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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-07-11 06:32:12 +0200 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-09-06 01:35:51 +0200 |
commit | 04cdecb7a114471fec50deab86bcd160ec85feb4 (patch) | |
tree | 69af6a51405451420ac7b80cf6d5b43f50b4e73f /src/video_core/renderer_opengl/renderer_opengl.cpp | |
parent | gl_rasterizer: Implement image bindings (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index af9684839..839178152 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -342,7 +342,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v), }}; - state.texture_units[0].texture = screen_info.display_texture; + state.textures[0] = screen_info.display_texture; // Workaround brigthness problems in SMO by enabling sRGB in the final output // if it has been used in the frame. Needed because of this bug in QT: QTBUG-50987 state.framebuffer_srgb.enabled = OpenGLState::GetsRGBUsed(); @@ -352,7 +352,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); // Restore default state state.framebuffer_srgb.enabled = false; - state.texture_units[0].texture = 0; + state.textures[0] = 0; state.AllDirty(); state.Apply(); // Clear sRGB state for the next frame |