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authorbunnei <bunneidev@gmail.com>2021-07-25 20:39:04 +0200
committerGitHub <noreply@github.com>2021-07-25 20:39:04 +0200
commit98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch)
tree816faa96c2c4d291825063433331a8ea4b3d08f1 /src/video_core/renderer_opengl/gl_resource_manager.h
parentMerge pull request #6699 from lat9nq/common-threads (diff)
parentshader: Support out of bound local memory reads and immediate writes (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_resource_manager.h')
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.h14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h
index 552d79db4..b2d5bfd3b 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.h
+++ b/src/video_core/renderer_opengl/gl_resource_manager.h
@@ -8,7 +8,6 @@
#include <utility>
#include <glad/glad.h>
#include "common/common_types.h"
-#include "video_core/renderer_opengl/gl_shader_util.h"
namespace OpenGL {
@@ -128,8 +127,6 @@ public:
return *this;
}
- void Create(std::string_view source, GLenum type);
-
void Release();
GLuint handle = 0;
@@ -151,17 +148,6 @@ public:
return *this;
}
- template <typename... T>
- void Create(bool separable_program, bool hint_retrievable, T... shaders) {
- if (handle != 0)
- return;
- handle = GLShader::LoadProgram(separable_program, hint_retrievable, shaders...);
- }
-
- /// Creates a new internal OpenGL resource and stores the handle
- void CreateFromSource(const char* vert_shader, const char* geo_shader, const char* frag_shader,
- bool separable_program = false, bool hint_retrievable = false);
-
/// Deletes the internal OpenGL resource
void Release();