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author | liamwhite <liamwhite@users.noreply.github.com> | 2022-11-11 14:03:40 +0100 |
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committer | GitHub <noreply@github.com> | 2022-11-11 14:03:40 +0100 |
commit | c973029374a731e13f2de240820c818fa2899c2b (patch) | |
tree | ab20b418b3c6465e4e9b9503d8d3744f3560ad4b /src/video_core/renderer_opengl | |
parent | Merge pull request #9223 from goldenx86/threadcount (diff) | |
parent | video_core: Fix few issues in Tess stage (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 4221c2774..3fe04a115 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -76,7 +76,8 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key, } break; case Shader::Stage::TessellationEval: - info.tess_clockwise = key.tessellation_clockwise != 0; + // Flip the face, as OpenGL's drawing is flipped. + info.tess_clockwise = key.tessellation_clockwise == 0; info.tess_primitive = [&key] { switch (key.tessellation_primitive) { case Maxwell::Tessellation::DomainType::Isolines: |