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authorJannik Vogel <email@jannikvogel.de>2016-05-23 22:53:53 +0200
committerJannik Vogel <email@jannikvogel.de>2016-05-23 23:28:13 +0200
commit068bd6f7286e551ac13853dea5a28377b3d286d9 (patch)
tree8e722ea5fb84f32a2e80a4224cb828183c8881b1 /src/video_core/renderer_opengl/gl_rasterizer.cpp
parentMerge pull request #1837 from wwylele/sync-trap (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp72
1 files changed, 72 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index bcd1ae78d..a2a314c6b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -518,6 +518,58 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
SyncLightPosition(7);
break;
+ // Fragment lighting distance attenuation bias
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[0].dist_atten_bias, 0x014A + 0 * 0x10):
+ SyncLightDistanceAttenuationBias(0);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[1].dist_atten_bias, 0x014A + 1 * 0x10):
+ SyncLightDistanceAttenuationBias(1);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[2].dist_atten_bias, 0x014A + 2 * 0x10):
+ SyncLightDistanceAttenuationBias(2);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[3].dist_atten_bias, 0x014A + 3 * 0x10):
+ SyncLightDistanceAttenuationBias(3);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[4].dist_atten_bias, 0x014A + 4 * 0x10):
+ SyncLightDistanceAttenuationBias(4);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[5].dist_atten_bias, 0x014A + 5 * 0x10):
+ SyncLightDistanceAttenuationBias(5);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[6].dist_atten_bias, 0x014A + 6 * 0x10):
+ SyncLightDistanceAttenuationBias(6);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[7].dist_atten_bias, 0x014A + 7 * 0x10):
+ SyncLightDistanceAttenuationBias(7);
+ break;
+
+ // Fragment lighting distance attenuation scale
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[0].dist_atten_scale, 0x014B + 0 * 0x10):
+ SyncLightDistanceAttenuationScale(0);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[1].dist_atten_scale, 0x014B + 1 * 0x10):
+ SyncLightDistanceAttenuationScale(1);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[2].dist_atten_scale, 0x014B + 2 * 0x10):
+ SyncLightDistanceAttenuationScale(2);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[3].dist_atten_scale, 0x014B + 3 * 0x10):
+ SyncLightDistanceAttenuationScale(3);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[4].dist_atten_scale, 0x014B + 4 * 0x10):
+ SyncLightDistanceAttenuationScale(4);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[5].dist_atten_scale, 0x014B + 5 * 0x10):
+ SyncLightDistanceAttenuationScale(5);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[6].dist_atten_scale, 0x014B + 6 * 0x10):
+ SyncLightDistanceAttenuationScale(6);
+ break;
+ case PICA_REG_INDEX_WORKAROUND(lighting.light[7].dist_atten_scale, 0x014B + 7 * 0x10):
+ SyncLightDistanceAttenuationScale(7);
+ break;
+
// Fragment lighting global ambient color (emission + ambient * ambient)
case PICA_REG_INDEX_WORKAROUND(lighting.global_ambient, 0x1c0):
SyncGlobalAmbient();
@@ -896,6 +948,8 @@ void RasterizerOpenGL::SetShader() {
SyncLightDiffuse(light_index);
SyncLightAmbient(light_index);
SyncLightPosition(light_index);
+ SyncLightDistanceAttenuationBias(light_index);
+ SyncLightDistanceAttenuationScale(light_index);
}
}
}
@@ -1105,3 +1159,21 @@ void RasterizerOpenGL::SyncLightPosition(int light_index) {
uniform_block_data.dirty = true;
}
}
+
+void RasterizerOpenGL::SyncLightDistanceAttenuationBias(int light_index) {
+ GLfloat dist_atten_bias = Pica::float20::FromRaw(Pica::g_state.regs.lighting.light[light_index].dist_atten_bias).ToFloat32();
+
+ if (dist_atten_bias != uniform_block_data.data.light_src[light_index].dist_atten_bias) {
+ uniform_block_data.data.light_src[light_index].dist_atten_bias = dist_atten_bias;
+ uniform_block_data.dirty = true;
+ }
+}
+
+void RasterizerOpenGL::SyncLightDistanceAttenuationScale(int light_index) {
+ GLfloat dist_atten_scale = Pica::float20::FromRaw(Pica::g_state.regs.lighting.light[light_index].dist_atten_scale).ToFloat32();
+
+ if (dist_atten_scale != uniform_block_data.data.light_src[light_index].dist_atten_scale) {
+ uniform_block_data.data.light_src[light_index].dist_atten_scale = dist_atten_scale;
+ uniform_block_data.dirty = true;
+ }
+}