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author | Liam <byteslice@airmail.cc> | 2024-01-14 04:52:04 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2024-01-31 17:27:20 +0100 |
commit | 9568b310befe19154511afe14709188f641e4951 (patch) | |
tree | 4ed2a065b68970747f2c8280de273d280a1cd985 /src/video_core/renderer_vulkan/present | |
parent | renderer_opengl: isolate core presentation code (diff) | |
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Diffstat (limited to 'src/video_core/renderer_vulkan/present')
-rw-r--r-- | src/video_core/renderer_vulkan/present/anti_alias_pass.h | 27 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/fsr.cpp | 420 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/fsr.h | 52 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/fxaa.cpp | 144 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/fxaa.h | 63 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/smaa.cpp | 270 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/smaa.h | 87 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/util.cpp | 488 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/present/util.h | 46 |
9 files changed, 1597 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/present/anti_alias_pass.h b/src/video_core/renderer_vulkan/present/anti_alias_pass.h new file mode 100644 index 000000000..c1ec0b9a0 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/anti_alias_pass.h @@ -0,0 +1,27 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +class Scheduler; + +class AntiAliasPass { +public: + virtual ~AntiAliasPass() = default; + virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) = 0; +}; + +class NoAA final : public AntiAliasPass { +public: + virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) { + return source_image_view; + } +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/fsr.cpp b/src/video_core/renderer_vulkan/present/fsr.cpp new file mode 100644 index 000000000..30a16a785 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/fsr.cpp @@ -0,0 +1,420 @@ +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/common_types.h" +#include "common/div_ceil.h" +#include "common/settings.h" + +#include "video_core/fsr.h" +#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h" +#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h" +#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_comp_spv.h" +#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp32_comp_spv.h" +#include "video_core/renderer_vulkan/present/fsr.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/vulkan_common/vulkan_device.h" + +namespace Vulkan { +using namespace FSR; + +FSR::FSR(const Device& device_, MemoryAllocator& memory_allocator_, size_t image_count_, + VkExtent2D output_size_) + : device{device_}, memory_allocator{memory_allocator_}, image_count{image_count_}, + output_size{output_size_} { + + CreateImages(); + CreateSampler(); + CreateShaders(); + CreateDescriptorPool(); + CreateDescriptorSetLayout(); + CreateDescriptorSets(); + CreatePipelineLayout(); + CreatePipeline(); +} + +VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImageView image_view, + VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect) { + + UpdateDescriptorSet(image_index, image_view); + + scheduler.Record([this, image_index, input_image_extent, crop_rect](vk::CommandBuffer cmdbuf) { + const VkImageMemoryBarrier base_barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = 0, + .dstAccessMask = 0, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = {}, + .subresourceRange = + { + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }, + }; + + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *easu_pipeline); + + const f32 input_image_width = static_cast<f32>(input_image_extent.width); + const f32 input_image_height = static_cast<f32>(input_image_extent.height); + const f32 output_image_width = static_cast<f32>(output_size.width); + const f32 output_image_height = static_cast<f32>(output_size.height); + const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width; + const f32 viewport_x = crop_rect.left * input_image_width; + const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height; + const f32 viewport_y = crop_rect.top * input_image_height; + + std::array<u32, 4 * 4> push_constants; + FsrEasuConOffset(push_constants.data() + 0, push_constants.data() + 4, + push_constants.data() + 8, push_constants.data() + 12, + + viewport_width, viewport_height, input_image_width, input_image_height, + output_image_width, output_image_height, viewport_x, viewport_y); + cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants); + + { + VkImageMemoryBarrier fsr_write_barrier = base_barrier; + fsr_write_barrier.image = *images[image_index]; + fsr_write_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; + + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, fsr_write_barrier); + } + + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0, + descriptor_sets[image_index * 2], {}); + cmdbuf.Dispatch(Common::DivCeil(output_size.width, 16u), + Common::DivCeil(output_size.height, 16u), 1); + + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *rcas_pipeline); + + const float sharpening = + static_cast<float>(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f; + + FsrRcasCon(push_constants.data(), sharpening); + cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants); + + { + std::array<VkImageMemoryBarrier, 2> barriers; + auto& fsr_read_barrier = barriers[0]; + auto& blit_write_barrier = barriers[1]; + + fsr_read_barrier = base_barrier; + fsr_read_barrier.image = *images[image_index]; + fsr_read_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; + fsr_read_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + + blit_write_barrier = base_barrier; + blit_write_barrier.image = *images[image_count + image_index]; + blit_write_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; + blit_write_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL; + + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, + VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, {}, {}, barriers); + } + + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0, + descriptor_sets[image_index * 2 + 1], {}); + cmdbuf.Dispatch(Common::DivCeil(output_size.width, 16u), + Common::DivCeil(output_size.height, 16u), 1); + + { + std::array<VkImageMemoryBarrier, 1> barriers; + auto& blit_read_barrier = barriers[0]; + + blit_read_barrier = base_barrier; + blit_read_barrier.image = *images[image_count + image_index]; + blit_read_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; + blit_read_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, {}, {}, barriers); + } + }); + + return *image_views[image_count + image_index]; +} + +void FSR::CreateDescriptorPool() { + const std::array<VkDescriptorPoolSize, 2> pool_sizes{{ + { + .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .descriptorCount = static_cast<u32>(image_count * 2), + }, + { + .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .descriptorCount = static_cast<u32>(image_count * 2), + }, + }}; + + const VkDescriptorPoolCreateInfo ci{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .maxSets = static_cast<u32>(image_count * 2), + .poolSizeCount = static_cast<u32>(pool_sizes.size()), + .pPoolSizes = pool_sizes.data(), + }; + descriptor_pool = device.GetLogical().CreateDescriptorPool(ci); +} + +void FSR::CreateDescriptorSetLayout() { + const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{ + { + .binding = 0, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = sampler.address(), + }, + { + .binding = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = sampler.address(), + }, + }}; + + const VkDescriptorSetLayoutCreateInfo ci{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .bindingCount = static_cast<u32>(layout_bindings.size()), + .pBindings = layout_bindings.data(), + }; + + descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci); +} + +void FSR::CreateDescriptorSets() { + const u32 sets = static_cast<u32>(image_count * 2); + const std::vector layouts(sets, *descriptor_set_layout); + + const VkDescriptorSetAllocateInfo ai{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, + .pNext = nullptr, + .descriptorPool = *descriptor_pool, + .descriptorSetCount = sets, + .pSetLayouts = layouts.data(), + }; + + descriptor_sets = descriptor_pool.Allocate(ai); +} + +void FSR::CreateImages() { + images.resize(image_count * 2); + image_views.resize(image_count * 2); + + for (size_t i = 0; i < image_count * 2; ++i) { + images[i] = memory_allocator.CreateImage(VkImageCreateInfo{ + .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .imageType = VK_IMAGE_TYPE_2D, + .format = VK_FORMAT_R16G16B16A16_SFLOAT, + .extent = + { + .width = output_size.width, + .height = output_size.height, + .depth = 1, + }, + .mipLevels = 1, + .arrayLayers = 1, + .samples = VK_SAMPLE_COUNT_1_BIT, + .tiling = VK_IMAGE_TILING_OPTIMAL, + .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_STORAGE_BIT | + VK_IMAGE_USAGE_SAMPLED_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, + }); + image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{ + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .image = *images[i], + .viewType = VK_IMAGE_VIEW_TYPE_2D, + .format = VK_FORMAT_R16G16B16A16_SFLOAT, + .components = + { + .r = VK_COMPONENT_SWIZZLE_IDENTITY, + .g = VK_COMPONENT_SWIZZLE_IDENTITY, + .b = VK_COMPONENT_SWIZZLE_IDENTITY, + .a = VK_COMPONENT_SWIZZLE_IDENTITY, + }, + .subresourceRange = + { + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }, + }); + } +} + +void FSR::CreatePipelineLayout() { + VkPushConstantRange push_const{ + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .offset = 0, + .size = sizeof(std::array<u32, 4 * 4>), + }; + VkPipelineLayoutCreateInfo ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .setLayoutCount = 1, + .pSetLayouts = descriptor_set_layout.address(), + .pushConstantRangeCount = 1, + .pPushConstantRanges = &push_const, + }; + + pipeline_layout = device.GetLogical().CreatePipelineLayout(ci); +} + +void FSR::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const { + const auto fsr_image_view = *image_views[image_index]; + const auto blit_image_view = *image_views[image_count + image_index]; + + const VkDescriptorImageInfo image_info{ + .sampler = VK_NULL_HANDLE, + .imageView = image_view, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }; + const VkDescriptorImageInfo fsr_image_info{ + .sampler = VK_NULL_HANDLE, + .imageView = fsr_image_view, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }; + const VkDescriptorImageInfo blit_image_info{ + .sampler = VK_NULL_HANDLE, + .imageView = blit_image_view, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }; + + VkWriteDescriptorSet sampler_write{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = descriptor_sets[image_index * 2], + .dstBinding = 0, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .pImageInfo = &image_info, + .pBufferInfo = nullptr, + .pTexelBufferView = nullptr, + }; + + VkWriteDescriptorSet output_write{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = descriptor_sets[image_index * 2], + .dstBinding = 1, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .pImageInfo = &fsr_image_info, + .pBufferInfo = nullptr, + .pTexelBufferView = nullptr, + }; + + device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, output_write}, {}); + + sampler_write.dstSet = descriptor_sets[image_index * 2 + 1]; + sampler_write.pImageInfo = &fsr_image_info; + output_write.dstSet = descriptor_sets[image_index * 2 + 1]; + output_write.pImageInfo = &blit_image_info; + + device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, output_write}, {}); +} + +void FSR::CreateSampler() { + const VkSamplerCreateInfo ci{ + .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .magFilter = VK_FILTER_LINEAR, + .minFilter = VK_FILTER_LINEAR, + .mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR, + .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, + .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, + .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, + .mipLodBias = 0.0f, + .anisotropyEnable = VK_FALSE, + .maxAnisotropy = 0.0f, + .compareEnable = VK_FALSE, + .compareOp = VK_COMPARE_OP_NEVER, + .minLod = 0.0f, + .maxLod = 0.0f, + .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK, + .unnormalizedCoordinates = VK_FALSE, + }; + + sampler = device.GetLogical().CreateSampler(ci); +} + +void FSR::CreateShaders() { + if (device.IsFloat16Supported()) { + easu_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_EASU_FP16_COMP_SPV); + rcas_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_RCAS_FP16_COMP_SPV); + } else { + easu_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_EASU_FP32_COMP_SPV); + rcas_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_RCAS_FP32_COMP_SPV); + } +} + +void FSR::CreatePipeline() { + VkPipelineShaderStageCreateInfo shader_stage_easu{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_COMPUTE_BIT, + .module = *easu_shader, + .pName = "main", + .pSpecializationInfo = nullptr, + }; + + VkPipelineShaderStageCreateInfo shader_stage_rcas{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_COMPUTE_BIT, + .module = *rcas_shader, + .pName = "main", + .pSpecializationInfo = nullptr, + }; + + VkComputePipelineCreateInfo pipeline_ci_easu{ + .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = shader_stage_easu, + .layout = *pipeline_layout, + .basePipelineHandle = VK_NULL_HANDLE, + .basePipelineIndex = 0, + }; + + VkComputePipelineCreateInfo pipeline_ci_rcas{ + .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = shader_stage_rcas, + .layout = *pipeline_layout, + .basePipelineHandle = VK_NULL_HANDLE, + .basePipelineIndex = 0, + }; + + easu_pipeline = device.GetLogical().CreateComputePipeline(pipeline_ci_easu); + rcas_pipeline = device.GetLogical().CreateComputePipeline(pipeline_ci_rcas); +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/fsr.h b/src/video_core/renderer_vulkan/present/fsr.h new file mode 100644 index 000000000..3505c1416 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/fsr.h @@ -0,0 +1,52 @@ +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/math_util.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +class Device; +class Scheduler; + +class FSR { +public: + explicit FSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count, + VkExtent2D output_size); + VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImageView image_view, + VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect); + +private: + void CreateDescriptorPool(); + void CreateDescriptorSetLayout(); + void CreateDescriptorSets(); + void CreateImages(); + void CreateSampler(); + void CreateShaders(); + void CreatePipeline(); + void CreatePipelineLayout(); + + void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const; + + const Device& device; + MemoryAllocator& memory_allocator; + size_t image_count; + VkExtent2D output_size; + + vk::DescriptorPool descriptor_pool; + vk::DescriptorSetLayout descriptor_set_layout; + vk::DescriptorSets descriptor_sets; + vk::PipelineLayout pipeline_layout; + vk::ShaderModule easu_shader; + vk::ShaderModule rcas_shader; + vk::Pipeline easu_pipeline; + vk::Pipeline rcas_pipeline; + vk::Sampler sampler; + std::vector<vk::Image> images; + std::vector<vk::ImageView> image_views; +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/fxaa.cpp b/src/video_core/renderer_vulkan/present/fxaa.cpp new file mode 100644 index 000000000..6f87ddebb --- /dev/null +++ b/src/video_core/renderer_vulkan/present/fxaa.cpp @@ -0,0 +1,144 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/common_types.h" + +#include "video_core/host_shaders/fxaa_frag_spv.h" +#include "video_core/host_shaders/fxaa_vert_spv.h" +#include "video_core/renderer_vulkan/present/fxaa.h" +#include "video_core/renderer_vulkan/present/util.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/vulkan_common/vulkan_device.h" + +namespace Vulkan { + +FXAA::FXAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent) + : m_device(device), m_allocator(allocator), m_extent(extent), + m_image_count(static_cast<u32>(image_count)) { + CreateImages(); + CreateRenderPasses(); + CreateSampler(); + CreateShaders(); + CreateDescriptorPool(); + CreateDescriptorSetLayouts(); + CreateDescriptorSets(); + CreatePipelineLayouts(); + CreatePipelines(); +} + +FXAA::~FXAA() = default; + +void FXAA::CreateImages() { + for (u32 i = 0; i < m_image_count; i++) { + Image& image = m_dynamic_images.emplace_back(); + + image.image = CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); + image.image_view = + CreateWrappedImageView(m_device, image.image, VK_FORMAT_R16G16B16A16_SFLOAT); + } +} + +void FXAA::CreateRenderPasses() { + m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); + + for (auto& image : m_dynamic_images) { + image.framebuffer = + CreateWrappedFramebuffer(m_device, m_renderpass, image.image_view, m_extent); + } +} + +void FXAA::CreateSampler() { + m_sampler = CreateWrappedSampler(m_device); +} + +void FXAA::CreateShaders() { + m_vertex_shader = CreateWrappedShaderModule(m_device, FXAA_VERT_SPV); + m_fragment_shader = CreateWrappedShaderModule(m_device, FXAA_FRAG_SPV); +} + +void FXAA::CreateDescriptorPool() { + // 2 descriptors, 1 descriptor set per image + m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 2 * m_image_count, m_image_count); +} + +void FXAA::CreateDescriptorSetLayouts() { + m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, 2); +} + +void FXAA::CreateDescriptorSets() { + VkDescriptorSetLayout layout = *m_descriptor_set_layout; + + for (auto& images : m_dynamic_images) { + images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, {layout}); + } +} + +void FXAA::CreatePipelineLayouts() { + m_pipeline_layout = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layout); +} + +void FXAA::CreatePipelines() { + m_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout, + std::tie(m_vertex_shader, m_fragment_shader)); +} + +void FXAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) { + Image& image = m_dynamic_images[image_index]; + std::vector<VkDescriptorImageInfo> image_infos; + std::vector<VkWriteDescriptorSet> updates; + image_infos.reserve(2); + + updates.push_back( + CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 0)); + updates.push_back( + CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 1)); + + m_device.GetLogical().UpdateDescriptorSets(updates, {}); +} + +void FXAA::UploadImages(Scheduler& scheduler) { + if (m_images_ready) { + return; + } + + scheduler.Record([&](vk::CommandBuffer cmdbuf) { + for (auto& image : m_dynamic_images) { + ClearColorImage(cmdbuf, *image.image); + } + }); + scheduler.Finish(); + + m_images_ready = true; +} + +VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) { + const Image& image{m_dynamic_images[image_index]}; + const VkImage output_image{*image.image}; + const VkDescriptorSet descriptor_set{image.descriptor_sets[0]}; + const VkFramebuffer framebuffer{*image.framebuffer}; + const VkRenderPass renderpass{*m_renderpass}; + const VkPipeline pipeline{*m_pipeline}; + const VkPipelineLayout layout{*m_pipeline_layout}; + const VkExtent2D extent{m_extent}; + + UploadImages(scheduler); + UpdateDescriptorSets(source_image_view, image_index); + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([=](vk::CommandBuffer cmdbuf) { + TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, renderpass, framebuffer, extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, {}); + cmdbuf.Draw(4, 1, 0, 0); + cmdbuf.EndRenderPass(); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + }); + + return *image.image_view; +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/fxaa.h b/src/video_core/renderer_vulkan/present/fxaa.h new file mode 100644 index 000000000..c083f3ff0 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/fxaa.h @@ -0,0 +1,63 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "video_core/renderer_vulkan/present/anti_alias_pass.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +class Device; +class Scheduler; +class StagingBufferPool; + +class FXAA final : public AntiAliasPass { +public: + explicit FXAA(const Device& device, MemoryAllocator& allocator, size_t image_count, + VkExtent2D extent); + ~FXAA() override; + + VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) override; + +private: + void CreateImages(); + void CreateRenderPasses(); + void CreateSampler(); + void CreateShaders(); + void CreateDescriptorPool(); + void CreateDescriptorSetLayouts(); + void CreateDescriptorSets(); + void CreatePipelineLayouts(); + void CreatePipelines(); + void UpdateDescriptorSets(VkImageView image_view, size_t image_index); + void UploadImages(Scheduler& scheduler); + + const Device& m_device; + MemoryAllocator& m_allocator; + const VkExtent2D m_extent; + const u32 m_image_count; + + vk::ShaderModule m_vertex_shader{}; + vk::ShaderModule m_fragment_shader{}; + vk::DescriptorPool m_descriptor_pool{}; + vk::DescriptorSetLayout m_descriptor_set_layout{}; + vk::PipelineLayout m_pipeline_layout{}; + vk::Pipeline m_pipeline{}; + vk::RenderPass m_renderpass{}; + + struct Image { + vk::DescriptorSets descriptor_sets{}; + vk::Framebuffer framebuffer{}; + vk::Image image{}; + vk::ImageView image_view{}; + }; + std::vector<Image> m_dynamic_images{}; + bool m_images_ready{}; + + vk::Sampler m_sampler{}; +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/smaa.cpp b/src/video_core/renderer_vulkan/present/smaa.cpp new file mode 100644 index 000000000..68cd22b08 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/smaa.cpp @@ -0,0 +1,270 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <list> + +#include "common/assert.h" +#include "common/polyfill_ranges.h" + +#include "video_core/renderer_vulkan/present/smaa.h" +#include "video_core/renderer_vulkan/present/util.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/smaa_area_tex.h" +#include "video_core/smaa_search_tex.h" +#include "video_core/vulkan_common/vulkan_device.h" + +#include "video_core/host_shaders/smaa_blending_weight_calculation_frag_spv.h" +#include "video_core/host_shaders/smaa_blending_weight_calculation_vert_spv.h" +#include "video_core/host_shaders/smaa_edge_detection_frag_spv.h" +#include "video_core/host_shaders/smaa_edge_detection_vert_spv.h" +#include "video_core/host_shaders/smaa_neighborhood_blending_frag_spv.h" +#include "video_core/host_shaders/smaa_neighborhood_blending_vert_spv.h" + +namespace Vulkan { + +SMAA::SMAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent) + : m_device(device), m_allocator(allocator), m_extent(extent), + m_image_count(static_cast<u32>(image_count)) { + CreateImages(); + CreateRenderPasses(); + CreateSampler(); + CreateShaders(); + CreateDescriptorPool(); + CreateDescriptorSetLayouts(); + CreateDescriptorSets(); + CreatePipelineLayouts(); + CreatePipelines(); +} + +SMAA::~SMAA() = default; + +void SMAA::CreateImages() { + static constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; + static constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; + + m_static_images[Area] = CreateWrappedImage(m_allocator, area_extent, VK_FORMAT_R8G8_UNORM); + m_static_images[Search] = CreateWrappedImage(m_allocator, search_extent, VK_FORMAT_R8_UNORM); + + m_static_image_views[Area] = + CreateWrappedImageView(m_device, m_static_images[Area], VK_FORMAT_R8G8_UNORM); + m_static_image_views[Search] = + CreateWrappedImageView(m_device, m_static_images[Search], VK_FORMAT_R8_UNORM); + + for (u32 i = 0; i < m_image_count; i++) { + Images& images = m_dynamic_images.emplace_back(); + + images.images[Blend] = + CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); + images.images[Edges] = CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16_SFLOAT); + images.images[Output] = + CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); + + images.image_views[Blend] = + CreateWrappedImageView(m_device, images.images[Blend], VK_FORMAT_R16G16B16A16_SFLOAT); + images.image_views[Edges] = + CreateWrappedImageView(m_device, images.images[Edges], VK_FORMAT_R16G16_SFLOAT); + images.image_views[Output] = + CreateWrappedImageView(m_device, images.images[Output], VK_FORMAT_R16G16B16A16_SFLOAT); + } +} + +void SMAA::CreateRenderPasses() { + m_renderpasses[EdgeDetection] = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16_SFLOAT); + m_renderpasses[BlendingWeightCalculation] = + CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); + m_renderpasses[NeighborhoodBlending] = + CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); + + for (auto& images : m_dynamic_images) { + images.framebuffers[EdgeDetection] = CreateWrappedFramebuffer( + m_device, m_renderpasses[EdgeDetection], images.image_views[Edges], m_extent); + + images.framebuffers[BlendingWeightCalculation] = + CreateWrappedFramebuffer(m_device, m_renderpasses[BlendingWeightCalculation], + images.image_views[Blend], m_extent); + + images.framebuffers[NeighborhoodBlending] = CreateWrappedFramebuffer( + m_device, m_renderpasses[NeighborhoodBlending], images.image_views[Output], m_extent); + } +} + +void SMAA::CreateSampler() { + m_sampler = CreateWrappedSampler(m_device); +} + +void SMAA::CreateShaders() { + // These match the order of the SMAAStage enum + static constexpr std::array vert_shader_sources{ + ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_VERT_SPV), + ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_VERT_SPV), + ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_VERT_SPV), + }; + static constexpr std::array frag_shader_sources{ + ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_FRAG_SPV), + ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_FRAG_SPV), + ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_FRAG_SPV), + }; + + for (size_t i = 0; i < MaxSMAAStage; i++) { + m_vertex_shaders[i] = CreateWrappedShaderModule(m_device, vert_shader_sources[i]); + m_fragment_shaders[i] = CreateWrappedShaderModule(m_device, frag_shader_sources[i]); + } +} + +void SMAA::CreateDescriptorPool() { + // Edge detection: 1 descriptor + // Blending weight calculation: 3 descriptors + // Neighborhood blending: 2 descriptors + + // 6 descriptors, 3 descriptor sets per image + m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 6 * m_image_count, 3 * m_image_count); +} + +void SMAA::CreateDescriptorSetLayouts() { + m_descriptor_set_layouts[EdgeDetection] = CreateWrappedDescriptorSetLayout(m_device, 1); + m_descriptor_set_layouts[BlendingWeightCalculation] = + CreateWrappedDescriptorSetLayout(m_device, 3); + m_descriptor_set_layouts[NeighborhoodBlending] = CreateWrappedDescriptorSetLayout(m_device, 2); +} + +void SMAA::CreateDescriptorSets() { + std::vector<VkDescriptorSetLayout> layouts(m_descriptor_set_layouts.size()); + std::ranges::transform(m_descriptor_set_layouts, layouts.begin(), + [](auto& layout) { return *layout; }); + + for (auto& images : m_dynamic_images) { + images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts); + } +} + +void SMAA::CreatePipelineLayouts() { + for (size_t i = 0; i < MaxSMAAStage; i++) { + m_pipeline_layouts[i] = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layouts[i]); + } +} + +void SMAA::CreatePipelines() { + for (size_t i = 0; i < MaxSMAAStage; i++) { + m_pipelines[i] = + CreateWrappedPipeline(m_device, m_renderpasses[i], m_pipeline_layouts[i], + std::tie(m_vertex_shaders[i], m_fragment_shaders[i])); + } +} + +void SMAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) { + Images& images = m_dynamic_images[image_index]; + std::vector<VkDescriptorImageInfo> image_infos; + std::vector<VkWriteDescriptorSet> updates; + image_infos.reserve(6); + + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, + images.descriptor_sets[EdgeDetection], 0)); + + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Edges], + images.descriptor_sets[BlendingWeightCalculation], + 0)); + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Area], + images.descriptor_sets[BlendingWeightCalculation], + 1)); + updates.push_back( + CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Search], + images.descriptor_sets[BlendingWeightCalculation], 2)); + + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, + images.descriptor_sets[NeighborhoodBlending], 0)); + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Blend], + images.descriptor_sets[NeighborhoodBlending], 1)); + + m_device.GetLogical().UpdateDescriptorSets(updates, {}); +} + +void SMAA::UploadImages(Scheduler& scheduler) { + if (m_images_ready) { + return; + } + + static constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; + static constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; + + UploadImage(m_device, m_allocator, scheduler, m_static_images[Area], area_extent, + VK_FORMAT_R8G8_UNORM, ARRAY_TO_SPAN(areaTexBytes)); + UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent, + VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes)); + + scheduler.Record([&](vk::CommandBuffer cmdbuf) { + for (auto& images : m_dynamic_images) { + for (size_t i = 0; i < MaxDynamicImage; i++) { + ClearColorImage(cmdbuf, *images.images[i]); + } + } + }); + scheduler.Finish(); + + m_images_ready = true; +} + +VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) { + Images& images = m_dynamic_images[image_index]; + + VkImage output_image = *images.images[Output]; + VkImage edges_image = *images.images[Edges]; + VkImage blend_image = *images.images[Blend]; + + VkDescriptorSet edge_detection_descriptor_set = images.descriptor_sets[EdgeDetection]; + VkDescriptorSet blending_weight_calculation_descriptor_set = + images.descriptor_sets[BlendingWeightCalculation]; + VkDescriptorSet neighborhood_blending_descriptor_set = + images.descriptor_sets[NeighborhoodBlending]; + + VkFramebuffer edge_detection_framebuffer = *images.framebuffers[EdgeDetection]; + VkFramebuffer blending_weight_calculation_framebuffer = + *images.framebuffers[BlendingWeightCalculation]; + VkFramebuffer neighborhood_blending_framebuffer = *images.framebuffers[NeighborhoodBlending]; + + UploadImages(scheduler); + UpdateDescriptorSets(source_image_view, image_index); + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([=, this](vk::CommandBuffer cmdbuf) { + TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, *m_renderpasses[EdgeDetection], edge_detection_framebuffer, + m_extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[EdgeDetection]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipeline_layouts[EdgeDetection], 0, + edge_detection_descriptor_set, {}); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + + TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, *m_renderpasses[BlendingWeightCalculation], + blending_weight_calculation_framebuffer, m_extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipelines[BlendingWeightCalculation]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipeline_layouts[BlendingWeightCalculation], 0, + blending_weight_calculation_descriptor_set, {}); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + + TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, *m_renderpasses[NeighborhoodBlending], + neighborhood_blending_framebuffer, m_extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[NeighborhoodBlending]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipeline_layouts[NeighborhoodBlending], 0, + neighborhood_blending_descriptor_set, {}); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + }); + + return *images.image_views[Output]; +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/smaa.h b/src/video_core/renderer_vulkan/present/smaa.h new file mode 100644 index 000000000..3d6707d48 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/smaa.h @@ -0,0 +1,87 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <array> +#include "video_core/renderer_vulkan/present/anti_alias_pass.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +class Device; +class Scheduler; +class StagingBufferPool; + +class SMAA final : public AntiAliasPass { +public: + explicit SMAA(const Device& device, MemoryAllocator& allocator, size_t image_count, + VkExtent2D extent); + ~SMAA() override; + + VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) override; + +private: + enum SMAAStage { + EdgeDetection = 0, + BlendingWeightCalculation = 1, + NeighborhoodBlending = 2, + MaxSMAAStage = 3, + }; + + enum StaticImageType { + Area = 0, + Search = 1, + MaxStaticImage = 2, + }; + + enum DynamicImageType { + Blend = 0, + Edges = 1, + Output = 2, + MaxDynamicImage = 3, + }; + + void CreateImages(); + void CreateRenderPasses(); + void CreateSampler(); + void CreateShaders(); + void CreateDescriptorPool(); + void CreateDescriptorSetLayouts(); + void CreateDescriptorSets(); + void CreatePipelineLayouts(); + void CreatePipelines(); + void UpdateDescriptorSets(VkImageView image_view, size_t image_index); + void UploadImages(Scheduler& scheduler); + + const Device& m_device; + MemoryAllocator& m_allocator; + const VkExtent2D m_extent; + const u32 m_image_count; + + vk::DescriptorPool m_descriptor_pool{}; + std::array<vk::DescriptorSetLayout, MaxSMAAStage> m_descriptor_set_layouts{}; + std::array<vk::PipelineLayout, MaxSMAAStage> m_pipeline_layouts{}; + std::array<vk::ShaderModule, MaxSMAAStage> m_vertex_shaders{}; + std::array<vk::ShaderModule, MaxSMAAStage> m_fragment_shaders{}; + std::array<vk::Pipeline, MaxSMAAStage> m_pipelines{}; + std::array<vk::RenderPass, MaxSMAAStage> m_renderpasses{}; + + std::array<vk::Image, MaxStaticImage> m_static_images{}; + std::array<vk::ImageView, MaxStaticImage> m_static_image_views{}; + + struct Images { + vk::DescriptorSets descriptor_sets{}; + std::array<vk::Image, MaxDynamicImage> images{}; + std::array<vk::ImageView, MaxDynamicImage> image_views{}; + std::array<vk::Framebuffer, MaxSMAAStage> framebuffers{}; + }; + std::vector<Images> m_dynamic_images{}; + bool m_images_ready{}; + + vk::Sampler m_sampler{}; +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/util.cpp b/src/video_core/renderer_vulkan/present/util.cpp new file mode 100644 index 000000000..a445b213e --- /dev/null +++ b/src/video_core/renderer_vulkan/present/util.cpp @@ -0,0 +1,488 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/assert.h" +#include "common/polyfill_ranges.h" +#include "video_core/renderer_vulkan/present/util.h" + +namespace Vulkan { + +vk::Image CreateWrappedImage(MemoryAllocator& allocator, VkExtent2D dimensions, VkFormat format) { + const VkImageCreateInfo image_ci{ + .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .imageType = VK_IMAGE_TYPE_2D, + .format = format, + .extent = {.width = dimensions.width, .height = dimensions.height, .depth = 1}, + .mipLevels = 1, + .arrayLayers = 1, + .samples = VK_SAMPLE_COUNT_1_BIT, + .tiling = VK_IMAGE_TILING_OPTIMAL, + .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_STORAGE_BIT | + VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, + }; + return allocator.CreateImage(image_ci); +} + +void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout, + VkImageLayout source_layout) { + constexpr VkFlags flags{VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT}; + const VkImageMemoryBarrier barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = flags, + .dstAccessMask = flags, + .oldLayout = source_layout, + .newLayout = target_layout, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = image, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }, + }; + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + 0, barrier); +} + +void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& scheduler, + vk::Image& image, VkExtent2D dimensions, VkFormat format, + std::span<const u8> initial_contents) { + const VkBufferCreateInfo upload_ci = { + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = initial_contents.size_bytes(), + .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }; + auto upload_buffer = allocator.CreateBuffer(upload_ci, MemoryUsage::Upload); + std::ranges::copy(initial_contents, upload_buffer.Mapped().begin()); + upload_buffer.Flush(); + + const std::array<VkBufferImageCopy, 1> regions{{{ + .bufferOffset = 0, + .bufferRowLength = dimensions.width, + .bufferImageHeight = dimensions.height, + .imageSubresource{.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .mipLevel = 0, + .baseArrayLayer = 0, + .layerCount = 1}, + .imageOffset{}, + .imageExtent{.width = dimensions.width, .height = dimensions.height, .depth = 1}, + }}}; + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([&](vk::CommandBuffer cmdbuf) { + TransitionImageLayout(cmdbuf, *image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + VK_IMAGE_LAYOUT_UNDEFINED); + cmdbuf.CopyBufferToImage(*upload_buffer, *image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + regions); + TransitionImageLayout(cmdbuf, *image, VK_IMAGE_LAYOUT_GENERAL, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); + }); + scheduler.Finish(); +} + +vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format) { + return device.GetLogical().CreateImageView(VkImageViewCreateInfo{ + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .image = *image, + .viewType = VK_IMAGE_VIEW_TYPE_2D, + .format = format, + .components{}, + .subresourceRange{.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1}, + }); +} + +vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format) { + const VkAttachmentDescription attachment{ + .flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT, + .format = format, + .samples = VK_SAMPLE_COUNT_1_BIT, + .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, + .storeOp = VK_ATTACHMENT_STORE_OP_STORE, + .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD, + .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE, + .initialLayout = VK_IMAGE_LAYOUT_GENERAL, + .finalLayout = VK_IMAGE_LAYOUT_GENERAL, + }; + + constexpr VkAttachmentReference color_attachment_ref{ + .attachment = 0, + .layout = VK_IMAGE_LAYOUT_GENERAL, + }; + + const VkSubpassDescription subpass_description{ + .flags = 0, + .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, + .inputAttachmentCount = 0, + .pInputAttachments = nullptr, + .colorAttachmentCount = 1, + .pColorAttachments = &color_attachment_ref, + .pResolveAttachments = nullptr, + .pDepthStencilAttachment = nullptr, + .preserveAttachmentCount = 0, + .pPreserveAttachments = nullptr, + }; + + constexpr VkSubpassDependency dependency{ + .srcSubpass = VK_SUBPASS_EXTERNAL, + .dstSubpass = 0, + .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + .srcAccessMask = 0, + .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, + .dependencyFlags = 0, + }; + + return device.GetLogical().CreateRenderPass(VkRenderPassCreateInfo{ + .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .attachmentCount = 1, + .pAttachments = &attachment, + .subpassCount = 1, + .pSubpasses = &subpass_description, + .dependencyCount = 1, + .pDependencies = &dependency, + }); +} + +vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& render_pass, + vk::ImageView& dest_image, VkExtent2D extent) { + return device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{ + .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .renderPass = *render_pass, + .attachmentCount = 1, + .pAttachments = dest_image.address(), + .width = extent.width, + .height = extent.height, + .layers = 1, + }); +} + +vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter) { + return device.GetLogical().CreateSampler(VkSamplerCreateInfo{ + .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .magFilter = filter, + .minFilter = filter, + .mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR, + .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, + .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, + .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, + .mipLodBias = 0.0f, + .anisotropyEnable = VK_FALSE, + .maxAnisotropy = 0.0f, + .compareEnable = VK_FALSE, + .compareOp = VK_COMPARE_OP_NEVER, + .minLod = 0.0f, + .maxLod = 0.0f, + .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK, + .unnormalizedCoordinates = VK_FALSE, + }); +} + +vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span<const u32> code) { + return device.GetLogical().CreateShaderModule(VkShaderModuleCreateInfo{ + .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .codeSize = code.size_bytes(), + .pCode = code.data(), + }); +} + +vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, u32 max_descriptors, + u32 max_sets) { + const VkDescriptorPoolSize pool_size{ + .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .descriptorCount = static_cast<u32>(max_descriptors), + }; + + return device.GetLogical().CreateDescriptorPool(VkDescriptorPoolCreateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .maxSets = max_sets, + .poolSizeCount = 1, + .pPoolSizes = &pool_size, + }); +} + +vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(const Device& device, + u32 max_sampler_bindings) { + std::vector<VkDescriptorSetLayoutBinding> bindings(max_sampler_bindings); + for (u32 i = 0; i < max_sampler_bindings; i++) { + bindings[i] = { + .binding = i, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, + .pImmutableSamplers = nullptr, + }; + } + + return device.GetLogical().CreateDescriptorSetLayout(VkDescriptorSetLayoutCreateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .bindingCount = static_cast<u32>(bindings.size()), + .pBindings = bindings.data(), + }); +} + +vk::DescriptorSets CreateWrappedDescriptorSets(vk::DescriptorPool& pool, + vk::Span<VkDescriptorSetLayout> layouts) { + return pool.Allocate(VkDescriptorSetAllocateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, + .pNext = nullptr, + .descriptorPool = *pool, + .descriptorSetCount = layouts.size(), + .pSetLayouts = layouts.data(), + }); +} + +vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device, + vk::DescriptorSetLayout& layout) { + return device.GetLogical().CreatePipelineLayout(VkPipelineLayoutCreateInfo{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .setLayoutCount = 1, + .pSetLayouts = layout.address(), + .pushConstantRangeCount = 0, + .pPushConstantRanges = nullptr, + }); +} + +vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass, + vk::PipelineLayout& layout, + std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders) { + const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{ + { + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_VERTEX_BIT, + .module = *std::get<0>(shaders), + .pName = "main", + .pSpecializationInfo = nullptr, + }, + { + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_FRAGMENT_BIT, + .module = *std::get<1>(shaders), + .pName = "main", + .pSpecializationInfo = nullptr, + }, + }}; + + constexpr VkPipelineVertexInputStateCreateInfo vertex_input_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .vertexBindingDescriptionCount = 0, + .pVertexBindingDescriptions = nullptr, + .vertexAttributeDescriptionCount = 0, + .pVertexAttributeDescriptions = nullptr, + }; + + constexpr VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, + .primitiveRestartEnable = VK_FALSE, + }; + + constexpr VkPipelineViewportStateCreateInfo viewport_state_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .viewportCount = 1, + .pViewports = nullptr, + .scissorCount = 1, + .pScissors = nullptr, + }; + + constexpr VkPipelineRasterizationStateCreateInfo rasterization_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .depthClampEnable = VK_FALSE, + .rasterizerDiscardEnable = VK_FALSE, + .polygonMode = VK_POLYGON_MODE_FILL, + .cullMode = VK_CULL_MODE_NONE, + .frontFace = VK_FRONT_FACE_CLOCKWISE, + .depthBiasEnable = VK_FALSE, + .depthBiasConstantFactor = 0.0f, + .depthBiasClamp = 0.0f, + .depthBiasSlopeFactor = 0.0f, + .lineWidth = 1.0f, + }; + + constexpr VkPipelineMultisampleStateCreateInfo multisampling_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, + .sampleShadingEnable = VK_FALSE, + .minSampleShading = 0.0f, + .pSampleMask = nullptr, + .alphaToCoverageEnable = VK_FALSE, + .alphaToOneEnable = VK_FALSE, + }; + + constexpr VkPipelineColorBlendAttachmentState color_blend_attachment{ + .blendEnable = VK_FALSE, + .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO, + .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO, + .colorBlendOp = VK_BLEND_OP_ADD, + .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, + .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, + .alphaBlendOp = VK_BLEND_OP_ADD, + .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | + VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, + }; + + const VkPipelineColorBlendStateCreateInfo color_blend_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .logicOpEnable = VK_FALSE, + .logicOp = VK_LOGIC_OP_COPY, + .attachmentCount = 1, + .pAttachments = &color_blend_attachment, + .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, + }; + + constexpr std::array dynamic_states{ + VK_DYNAMIC_STATE_VIEWPORT, + VK_DYNAMIC_STATE_SCISSOR, + }; + + const VkPipelineDynamicStateCreateInfo dynamic_state_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .dynamicStateCount = static_cast<u32>(dynamic_states.size()), + .pDynamicStates = dynamic_states.data(), + }; + + return device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{ + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stageCount = static_cast<u32>(shader_stages.size()), + .pStages = shader_stages.data(), + .pVertexInputState = &vertex_input_ci, + .pInputAssemblyState = &input_assembly_ci, + .pTessellationState = nullptr, + .pViewportState = &viewport_state_ci, + .pRasterizationState = &rasterization_ci, + .pMultisampleState = &multisampling_ci, + .pDepthStencilState = nullptr, + .pColorBlendState = &color_blend_ci, + .pDynamicState = &dynamic_state_ci, + .layout = *layout, + .renderPass = *renderpass, + .subpass = 0, + .basePipelineHandle = 0, + .basePipelineIndex = 0, + }); +} + +VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>& images, + VkSampler sampler, VkImageView view, + VkDescriptorSet set, u32 binding) { + ASSERT(images.capacity() > images.size()); + auto& image_info = images.emplace_back(VkDescriptorImageInfo{ + .sampler = sampler, + .imageView = view, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }); + + return VkWriteDescriptorSet{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = set, + .dstBinding = binding, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .pImageInfo = &image_info, + .pBufferInfo = nullptr, + .pTexelBufferView = nullptr, + }; +} + +void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image) { + static constexpr std::array<VkImageSubresourceRange, 1> subresources{{{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }}}; + TransitionImageLayout(cmdbuf, image, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_UNDEFINED); + cmdbuf.ClearColorImage(image, VK_IMAGE_LAYOUT_GENERAL, {}, subresources); +} + +void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer, + VkExtent2D extent) { + const VkRenderPassBeginInfo renderpass_bi{ + .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, + .pNext = nullptr, + .renderPass = render_pass, + .framebuffer = framebuffer, + .renderArea{ + .offset{}, + .extent = extent, + }, + .clearValueCount = 0, + .pClearValues = nullptr, + }; + cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); + + const VkViewport viewport{ + .x = 0.0f, + .y = 0.0f, + .width = static_cast<float>(extent.width), + .height = static_cast<float>(extent.height), + .minDepth = 0.0f, + .maxDepth = 1.0f, + }; + const VkRect2D scissor{ + .offset = {0, 0}, + .extent = extent, + }; + cmdbuf.SetViewport(0, viewport); + cmdbuf.SetScissor(0, scissor); +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/util.h b/src/video_core/renderer_vulkan/present/util.h new file mode 100644 index 000000000..93cfdd16b --- /dev/null +++ b/src/video_core/renderer_vulkan/present/util.h @@ -0,0 +1,46 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +#define ARRAY_TO_SPAN(a) std::span(a, (sizeof(a) / sizeof(a[0]))) + +vk::Image CreateWrappedImage(MemoryAllocator& allocator, VkExtent2D dimensions, VkFormat format); +void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout, + VkImageLayout source_layout = VK_IMAGE_LAYOUT_GENERAL); +void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& scheduler, + vk::Image& image, VkExtent2D dimensions, VkFormat format, + std::span<const u8> initial_contents = {}); +void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image); + +vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format); +vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format); +vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& render_pass, + vk::ImageView& dest_image, VkExtent2D extent); +vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter = VK_FILTER_LINEAR); +vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span<const u32> code); +vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, u32 max_sampler_bindings, + u32 max_sets); +vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(const Device& device, + u32 max_sampler_bindings); +vk::DescriptorSets CreateWrappedDescriptorSets(vk::DescriptorPool& pool, + vk::Span<VkDescriptorSetLayout> layouts); +vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device, + vk::DescriptorSetLayout& layout); +vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass, + vk::PipelineLayout& layout, + std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders); +VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>& images, + VkSampler sampler, VkImageView view, + VkDescriptorSet set, u32 binding); + +void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer, + VkExtent2D extent); + +} // namespace Vulkan |