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author | Subv <subv2112@gmail.com> | 2018-08-18 23:59:44 +0200 |
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committer | Subv <subv2112@gmail.com> | 2018-08-21 00:31:25 +0200 |
commit | 7784ce18543384b552563035faf32e268bad5750 (patch) | |
tree | bf20cc8280bfeebf14d015e26698e2bbfe0c3c9b /src/video_core/renderer_opengl/gl_shader_gen.cpp | |
parent | Merge pull request #1100 from ogniK5377/missing-pred (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_gen.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 57e0e1726..01c7b9720 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -87,7 +87,7 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSCo .get_value_or({}); out += R"( in vec4 position; -out vec4 color; +layout(location = 0) out vec4 color[8]; layout (std140) uniform fs_config { vec4 viewport_flip; |