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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-05-22 00:21:57 +0200 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-05-30 18:21:01 +0200 |
commit | df509486c48dd1da9e9e69d9e94a065e0fffbd20 (patch) | |
tree | 32f2961fbd05787eee715fccb83934264335ef9e /src/video_core/renderer_opengl | |
parent | rasterizer_opengl: Remove OpenGL core profile (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
5 files changed, 5 insertions, 130 deletions
diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp deleted file mode 100644 index c3e94d917..000000000 --- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp +++ /dev/null @@ -1,63 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <algorithm> -#include <array> -#include "common/assert.h" -#include "common/common_types.h" -#include "core/core.h" -#include "video_core/memory_manager.h" -#include "video_core/renderer_opengl/gl_buffer_cache.h" -#include "video_core/renderer_opengl/gl_primitive_assembler.h" - -namespace OpenGL { - -constexpr u32 TRIANGLES_PER_QUAD = 6; -constexpr std::array<u32, TRIANGLES_PER_QUAD> QUAD_MAP = {0, 1, 2, 0, 2, 3}; - -PrimitiveAssembler::PrimitiveAssembler(OGLBufferCache& buffer_cache) : buffer_cache(buffer_cache) {} - -PrimitiveAssembler::~PrimitiveAssembler() = default; - -std::size_t PrimitiveAssembler::CalculateQuadSize(u32 count) const { - ASSERT_MSG(count % 4 == 0, "Quad count is expected to be a multiple of 4"); - return (count / 4) * TRIANGLES_PER_QUAD * sizeof(GLuint); -} - -GLintptr PrimitiveAssembler::MakeQuadArray(u32 first, u32 count) { - const std::size_t size{CalculateQuadSize(count)}; - auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(size); - - for (u32 primitive = 0; primitive < count / 4; ++primitive) { - for (u32 i = 0; i < TRIANGLES_PER_QUAD; ++i) { - const u32 index = first + primitive * 4 + QUAD_MAP[i]; - std::memcpy(dst_pointer, &index, sizeof(index)); - dst_pointer += sizeof(index); - } - } - - return index_offset; -} - -GLintptr PrimitiveAssembler::MakeQuadIndexed(GPUVAddr gpu_addr, std::size_t index_size, u32 count) { - const std::size_t map_size{CalculateQuadSize(count)}; - auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(map_size); - - auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); - const u8* source{memory_manager.GetPointer(gpu_addr)}; - - for (u32 primitive = 0; primitive < count / 4; ++primitive) { - for (std::size_t i = 0; i < TRIANGLES_PER_QUAD; ++i) { - const u32 index = primitive * 4 + QUAD_MAP[i]; - const u8* src_offset = source + (index * index_size); - - std::memcpy(dst_pointer, src_offset, index_size); - dst_pointer += index_size; - } - } - - return index_offset; -} - -} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.h b/src/video_core/renderer_opengl/gl_primitive_assembler.h deleted file mode 100644 index 4e87ce4d6..000000000 --- a/src/video_core/renderer_opengl/gl_primitive_assembler.h +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <glad/glad.h> - -#include "common/common_types.h" - -namespace OpenGL { - -class OGLBufferCache; - -class PrimitiveAssembler { -public: - explicit PrimitiveAssembler(OGLBufferCache& buffer_cache); - ~PrimitiveAssembler(); - - /// Calculates the size required by MakeQuadArray and MakeQuadIndexed. - std::size_t CalculateQuadSize(u32 count) const; - - GLintptr MakeQuadArray(u32 first, u32 count); - - GLintptr MakeQuadIndexed(GPUVAddr gpu_addr, std::size_t index_size, u32 count); - -private: - OGLBufferCache& buffer_cache; -}; - -} // namespace OpenGL
\ No newline at end of file diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index f9b6dfeea..5087d9406 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -246,29 +246,6 @@ DrawParameters RasterizerOpenGL::SetupDraw() { DrawParameters params{}; params.current_instance = gpu.state.current_instance; - if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) { - MICROPROFILE_SCOPE(OpenGL_PrimitiveAssembly); - - params.use_indexed = true; - params.primitive_mode = GL_TRIANGLES; - - if (is_indexed) { - params.index_format = MaxwellToGL::IndexFormat(regs.index_array.format); - params.count = (regs.index_array.count / 4) * 6; - params.index_buffer_offset = primitive_assembler.MakeQuadIndexed( - regs.index_array.IndexStart(), regs.index_array.FormatSizeInBytes(), - regs.index_array.count); - params.base_vertex = static_cast<GLint>(regs.vb_element_base); - } else { - // MakeQuadArray always generates u32 indexes - params.index_format = GL_UNSIGNED_INT; - params.count = (regs.vertex_buffer.count / 4) * 6; - params.index_buffer_offset = primitive_assembler.MakeQuadArray( - regs.vertex_buffer.first, regs.vertex_buffer.count); - } - return params; - } - params.use_indexed = is_indexed; params.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology); @@ -699,17 +676,9 @@ void RasterizerOpenGL::DrawArrays() { std::size_t buffer_size = CalculateVertexArraysSize(); - // Add space for index buffer (keeping in mind non-core primitives) - switch (regs.draw.topology) { - case Maxwell::PrimitiveTopology::Quads: - buffer_size = Common::AlignUp(buffer_size, 4) + - primitive_assembler.CalculateQuadSize(regs.vertex_buffer.count); - break; - default: - if (is_indexed) { - buffer_size = Common::AlignUp(buffer_size, 4) + CalculateIndexBufferSize(); - } - break; + // Add space for index buffer + if (is_indexed) { + buffer_size = Common::AlignUp(buffer_size, 4) + CalculateIndexBufferSize(); } // Uniform space for the 5 shader stages diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index d78094138..f2643f26f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -23,7 +23,6 @@ #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_global_cache.h" -#include "video_core/renderer_opengl/gl_primitive_assembler.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_sampler_cache.h" @@ -197,7 +196,6 @@ private: static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; OGLBufferCache buffer_cache; - PrimitiveAssembler primitive_assembler{buffer_cache}; BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER}; BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER}; diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index ed7b5cff0..e3cabded3 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -128,6 +128,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) { return GL_TRIANGLE_STRIP; case Maxwell::PrimitiveTopology::TriangleFan: return GL_TRIANGLE_FAN; + case Maxwell::PrimitiveTopology::Quads: + return GL_QUADS; default: LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology)); UNREACHABLE(); |