summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2018-07-03 06:26:45 +0200
committerGitHub <noreply@github.com>2018-07-03 06:26:45 +0200
commit15e68cdbaac38bbf13cd4eb0d70d1e34b2fd4256 (patch)
tree9d072a572c0037a44e1e35aeffc242d3772a383c /src/video_core/renderer_opengl/gl_rasterizer.cpp
parentMerge pull request #612 from bunnei/fix-cull (diff)
parentFix build and address review feedback (diff)
downloadyuzu-15e68cdbaac38bbf13cd4eb0d70d1e34b2fd4256.tar
yuzu-15e68cdbaac38bbf13cd4eb0d70d1e34b2fd4256.tar.gz
yuzu-15e68cdbaac38bbf13cd4eb0d70d1e34b2fd4256.tar.bz2
yuzu-15e68cdbaac38bbf13cd4eb0d70d1e34b2fd4256.tar.lz
yuzu-15e68cdbaac38bbf13cd4eb0d70d1e34b2fd4256.tar.xz
yuzu-15e68cdbaac38bbf13cd4eb0d70d1e34b2fd4256.tar.zst
yuzu-15e68cdbaac38bbf13cd4eb0d70d1e34b2fd4256.zip
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index dea88dfce..c7b7a5817 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -112,7 +112,7 @@ RasterizerOpenGL::RasterizerOpenGL() {
glEnable(GL_BLEND);
- NGLOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
+ LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
}
RasterizerOpenGL::~RasterizerOpenGL() {
@@ -165,9 +165,9 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
// assume every shader uses them all.
for (unsigned index = 0; index < 16; ++index) {
auto& attrib = regs.vertex_attrib_format[index];
- NGLOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
- index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
- attrib.offset.Value(), attrib.IsNormalized());
+ LOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
+ index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
+ attrib.offset.Value(), attrib.IsNormalized());
auto& buffer = regs.vertex_array[attrib.buffer];
ASSERT(buffer.IsEnabled());
@@ -251,8 +251,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
break;
}
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset=0x{:08X}",
- index, shader_config.enable.Value(), shader_config.offset);
+ LOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset=0x{:08X}", index,
+ shader_config.enable.Value(), shader_config.offset);
UNREACHABLE();
}
@@ -587,8 +587,8 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
size = buffer.size * sizeof(float);
if (size > MaxConstbufferSize) {
- NGLOG_ERROR(HW_GPU, "indirect constbuffer size {} exceeds maximum {}", size,
- MaxConstbufferSize);
+ LOG_ERROR(HW_GPU, "indirect constbuffer size {} exceeds maximum {}", size,
+ MaxConstbufferSize);
size = MaxConstbufferSize;
}
} else {