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author | bunnei <bunneidev@gmail.com> | 2018-04-07 05:56:42 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-04-14 05:48:21 +0200 |
commit | da1114ca59ab2fbd4a1020db79f98b75cf4a6d5a (patch) | |
tree | 7664dc5449907e420faa57cff274117b8f8ccd67 /src/video_core/renderer_opengl/gl_rasterizer.cpp | |
parent | gl_shader_util: Grab latest upstream. (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index f217a265b..fc69fbe5a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -573,7 +573,7 @@ void main() { current_shader = &test_shader; if (has_ARB_separate_shader_objects) { - test_shader.shader.Create(vertex_shader, nullptr, fragment_shader, {}, true); + test_shader.shader.CreateFromSource(vertex_shader, nullptr, fragment_shader, true); glActiveShaderProgram(pipeline.handle, test_shader.shader.handle); } else { UNREACHABLE(); |