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author | bunnei <bunneidev@gmail.com> | 2022-01-04 02:56:30 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-04 02:56:30 +0100 |
commit | c68a0d17fc30d9b91b8324b3899556e3ebfea8d5 (patch) | |
tree | 3ec6f215ab86e6a9baf181efc9839eaa8bf56cf4 /src/video_core/renderer_opengl/gl_shader_cache.cpp | |
parent | Merge pull request #7668 from ameerj/fence-stop-token (diff) | |
parent | ShaderDecompiler: Add a debug option to dump the game's shaders. (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index ec558a9af..f71e01a34 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -425,6 +425,11 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline( const u32 cfg_offset{static_cast<u32>(env.StartAddress() + sizeof(Shader::ProgramHeader))}; Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0); + + if (Settings::values.dump_shaders) { + env.Dump(key.unique_hashes[index]); + } + if (!uses_vertex_a || index != 1) { // Normal path programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info); @@ -511,8 +516,12 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline( LOG_INFO(Render_OpenGL, "0x{:016x}", key.Hash()); Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()}; - auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)}; + if (Settings::values.dump_shaders) { + env.Dump(key.Hash()); + } + + auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)}; const u32 num_storage_buffers{Shader::NumDescriptors(program.info.storage_buffers_descriptors)}; Shader::RuntimeInfo info; info.glasm_use_storage_buffers = num_storage_buffers <= device.GetMaxGLASMStorageBufferBlocks(); |