summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_shader_gen.cpp
diff options
context:
space:
mode:
authorFernandoS27 <fsahmkow27@gmail.com>2018-10-28 16:38:40 +0100
committerFernandoS27 <fsahmkow27@gmail.com>2018-10-28 16:38:40 +0100
commite5ca097e32d9ec03b1ba4b5e44e3b6553e3addd4 (patch)
tree4d67b25f67f13f69f4be495a8f01dfdd89418f7c /src/video_core/renderer_opengl/gl_shader_gen.cpp
parentImproved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD (diff)
downloadyuzu-e5ca097e32d9ec03b1ba4b5e44e3b6553e3addd4.tar
yuzu-e5ca097e32d9ec03b1ba4b5e44e3b6553e3addd4.tar.gz
yuzu-e5ca097e32d9ec03b1ba4b5e44e3b6553e3addd4.tar.bz2
yuzu-e5ca097e32d9ec03b1ba4b5e44e3b6553e3addd4.tar.lz
yuzu-e5ca097e32d9ec03b1ba4b5e44e3b6553e3addd4.tar.xz
yuzu-e5ca097e32d9ec03b1ba4b5e44e3b6553e3addd4.tar.zst
yuzu-e5ca097e32d9ec03b1ba4b5e44e3b6553e3addd4.zip
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_gen.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 08dd8dc6c..dfb562706 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -15,8 +15,7 @@ static constexpr u32 PROGRAM_OFFSET{10};
ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
std::string out = "#version 430 core\n";
- out += "#extension GL_ARB_separate_shader_objects : enable\n";
- out += "#extension GL_ARB_gpu_shader5 : enable\n\n";
+ out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
out += Decompiler::GetCommonDeclarations();
out += R"(
@@ -84,8 +83,7 @@ void main() {
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
std::string out = "#version 430 core\n";
- out += "#extension GL_ARB_separate_shader_objects : enable\n";
- out += "#extension GL_ARB_gpu_shader5 : enable\n\n";
+ out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
out += Decompiler::GetCommonDeclarations();
out += "bool exec_geometry();\n";
@@ -119,8 +117,7 @@ void main() {
ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
std::string out = "#version 430 core\n";
- out += "#extension GL_ARB_separate_shader_objects : enable\n";
- out += "#extension GL_ARB_gpu_shader5 : enable\n\n";
+ out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
out += Decompiler::GetCommonDeclarations();
out += "bool exec_fragment();\n";