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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-05-01 00:46:49 +0200 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-05-03 02:46:25 +0200 |
commit | fe700e1856fa078ba0fc93ced8576f5023f3146a (patch) | |
tree | a470f5071e0e5b323af88aeda3110b791df4ae84 /src/video_core/renderer_opengl | |
parent | gl_shader_decompiler: Implement GLSL physical attributes (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 47bfa5538..52552333f 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -895,6 +895,8 @@ private: target = GetRegister(gpr->GetIndex()); } else if (const auto abuf = std::get_if<AbufNode>(dest)) { + UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer()); + target = [&]() -> std::string { switch (const auto attribute = abuf->GetIndex(); abuf->GetIndex()) { case Attribute::Index::Position: |