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author | Subv <subv2112@gmail.com> | 2018-04-17 17:08:10 +0200 |
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committer | Subv <subv2112@gmail.com> | 2018-04-17 17:16:50 +0200 |
commit | 7fc516cc1ad81b02308b5b23fd18562e651c770e (patch) | |
tree | 5b3986b8db0c481f6e73e4b2ace16f1645d8d770 /src/video_core/renderer_opengl/maxwell_to_gl.h | |
parent | Merge pull request #338 from bunnei/unrequire-shared-font (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/maxwell_to_gl.h')
-rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 7909dcfc3..9d04a4d65 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -74,6 +74,11 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { switch (wrap_mode) { case Tegra::Texture::WrapMode::ClampToEdge: return GL_CLAMP_TO_EDGE; + case Tegra::Texture::WrapMode::ClampOGL: + // TODO(Subv): GL_CLAMP was removed as of OpenGL 3.1, to implement GL_CLAMP, we can use + // GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to + // manually mix them. However the shader part of this is not yet implemented. + return GL_CLAMP_TO_BORDER; } LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode=%u", static_cast<u32>(wrap_mode)); UNREACHABLE(); |