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author | James Rowe <jroweboy@gmail.com> | 2020-03-25 03:58:49 +0100 |
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committer | James Rowe <jroweboy@gmail.com> | 2020-03-25 04:03:42 +0100 |
commit | 282adfc70b5d7d958d564bfda0227bb3fbd8d110 (patch) | |
tree | 2a98e3bedec2e7fdb33478814a73be664661aecc /src/video_core/renderer_opengl/gl_shader_cache.cpp | |
parent | Use the correct directory for Qt Plugins (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index e3d31c3eb..8f59e0442 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -305,7 +305,6 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, } const std::vector gl_cache = disk_cache.LoadPrecompiled(); - const auto supported_formats = GetSupportedFormats(); // Track if precompiled cache was altered during loading to know if we have to // serialize the virtual precompiled cache file back to the hard drive @@ -327,8 +326,8 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, const auto worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin, std::size_t end) { - context->MakeCurrent(); - SCOPE_EXIT({ return context->DoneCurrent(); }); + const auto scope = context->Acquire(); + const auto supported_formats = GetSupportedFormats(); for (std::size_t i = begin; i < end; ++i) { if (stop_loading) { |