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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-12-29 03:08:40 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-02-28 21:56:42 +0100
commit69ad6279e45db408ba3add0b540660ae34ba8e3f (patch)
treeb01bb91ad48fc64ca68cc23c609741dd7d72cf8e /src/video_core/renderer_opengl/renderer_opengl.cpp
parentgl_state_tracker: Implement dirty flags for color masks (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 3ff7c8fb1..caa193c50 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -576,6 +576,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glNamedBufferSubData(vertex_buffer.handle, 0, sizeof(vertices), std::data(vertices));
// TODO: Signal state tracker about these changes
+ state_tracker.NotifyScreenDrawVertexArray();
state_tracker.NotifyViewport0();
state_tracker.NotifyScissor0();
state_tracker.NotifyColorMask0();
@@ -608,6 +609,8 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
static_cast<GLfloat>(layout.height));
glDepthRangeIndexed(0, 0.0, 0.0);
+ glEnableVertexAttribArray(PositionLocation);
+ glEnableVertexAttribArray(TexCoordLocation);
glVertexAttribFormat(PositionLocation, 2, GL_FLOAT, GL_FALSE,
offsetof(ScreenRectVertex, position));
glVertexAttribFormat(TexCoordLocation, 2, GL_FLOAT, GL_FALSE,