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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-14 22:09:37 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-14 22:09:40 +0100 |
commit | 91aa58e41072e648cd1d43d284b08c2a01af08a2 (patch) | |
tree | a8d4f0ab607c9e0868cdb4da65163318312a714d /src/video_core/renderer_opengl/gl_rasterizer.h | |
parent | Merge pull request #3401 from FernandoS27/synchronization (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 0501f3828..bc28a3bcf 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -57,8 +57,7 @@ public: ScreenInfo& info); ~RasterizerOpenGL() override; - bool DrawBatch(bool is_indexed) override; - bool DrawMultiBatch(bool is_indexed) override; + void Draw(bool is_indexed, bool is_instanced) override; void Clear() override; void DispatchCompute(GPUVAddr code_addr) override; void FlushAll() override; @@ -102,9 +101,6 @@ private: void SetupGlobalMemory(u32 binding, const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr, std::size_t size); - /// Syncs all the state, shaders, render targets and textures setting before a draw call. - void Draw(bool is_indexed, bool is_instanced); - /// Configures the current textures to use for the draw command. void SetupDrawTextures(std::size_t stage_index, const Shader& shader); |