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author | James Rowe <jroweboy@gmail.com> | 2018-01-12 04:07:44 +0100 |
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committer | James Rowe <jroweboy@gmail.com> | 2018-01-13 03:11:03 +0100 |
commit | 1d28b2e142f845773e2b90e267d9632e196a99b9 (patch) | |
tree | 027a3586a0fc927731afb3711c328c6dafc8551f /src/video_core/renderer_opengl/gl_rasterizer_cache.h | |
parent | Massive removal of unused modules (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer_cache.h')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 239 |
1 files changed, 0 insertions, 239 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h deleted file mode 100644 index aea20c693..000000000 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ /dev/null @@ -1,239 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <array> -#include <memory> -#include <set> -#include <tuple> -#ifdef __GNUC__ -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wunused-local-typedef" -#endif -#include <boost/icl/interval_map.hpp> -#ifdef __GNUC__ -#pragma GCC diagnostic pop -#endif -#include <glad/glad.h> -#include "common/assert.h" -#include "common/common_funcs.h" -#include "common/common_types.h" -#include "core/hw/gpu.h" -#include "video_core/regs_framebuffer.h" -#include "video_core/regs_texturing.h" -#include "video_core/renderer_opengl/gl_resource_manager.h" - -namespace MathUtil { -template <class T> -struct Rectangle; -} - -struct CachedSurface; - -using SurfaceCache = boost::icl::interval_map<PAddr, std::set<std::shared_ptr<CachedSurface>>>; - -struct CachedSurface { - enum class PixelFormat { - // First 5 formats are shared between textures and color buffers - RGBA8 = 0, - RGB8 = 1, - RGB5A1 = 2, - RGB565 = 3, - RGBA4 = 4, - - // Texture-only formats - IA8 = 5, - RG8 = 6, - I8 = 7, - A8 = 8, - IA4 = 9, - I4 = 10, - A4 = 11, - ETC1 = 12, - ETC1A4 = 13, - - // Depth buffer-only formats - D16 = 14, - // gap - D24 = 16, - D24S8 = 17, - - Invalid = 255, - }; - - enum class SurfaceType { - Color = 0, - Texture = 1, - Depth = 2, - DepthStencil = 3, - Invalid = 4, - }; - - static unsigned int GetFormatBpp(CachedSurface::PixelFormat format) { - static const std::array<unsigned int, 18> bpp_table = { - 32, // RGBA8 - 24, // RGB8 - 16, // RGB5A1 - 16, // RGB565 - 16, // RGBA4 - 16, // IA8 - 16, // RG8 - 8, // I8 - 8, // A8 - 8, // IA4 - 4, // I4 - 4, // A4 - 4, // ETC1 - 8, // ETC1A4 - 16, // D16 - 0, - 24, // D24 - 32, // D24S8 - }; - - ASSERT((unsigned int)format < ARRAY_SIZE(bpp_table)); - return bpp_table[(unsigned int)format]; - } - - static PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) { - return ((unsigned int)format < 14) ? (PixelFormat)format : PixelFormat::Invalid; - } - - static PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) { - return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid; - } - - static PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) { - return ((unsigned int)format < 4) ? (PixelFormat)((unsigned int)format + 14) - : PixelFormat::Invalid; - } - - static PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelFormat format) { - switch (format) { - // RGB565 and RGB5A1 are switched in PixelFormat compared to ColorFormat - case GPU::Regs::PixelFormat::RGB565: - return PixelFormat::RGB565; - case GPU::Regs::PixelFormat::RGB5A1: - return PixelFormat::RGB5A1; - default: - return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid; - } - } - - static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) { - SurfaceType a_type = GetFormatType(pixel_format_a); - SurfaceType b_type = GetFormatType(pixel_format_b); - - if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) && - (b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) { - return true; - } - - if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) { - return true; - } - - if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) { - return true; - } - - return false; - } - - static SurfaceType GetFormatType(PixelFormat pixel_format) { - if ((unsigned int)pixel_format < 5) { - return SurfaceType::Color; - } - - if ((unsigned int)pixel_format < 14) { - return SurfaceType::Texture; - } - - if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) { - return SurfaceType::Depth; - } - - if (pixel_format == PixelFormat::D24S8) { - return SurfaceType::DepthStencil; - } - - return SurfaceType::Invalid; - } - - u32 GetScaledWidth() const { - return (u32)(width * res_scale_width); - } - - u32 GetScaledHeight() const { - return (u32)(height * res_scale_height); - } - - PAddr addr; - u32 size; - - PAddr min_valid; - PAddr max_valid; - - OGLTexture texture; - u32 width; - u32 height; - /// Stride between lines, in pixels. Only valid for images in linear format. - u32 pixel_stride = 0; - float res_scale_width = 1.f; - float res_scale_height = 1.f; - - bool is_tiled; - PixelFormat pixel_format; - bool dirty; -}; - -class RasterizerCacheOpenGL : NonCopyable { -public: - RasterizerCacheOpenGL(); - ~RasterizerCacheOpenGL(); - - /// Blits one texture to another - void BlitTextures(GLuint src_tex, GLuint dst_tex, CachedSurface::SurfaceType type, - const MathUtil::Rectangle<int>& src_rect, - const MathUtil::Rectangle<int>& dst_rect); - - /// Attempt to blit one surface's texture to another - bool TryBlitSurfaces(CachedSurface* src_surface, const MathUtil::Rectangle<int>& src_rect, - CachedSurface* dst_surface, const MathUtil::Rectangle<int>& dst_rect); - - /// Loads a texture from 3DS memory to OpenGL and caches it (if not already cached) - CachedSurface* GetSurface(const CachedSurface& params, bool match_res_scale, - bool load_if_create); - - /// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from - /// 3DS memory to OpenGL and caches it (if not already cached) - CachedSurface* GetSurfaceRect(const CachedSurface& params, bool match_res_scale, - bool load_if_create, MathUtil::Rectangle<int>& out_rect); - - /// Gets a surface based on the texture configuration - CachedSurface* GetTextureSurface(const Pica::TexturingRegs::FullTextureConfig& config); - - /// Gets the color and depth surfaces and rect (resolution scaled) based on the framebuffer - /// configuration - std::tuple<CachedSurface*, CachedSurface*, MathUtil::Rectangle<int>> GetFramebufferSurfaces( - const Pica::FramebufferRegs::FramebufferConfig& config); - - /// Attempt to get a surface that exactly matches the fill region and format - CachedSurface* TryGetFillSurface(const GPU::Regs::MemoryFillConfig& config); - - /// Write the surface back to memory - void FlushSurface(CachedSurface* surface); - - /// Write any cached resources overlapping the region back to memory (if dirty) and optionally - /// invalidate them in the cache - void FlushRegion(PAddr addr, u32 size, const CachedSurface* skip_surface, bool invalidate); - - /// Flush all cached resources tracked by this cache manager - void FlushAll(); - -private: - SurfaceCache surface_cache; - OGLFramebuffer transfer_framebuffers[2]; -}; |