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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-04-06 01:18:00 +0200
committerFernando Sahmkow <fsahmkow27@gmail.com>2020-04-06 15:23:07 +0200
commitea535d9470fb86f274304f76fd02300618b3500e (patch)
tree4bf313590ae7024bc0d2f4cfb6c24e57dda73189 /src/video_core/renderer_opengl
parentQuery Cache: Use VAddr instead of physical memory for adressing. (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp46
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h8
3 files changed, 26 insertions, 31 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 1f603b668..93a6c72f8 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -671,9 +671,8 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
if (!addr || !size) {
return;
}
- CacheAddr cache_addr = ToCacheAddr(system.Memory().GetPointer(addr));
texture_cache.InvalidateRegion(addr, size);
- shader_cache.InvalidateRegion(cache_addr, size);
+ shader_cache.InvalidateRegion(addr, size);
buffer_cache.InvalidateRegion(addr, size);
query_cache.InvalidateRegion(addr, size);
}
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 046ee55a5..6d2ff20f9 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -214,11 +214,11 @@ std::unordered_set<GLenum> GetSupportedFormats() {
} // Anonymous namespace
-CachedShader::CachedShader(const u8* host_ptr, VAddr cpu_addr, std::size_t size_in_bytes,
+CachedShader::CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
std::shared_ptr<VideoCommon::Shader::Registry> registry,
ShaderEntries entries, std::shared_ptr<OGLProgram> program)
- : RasterizerCacheObject{host_ptr}, registry{std::move(registry)}, entries{std::move(entries)},
- cpu_addr{cpu_addr}, size_in_bytes{size_in_bytes}, program{std::move(program)} {}
+ : RasterizerCacheObject{cpu_addr}, registry{std::move(registry)}, entries{std::move(entries)},
+ size_in_bytes{size_in_bytes}, program{std::move(program)} {}
CachedShader::~CachedShader() = default;
@@ -254,9 +254,8 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
- return std::shared_ptr<CachedShader>(new CachedShader(params.host_ptr, params.cpu_addr,
- size_in_bytes, std::move(registry),
- MakeEntries(ir), std::move(program)));
+ return std::shared_ptr<CachedShader>(new CachedShader(
+ params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
}
Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) {
@@ -279,17 +278,16 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
- return std::shared_ptr<CachedShader>(new CachedShader(params.host_ptr, params.cpu_addr,
- size_in_bytes, std::move(registry),
- MakeEntries(ir), std::move(program)));
+ return std::shared_ptr<CachedShader>(new CachedShader(
+ params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
}
Shader CachedShader::CreateFromCache(const ShaderParameters& params,
const PrecompiledShader& precompiled_shader,
std::size_t size_in_bytes) {
- return std::shared_ptr<CachedShader>(new CachedShader(
- params.host_ptr, params.cpu_addr, size_in_bytes, precompiled_shader.registry,
- precompiled_shader.entries, precompiled_shader.program));
+ return std::shared_ptr<CachedShader>(
+ new CachedShader(params.cpu_addr, size_in_bytes, precompiled_shader.registry,
+ precompiled_shader.entries, precompiled_shader.program));
}
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
@@ -449,12 +447,14 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const GPUVAddr address{GetShaderAddress(system, program)};
// Look up shader in the cache based on address
- const auto host_ptr{memory_manager.GetPointer(address)};
- Shader shader{TryGet(host_ptr)};
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
+ Shader shader{cpu_addr ? TryGet(*cpu_addr) : nullptr};
if (shader) {
return last_shaders[static_cast<std::size_t>(program)] = shader;
}
+ const auto host_ptr{memory_manager.GetPointer(address)};
+
// No shader found - create a new one
ProgramCode code{GetShaderCode(memory_manager, address, host_ptr)};
ProgramCode code_b;
@@ -465,9 +465,9 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const auto unique_identifier = GetUniqueIdentifier(
GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b);
- const auto cpu_addr{*memory_manager.GpuToCpuAddress(address)};
- const ShaderParameters params{system, disk_cache, device,
- cpu_addr, host_ptr, unique_identifier};
+
+ const ShaderParameters params{system, disk_cache, device,
+ *cpu_addr, host_ptr, unique_identifier};
const auto found = runtime_cache.find(unique_identifier);
if (found == runtime_cache.end()) {
@@ -484,18 +484,20 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
auto& memory_manager{system.GPU().MemoryManager()};
- const auto host_ptr{memory_manager.GetPointer(code_addr)};
- auto kernel = TryGet(host_ptr);
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
+
+ auto kernel = cpu_addr ? TryGet(*cpu_addr) : nullptr;
if (kernel) {
return kernel;
}
+ const auto host_ptr{memory_manager.GetPointer(code_addr)};
// No kernel found, create a new one
auto code{GetShaderCode(memory_manager, code_addr, host_ptr)};
const auto unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)};
- const auto cpu_addr{*memory_manager.GpuToCpuAddress(code_addr)};
- const ShaderParameters params{system, disk_cache, device,
- cpu_addr, host_ptr, unique_identifier};
+
+ const ShaderParameters params{system, disk_cache, device,
+ *cpu_addr, host_ptr, unique_identifier};
const auto found = runtime_cache.find(unique_identifier);
if (found == runtime_cache.end()) {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 4935019fc..c836df5bd 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -65,11 +65,6 @@ public:
/// Gets the GL program handle for the shader
GLuint GetHandle() const;
- /// Returns the guest CPU address of the shader
- VAddr GetCpuAddr() const override {
- return cpu_addr;
- }
-
/// Returns the size in bytes of the shader
std::size_t GetSizeInBytes() const override {
return size_in_bytes;
@@ -90,13 +85,12 @@ public:
std::size_t size_in_bytes);
private:
- explicit CachedShader(const u8* host_ptr, VAddr cpu_addr, std::size_t size_in_bytes,
+ explicit CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
std::shared_ptr<VideoCommon::Shader::Registry> registry,
ShaderEntries entries, std::shared_ptr<OGLProgram> program);
std::shared_ptr<VideoCommon::Shader::Registry> registry;
ShaderEntries entries;
- VAddr cpu_addr = 0;
std::size_t size_in_bytes = 0;
std::shared_ptr<OGLProgram> program;
};