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author | FengChen <vonchenplus@gmail.com> | 2023-03-12 06:33:31 +0100 |
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committer | FengChen <vonchenplus@gmail.com> | 2023-03-12 06:33:31 +0100 |
commit | 44f10c8dee03ca765fb1fb6557b97a3ba2e149c7 (patch) | |
tree | 040b117c2298a3f4d0e7b9f268511d4cc53075f4 /src/video_core/renderer_opengl | |
parent | video_core: Invalid index_buffer flag when inline_index draw (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/blit_image.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 1 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/blit_image.cpp b/src/video_core/renderer_opengl/blit_image.cpp index 9a560a73b..3b03e8d5a 100644 --- a/src/video_core/renderer_opengl/blit_image.cpp +++ b/src/video_core/renderer_opengl/blit_image.cpp @@ -22,7 +22,7 @@ BlitImageHelper::~BlitImageHelper() = default; void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler, const Region2D& dst_region, const Region2D& src_region, const Extent3D& src_size) { - glEnable(GL_CULL_FACE); + glDisable(GL_CULL_FACE); glDisable(GL_COLOR_LOGIC_OP); glDisable(GL_DEPTH_TEST); glDisable(GL_STENCIL_TEST); @@ -31,7 +31,6 @@ void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, G glDisable(GL_ALPHA_TEST); glDisablei(GL_BLEND, 0); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glCullFace(GL_BACK); glFrontFace(GL_CW); glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); glDepthRangeIndexed(0, 0.0, 0.0); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 7bced675c..b71475a5d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -357,6 +357,7 @@ void RasterizerOpenGL::DrawTexture() { .y = static_cast<s32>(draw_texture_state.src_y1)}}; blit_image.BlitColor(texture_cache.GetFramebuffer()->Handle(), texture.DefaultHandle(), sampler->Handle(), dst_region, src_region, texture.size); + state_tracker.InvalidateState(); } ++num_queued_commands; |