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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-07-05 03:10:59 +0200
committerFernandoS27 <fsahmkow27@gmail.com>2019-07-05 15:46:53 +0200
commit3b9d89839dc62e9e63a3cbe9636cf85276babdfb (patch)
treed99f4a48789f01c671f132c144f2dff2256223aa /src/video_core/renderer_opengl
parenttexture_cache: Correct Texture Buffer Uploading (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h9
3 files changed, 11 insertions, 10 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 718703091..1bd182d98 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -103,14 +103,16 @@ constexpr std::tuple<const char*, const char*, u32> GetPrimitiveDescription(GLen
/// Calculates the size of a program stream
std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
constexpr std::size_t start_offset = 10;
- constexpr u64 key = 0xE2400FFFFF07000FULL;
+ // This is the encoded version of BRA that jumps to itself. All Nvidia
+ // shaders end with one.
+ constexpr u64 self_jumping_branch = 0xE2400FFFFF07000FULL;
constexpr u64 mask = 0xFFFFFFFFFF7FFFFFULL;
std::size_t offset = start_offset;
std::size_t size = start_offset * sizeof(u64);
while (offset < program.size()) {
const u64 instruction = program[offset];
if (!IsSchedInstruction(offset, start_offset)) {
- if ((instruction & mask) == key) {
+ if ((instruction & mask) == self_jumping_branch) {
// End on Maxwell's "nop" instruction
break;
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 780526b66..08ae1a429 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -267,7 +267,7 @@ void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
}
}
-void CachedSurface::UploadTexture(std::vector<u8>& staging_buffer) {
+void CachedSurface::UploadTexture(const std::vector<u8>& staging_buffer) {
MICROPROFILE_SCOPE(OpenGL_Texture_Upload);
SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); });
for (u32 level = 0; level < params.emulated_levels; ++level) {
@@ -275,7 +275,7 @@ void CachedSurface::UploadTexture(std::vector<u8>& staging_buffer) {
}
}
-void CachedSurface::UploadTextureMipmap(u32 level, std::vector<u8>& staging_buffer) {
+void CachedSurface::UploadTextureMipmap(u32 level, const std::vector<u8>& staging_buffer) {
glPixelStorei(GL_UNPACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level)));
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
@@ -284,7 +284,7 @@ void CachedSurface::UploadTextureMipmap(u32 level, std::vector<u8>& staging_buff
const std::size_t mip_offset = compression_type == SurfaceCompression::Converted
? params.GetConvertedMipmapOffset(level)
: params.GetHostMipmapLevelOffset(level);
- u8* buffer{staging_buffer.data() + mip_offset};
+ const u8* buffer{staging_buffer.data() + mip_offset};
if (is_compressed) {
const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))};
switch (params.target) {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index e7cc66fbb..ff6ab6988 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -39,7 +39,7 @@ public:
explicit CachedSurface(GPUVAddr gpu_addr, const SurfaceParams& params);
~CachedSurface();
- void UploadTexture(std::vector<u8>& staging_buffer) override;
+ void UploadTexture(const std::vector<u8>& staging_buffer) override;
void DownloadTexture(std::vector<u8>& staging_buffer) override;
GLenum GetTarget() const {
@@ -57,7 +57,7 @@ protected:
View CreateViewInner(const ViewParams& view_key, bool is_proxy);
private:
- void UploadTextureMipmap(u32 level, std::vector<u8>& staging_buffer);
+ void UploadTextureMipmap(u32 level, const std::vector<u8>& staging_buffer);
GLenum internal_format{};
GLenum format{};
@@ -72,14 +72,13 @@ private:
class CachedSurfaceView final : public VideoCommon::ViewBase {
public:
- explicit CachedSurfaceView(CachedSurface& surface, const ViewParams& params,
- const bool is_proxy);
+ explicit CachedSurfaceView(CachedSurface& surface, const ViewParams& params, bool is_proxy);
~CachedSurfaceView();
/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
void Attach(GLenum attachment, GLenum target) const;
- GLuint GetTexture() {
+ GLuint GetTexture() const {
if (is_proxy) {
return surface.GetTexture();
}