@ namespace Vulkan { -namespace { - -struct ScreenRectVertex { - ScreenRectVertex() = default; - explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {} - - std::array<f32, 2> position; - std::array<f32, 2> tex_coord; - - static VkVertexInputBindingDescription GetDescription() { - return { - .binding = 0, - .stride = sizeof(ScreenRectVertex), - .inputRate = VK_VERTEX_INPUT_RATE_VERTEX, - }; - } - - static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() { - return {{ - { - .location = 0, - .binding = 0, - .format = VK_FORMAT_R32G32_SFLOAT, - .offset = offsetof(ScreenRectVertex, position), - }, - { - .location = 1, - .binding = 0, - .format = VK_FORMAT_R32G32_SFLOAT, - .offset = offsetof(ScreenRectVertex, tex_coord), - }, - }}; - } -}; - -std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) { - // clang-format off - return { 2.f / width, 0.f, 0.f, 0.f, - 0.f, 2.f / height, 0.f, 0.f, - 0.f, 0.f, 1.f, 0.f, - -1.f, -1.f, 0.f, 1.f}; - // clang-format on -} - -} // Anonymous namespace - -struct WindowAdaptPass::BufferData { - struct { - std::array<f32, 4 * 4> modelview_matrix; - } uniform; - - std::array<ScreenRectVertex, 4> vertices; -}; - -WindowAdaptPass::WindowAdaptPass(const Device& device_, const MemoryAllocator& memory_allocator, - size_t num_images, VkFormat frame_format, vk::Sampler&& sampler_, - vk::ShaderModule&& fragment_shader_) +WindowAdaptPass::WindowAdaptPass(const Device& device_, VkFormat frame_format, + vk::Sampler&& sampler_, vk::ShaderModule&& fragment_shader_) : device(device_), sampler(std::move(sampler_)), fragment_shader(std::move(fragment_shader_)) { - CreateDescriptorPool(num_images); CreateDescriptorSetLayout(); - CreateDescriptorSets(num_images); CreatePipelineLayout(); CreateVertexShader(); CreateRenderPass(frame_format); CreatePipeline(); - CreateBuffer(memory_allocator); } WindowAdaptPass::~WindowAdaptPass() = default; -void WindowAdaptPass::Draw(Scheduler& scheduler, size_t image_index, VkImageView src_image_view, - VkExtent2D src_image_extent, const Common::Rectangle<f32>& crop_rect, +void WindowAdaptPass::Draw(RasterizerVulkan& rasterizer, Scheduler& scheduler, size_t image_index, + std::list<Layer>& layers, + std::span<const Tegra::FramebufferConfig> configs, const Layout::FramebufferLayout& layout, Frame* dst) { - ConfigureLayout(image_index, src_image_view, layout, crop_rect); const VkFramebuffer host_framebuffer{*dst->framebuffer}; const VkRenderPass renderpass{*render_pass}; const VkPipeline graphics_pipeline{*pipeline}; const VkPipelineLayout graphics_pipeline_layout{*pipeline_layout}; - const VkDescriptorSet descriptor_set{descriptor_sets[image_index]}; - const VkBuffer vertex_buffer{*buffer}; const VkExtent2D render_area{ .width = dst->width, .height = dst->height, }; + const size_t layer_count = configs.size(); + std::vector<PresentPushConstants> push_constants(layer_count); + std::vector<VkDescriptorSet> descriptor_sets(layer_count); + + auto layer_it = layers.begin(); + for (size_t i = 0; i < layer_count; i++) { + layer_it->ConfigureDraw(&push_constants[i], &descriptor_sets[i], rasterizer, *sampler, + image_index, configs[i], layout); + layer_it++; + } + scheduler.Record([=](vk::CommandBuffer cmdbuf) { const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f; const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f; const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f; - const VkClearValue clear_color{ - .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}}, + const VkClearAttachment clear_attachment{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .colorAttachment = 0, + .clearValue = + { + .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}}, + }, }; - const VkRenderPassBeginInfo renderpass_bi{ - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - .pNext = nullptr, - .renderPass = renderpass, - .framebuffer = host_framebuffer, - .renderArea = + const VkClearRect clear_rect{ + .rect = { .offset = {0, 0}, .extent = render_area, }, - .clearValueCount = 1, - .pClearValues = &clear_color, - }; - const VkViewport viewport{ - .x = 0.0f, - .y = 0.0f, - .width = static_cast<float>(render_area.width), - .height = static_cast<float>(render_area.height), - .minDepth = 0.0f, - .maxDepth = 1.0f, + .baseArrayLayer = 0, + .layerCount = 1, }; - const VkRect2D scissor{ - .offset = {0, 0}, - .extent = render_area, - }; - cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); + + BeginRenderPass(cmdbuf, renderpass, host_framebuffer, render_area); + cmdbuf.ClearAttachments({clear_attachment}, {clear_rect}); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline); - cmdbuf.SetViewport(0, viewport); - cmdbuf.SetScissor(0, scissor); - cmdbuf.BindVertexBuffer(0, vertex_buffer, offsetof(BufferData, vertices)); - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline_layout, 0, - descriptor_set, {}); - cmdbuf.Draw(4, 1, 0, 0); + for (size_t i = 0; i < layer_count; i++) { + cmdbuf.PushConstants(graphics_pipeline_layout, VK_SHADER_STAGE_VERTEX_BIT, + push_constants[i]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline_layout, 0, + descriptor_sets[i], {}); + cmdbuf.Draw(4, 1, 0, 0); + } + cmdbuf.EndRenderPass(); }); } -VkRenderPass WindowAdaptPass::GetRenderPass() { - return *render_pass; +VkDescriptorSetLayout WindowAdaptPass::GetDescriptorSetLayout() { + return *descriptor_set_layout; } -void WindowAdaptPass::CreateDescriptorPool(size_t num_images) { - const std::array<VkDescriptorPoolSize, 2> pool_sizes{{ - { - .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - .descriptorCount = static_cast<u32>(num_images), - }, - { - .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = static_cast<u32>(num_images), - }, - }}; - - const VkDescriptorPoolCreateInfo ci{ - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .maxSets = static_cast<u32>(num_images), - .poolSizeCount = static_cast<u32>(pool_sizes.size()), - .pPoolSizes = pool_sizes.data(), - }; - descriptor_pool = device.GetLogical().CreateDescriptorPool(ci); +VkRenderPass WindowAdaptPass::GetRenderPass() { + return *render_pass; } void WindowAdaptPass::CreateDescriptorSetLayout() { - const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{ - { - .binding = 0, - .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, - .pImmutableSamplers = nullptr, - }, - { - .binding = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, - .pImmutableSamplers = nullptr, - }, - }}; - - const VkDescriptorSetLayoutCreateInfo ci{ - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .bindingCount = static_cast<u32>(layout_bindings.size()), - .pBindings = layout_bindings.data(), - }; - - descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci); -} - -void WindowAdaptPass::CreateDescriptorSets(size_t num_images) { - const std::vector layouts(num_images, *descriptor_set_layout); - descriptor_sets = CreateWrappedDescriptorSets(descriptor_pool, layouts); -} - -void WindowAdaptPass::CreateBuffer(const MemoryAllocator& memory_allocator) { - const VkBufferCreateInfo ci{ - .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .size = sizeof(BufferData), - .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, - .sharingMode = VK_SHARING_MODE_EXCLUSIVE, - .queueFamilyIndexCount = 0, - .pQueueFamilyIndices = nullptr, - }; - - buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload); + descriptor_set_layout = + CreateWrappedDescriptorSetLayout(device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER}); } -void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) { - const VkAttachmentDescription color_attachment{ - .flags = 0, - .format = frame_format, - .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, - .storeOp = VK_ATTACHMENT_STORE_OP_STORE, - .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, - .finalLayout = VK_IMAGE_LAYOUT_GENERAL, - }; - - const VkAttachmentReference color_attachment_ref{ - .attachment = 0, - .layout = VK_IMAGE_LAYOUT_GENERAL, - }; - - const VkSubpassDescription subpass_description{ - .flags = 0, - .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, - .inputAttachmentCount = 0, - .pInputAttachments = nullptr, - .colorAttachmentCount = 1, - .pColorAttachments = &color_attachment_ref, - .pResolveAttachments = nullptr, - .pDepthStencilAttachment = nullptr, - .preserveAttachmentCount = 0, - .pPreserveAttachments = nullptr, - }; - - const VkSubpassDependency dependency{ - .srcSubpass = VK_SUBPASS_EXTERNAL, - .dstSubpass = 0, - .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - .srcAccessMask = 0, - .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, - .dependencyFlags = 0, - }; - - const VkRenderPassCreateInfo renderpass_ci{ - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .attachmentCount = 1, - .pAttachments = &color_attachment, - .subpassCount = 1, - .pSubpasses = &subpass_description, - .dependencyCount = 1, - .pDependencies = &dependency, +void WindowAdaptPass::CreatePipelineLayout() { + const VkPushConstantRange range{ + .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, + .offset = 0, + .size = sizeof(PresentPushConstants), }; - render_pass = device.GetLogical().CreateRenderPass(renderpass_ci); -} - -void WindowAdaptPass::CreateVertexShader() { - vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV); -} - -void WindowAdaptPass::CreatePipelineLayout() { - const VkPipelineLayoutCreateInfo ci{ + pipeline_layout = device.GetLogical().CreatePipelineLayout(VkPipelineLayoutCreateInfo{ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, .pNext = nullptr, .flags = 0, .setLayoutCount = 1, .pSetLayouts = descriptor_set_layout.address(), - .pushConstantRangeCount = 0, - .pPushConstantRanges = nullptr, - }; - pipeline_layout = device.GetLogical().CreatePipelineLayout(ci); -} - -void WindowAdaptPass::SetUniformData(BufferData& data, - const Layout::FramebufferLayout& layout) const { - data.uniform.modelview_matrix = - MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height)); -} - -void WindowAdaptPass::SetVertexData(BufferData& data, const Layout::FramebufferLayout& layout, - const Common::Rectangle<f32>& crop) const { - // Map the coordinates to the screen. - const auto& screen = layout.screen; - const auto x = static_cast<f32>(screen.left); - const auto y = static_cast<f32>(screen.top); - const auto w = static_cast<f32>(screen.GetWidth()); - const auto h = static_cast<f32>(screen.GetHeight()); - - data.vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top); - data.vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top); - data.vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom); - data.vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom); + .pushConstantRangeCount = 1, + .pPushConstantRanges = &range, + }); } -void WindowAdaptPass::UpdateDescriptorSet(size_t image_index, VkImageView image_view) { - const VkDescriptorBufferInfo buffer_info{ - .buffer = *buffer, - .offset = offsetof(BufferData, uniform), - .range = sizeof(BufferData::uniform), - }; - - const VkWriteDescriptorSet ubo_write{ - .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, - .pNext = nullptr, - .dstSet = descriptor_sets[image_index], - .dstBinding = 0, - .dstArrayElement = 0, - .descriptorCount = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - .pImageInfo = nullptr, - .pBufferInfo = &buffer_info, - .pTexelBufferView = nullptr, - }; - - const VkDescriptorImageInfo image_info{ - .sampler = *sampler, - .imageView = image_view, - .imageLayout = VK_IMAGE_LAYOUT_GENERAL, - }; - - const VkWriteDescriptorSet sampler_write{ - .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, - .pNext = nullptr, - .dstSet = descriptor_sets[image_index], - .dstBinding = 1, - .dstArrayElement = 0, - .descriptorCount = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .pImageInfo = &image_info, - .pBufferInfo = nullptr, - .pTexelBufferView = nullptr, - }; - - device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {}); +void WindowAdaptPass::CreateVertexShader() { + vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV); } -void WindowAdaptPass::ConfigureLayout(size_t image_index, VkImageView image_view, - const Layout::FramebufferLayout& layout, - const Common::Rectangle<f32>& crop_rect) { - BufferData data; - SetUniformData(data, layout); - SetVertexData(data, layout, crop_rect); - - const std::span<u8> mapped_span = buffer.Mapped(); - std::memcpy(mapped_span.data(), &data, sizeof(data)); - - UpdateDescriptorSet(image_index, image_view); +void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) { + render_pass = CreateWrappedRenderPass(device, frame_format, VK_IMAGE_LAYOUT_UNDEFINED); } void WindowAdaptPass::CreatePipeline() { - const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{ - { - .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .stage = VK_SHADER_STAGE_VERTEX_BIT, - .module = *vertex_shader, - .pName = "main", - .pSpecializationInfo = nullptr, - }, - { - .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .stage = VK_SHADER_STAGE_FRAGMENT_BIT, - .module = *fragment_shader, - .pName = "main", - .pSpecializationInfo = nullptr, - }, - }}; - - const auto vertex_binding_description = ScreenRectVertex::GetDescription(); - const auto vertex_attrs_description = ScreenRectVertex::GetAttributes(); - - const VkPipelineVertexInputStateCreateInfo vertex_input_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .vertexBindingDescriptionCount = 1, - .pVertexBindingDescriptions = &vertex_binding_description, - .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()}, - .pVertexAttributeDescriptions = vertex_attrs_description.data(), - }; - - const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, - .primitiveRestartEnable = VK_FALSE, - }; - - const VkPipelineViewportStateCreateInfo viewport_state_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .viewportCount = 1, - .pViewports = nullptr, - .scissorCount = 1, - .pScissors = nullptr, - }; - - const VkPipelineRasterizationStateCreateInfo rasterization_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .depthClampEnable = VK_FALSE, - .rasterizerDiscardEnable = VK_FALSE, - .polygonMode = VK_POLYGON_MODE_FILL, - .cullMode = VK_CULL_MODE_NONE, - .frontFace = VK_FRONT_FACE_CLOCKWISE, - .depthBiasEnable = VK_FALSE, - .depthBiasConstantFactor = 0.0f, - .depthBiasClamp = 0.0f, - .depthBiasSlopeFactor = 0.0f, - .lineWidth = 1.0f, - }; - - const VkPipelineMultisampleStateCreateInfo multisampling_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, - .sampleShadingEnable = VK_FALSE, - .minSampleShading = 0.0f, - .pSampleMask = nullptr, - .alphaToCoverageEnable = VK_FALSE, - .alphaToOneEnable = VK_FALSE, - }; - - const VkPipelineColorBlendAttachmentState color_blend_attachment{ - .blendEnable = VK_FALSE, - .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO, - .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO, - .colorBlendOp = VK_BLEND_OP_ADD, - .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, - .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, - .alphaBlendOp = VK_BLEND_OP_ADD, - .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | - VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, - }; - - const VkPipelineColorBlendStateCreateInfo color_blend_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .logicOpEnable = VK_FALSE, - .logicOp = VK_LOGIC_OP_COPY, - .attachmentCount = 1, - .pAttachments = &color_blend_attachment, - .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, - }; - - static constexpr std::array dynamic_states{ - VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_SCISSOR, - }; - const VkPipelineDynamicStateCreateInfo dynamic_state_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .dynamicStateCount = static_cast<u32>(dynamic_states.size()), - .pDynamicStates = dynamic_states.data(), - }; - - const VkGraphicsPipelineCreateInfo pipeline_ci{ - .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .stageCount = static_cast<u32>(shader_stages.size()), - .pStages = shader_stages.data(), - .pVertexInputState = &vertex_input_ci, - .pInputAssemblyState = &input_assembly_ci, - .pTessellationState = nullptr, - .pViewportState = &viewport_state_ci, - .pRasterizationState = &rasterization_ci, - .pMultisampleState = &multisampling_ci, - .pDepthStencilState = nullptr, - .pColorBlendState = &color_blend_ci, - .pDynamicState = &dynamic_state_ci, - .layout = *pipeline_layout, - .renderPass = *render_pass, - .subpass = 0, - .basePipelineHandle = 0, - .basePipelineIndex = 0, - }; - - pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci); + pipeline = CreateWrappedPipeline(device, render_pass, pipeline_layout, + std::tie(vertex_shader, fragment_shader), false); } } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/window_adapt_pass.h b/src/video_core/renderer_vulkan/present/window_adapt_pass.h index 5309233a2..0e2edfc31 100644 --- a/src/video_core/renderer_vulkan/present/window_adapt_pass.h +++ b/src/video_core/renderer_vulkan/present/window_adapt_pass.h @@ -3,6 +3,8 @@ #pragma once +#include <list> + #include "common/math_util.h" #include "video_core/vulkan_common/vulkan_wrapper.h" @@ -18,54 +20,39 @@ namespace Vulkan { class Device; struct Frame; -class MemoryAllocator; +class Layer; class Scheduler; +class RasterizerVulkan; class WindowAdaptPass final { public: - explicit WindowAdaptPass(const Device& device, const MemoryAllocator& memory_allocator, - size_t num_images, VkFormat frame_format, vk::Sampler&& sampler, + explicit WindowAdaptPass(const Device& device, VkFormat frame_format, vk::Sampler&& sampler, vk::ShaderModule&& fragment_shader); ~WindowAdaptPass(); - void Draw(Scheduler& scheduler, size_t image_index, VkImageView src_image_view, - VkExtent2D src_image_extent, const Common::Rectangle<f32>& crop_rect, + void Draw(RasterizerVulkan& rasterizer, Scheduler& scheduler, size_t image_index, + std::list<Layer>& layers, std::span<const Tegra::FramebufferConfig> configs, const Layout::FramebufferLayout& layout, Frame* dst); + VkDescriptorSetLayout GetDescriptorSetLayout(); VkRenderPass GetRenderPass(); private: - struct BufferData; - - void SetUniformData(BufferData& data, const Layout::FramebufferLayout& layout) const; - void SetVertexData(BufferData& data, const Layout::FramebufferLayout& layout, - const Common::Rectangle<f32>& crop_rect) const; - void UpdateDescriptorSet(size_t image_index, VkImageView image_view); - void ConfigureLayout(size_t image_index, VkImageView image_view, - const Layout::FramebufferLayout& layout, - const Common::Rectangle<f32>& crop_rect); - - void CreateDescriptorPool(size_t num_images); void CreateDescriptorSetLayout(); - void CreateDescriptorSets(size_t num_images); void CreatePipelineLayout(); void CreateVertexShader(); void CreateRenderPass(VkFormat frame_format); void CreatePipeline(); - void CreateBuffer(const MemoryAllocator& memory_allocator); private: const Device& device; - vk::DescriptorPool descriptor_pool; vk::DescriptorSetLayout descriptor_set_layout; - vk::DescriptorSets descriptor_sets; vk::PipelineLayout pipeline_layout; vk::Sampler sampler; vk::ShaderModule vertex_shader; vk::ShaderModule fragment_shader; vk::RenderPass render_pass; vk::Pipeline pipeline; - vk::Buffer buffer; }; } // namespace Vulkan |